mlsanityData to 7 Oct 2026

Hybrid Mesh-neural Representation for 3D Transparent Object Reconstruction

arXiv 2203.12613 ↗First posted 23 Mar 2022cs.CVcited by 15

Not on the map. Why?

Abstract (arXiv)

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid representation, to simplify the capture setting used in recent contributions. After obtaining an initial shape through the multi-view silhouettes, we introduce surface-based local MLPs to encode the vertex displacement field (VDF) for the reconstruction of surface details. The design of local MLPs allows to represent the VDF in a piece-wise manner using two layer MLP networks, which is beneficial to the optimization algorithm. Defining local MLPs on the surface instead of the volume also reduces the searching space. Such a hybrid representation enables us to relax the ray-pixel correspondences that represent the light path constraint to our designed ray-cell correspondences, which significantly simplifies the implementation of single-image based environment matting algorithm. We evaluate our representation and reconstruction algorithm on several transparent objects with ground truth models. Our experiments show that our method can produce high-quality reconstruction results superior to state-of-the-art methods using a simplified data acquisition setup.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 21 of its 75 references that are in the map. First posted on arXiv 23 Mar 2022.

Builds on

21 of 75 references.

References · 21

  1. 2016SGDR: Stochastic Gradient Descent with Warm Restartscited by 4,993
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  7. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
  8. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  9. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  10. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  11. 2017Neural 3D Mesh Renderercited by 437
  12. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
9 more
  1. 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
  2. 2019ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulationcited by 124
  3. 2020MeshSDF: Differentiable Iso-Surface Extractioncited by 112
  4. 2018TOM-Net: Learning Transparent Object Matting from a Single Imagecited by 34
  5. 2020Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapescited by 32
  6. 2018Full 3D Reconstruction of Transparent Objectscited by 24
  7. 2018Deep Surface Light Fieldscited by 23
  8. 2020Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objectscited by 23
  9. 2019Differentiable Visual Computingcited by 3

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 9; 2024: 1; 2025: 3; 2026: 1.

15 papers.

Sort:

By area: