mlsanityData to 14 Oct 2026

Deep Surface Light Fields

arXiv 1810.06514 ↗First posted 15 Oct 2018cs.CG cs.CV cs.GRcited by 23

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Abstract (arXiv)

A surface light field represents the radiance of rays originating from any points on the surface in any directions. Traditional approaches require ultra-dense sampling to ensure the rendering quality. In this paper, we present a novel neural network based technique called deep surface light field or DSLF to use only moderate sampling for high fidelity rendering. DSLF automatically fills in the missing data by leveraging different sampling patterns across the vertices and at the same time eliminates redundancies due to the network's prediction capability. For real data, we address the image registration problem as well as conduct texture-aware remeshing for aligning texture edges with vertices to avoid blurring. Comprehensive experiments show that DSLF can further achieve high data compression ratio while facilitating real-time rendering on the GPU.

Key facts. Cited by 23 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Oct 2018.

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Citing papers per year: 2021: 3; 2022: 5; 2023: 7; 2024: 3; 2025: 5.

23 papers.

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  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
  3. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  4. 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 106
  5. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  6. 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
  7. 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesiscited by 41
  8. 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 29
  9. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  10. 2023Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesiscited by 18
  11. 2021Convolutional Neural Opacity Radiance Fieldscited by 16
  12. 2022Hybrid Mesh-neural Representation for 3D Transparent Object Reconstructioncited by 15
11 more
  1. 2025When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Renderingcited by 14
  2. 2025Neural Shell Texture Splatting: More Details and Fewer Primitivescited by 14
  3. 2021MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imagingcited by 9
  4. 2024UC-NeRF: Uncertainty-aware Conditional Neural Radiance Fields from Endoscopic Sparse Viewscited by 8
  5. 2022Deep Appearance Prefilteringcited by 4
  6. 2025Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstructioncited by 4
  7. 2025BG-Triangle: B'ezier Gaussian Triangle for 3D Vectorization and Renderingcited by 4
  8. 2023NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesiscited by 3
  9. 2023NSLF-OL: Online Learning of Neural Surface Light Fields alongside Real-time Incremental 3D Reconstructioncited by 2
  10. 2022MiNL: Micro-images based Neural Representation for Light Fieldscited by 1
  11. 2023NEPHELE: A Neural Platform for Highly Realistic Cloud Radiance Renderingcited by 0