mlsanityData to 7 Oct 2026

Voxel-informed Language Grounding

arXiv 2205.09710 ↗First posted 19 May 2022cs.CL cs.AI cs.CVcited by 11

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Abstract (arXiv)

Natural language applied to natural 2D images describes a fundamentally 3D world. We present the Voxel-informed Language Grounder (VLG), a language grounding model that leverages 3D geometric information in the form of voxel maps derived from the visual input using a volumetric reconstruction model. We show that VLG significantly improves grounding accuracy on SNARE, an object reference game task. At the time of writing, VLG holds the top place on the SNARE leaderboard, achieving SOTA results with a 2.0% absolute improvement.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 24 of its 36 references that are in the map. First posted on arXiv 19 May 2022.

Builds on

24 of 36 references.

References · 24

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12 more
  1. 2018Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddingscited by 169
  2. 2020Task-Oriented Dialogue as Dataflow Synthesiscited by 122
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  8. 2021Language Grounding with 3D Objectscited by 43
  9. 2021PartGlot: Learning Shape Part Segmentation from Language Reference Gamescited by 30
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  11. 2019Embodied Language Grounding with 3D Visual Feature Representationscited by 20
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Citing papers per year: 2022: 2; 2023: 4; 2024: 4; 2025: 1.

11 papers.