mlsanityData to 14 Oct 2026

LADIS: Language Disentanglement for 3D Shape Editing

arXiv 2212.05011 ↗First posted 9 Dec 2022cs.CV cs.CLcited by 10

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Abstract (arXiv)

Natural language interaction is a promising direction for democratizing 3D shape design. However, existing methods for text-driven 3D shape editing face challenges in producing decoupled, local edits to 3D shapes. We address this problem by learning disentangled latent representations that ground language in 3D geometry. To this end, we propose a complementary tool set including a novel network architecture, a disentanglement loss, and a new editing procedure. Additionally, to measure edit locality, we define a new metric that we call part-wise edit precision. We show that our method outperforms existing SOTA methods by 20% in terms of edit locality, and up to 6.6% in terms of language reference resolution accuracy. Our work suggests that by solely disentangling language representations, downstream 3D shape editing can become more local to relevant parts, even if the model was never given explicit part-based supervision.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 26 of its 43 references that are in the map. First posted on arXiv 9 Dec 2022.

Builds on

26 of 43 references.

References · 26

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14 more
  1. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 1; 2023: 6; 2024: 1; 2025: 0; 2026: 2.

10 papers.