mlsanityData to 7 Oct 2026

Deep Animation Video Interpolation in the Wild

arXiv 2104.02495 ↗First posted 6 Apr 2021cs.CVcited by 65

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Abstract (arXiv)

In the animation industry, cartoon videos are usually produced at low frame rate since hand drawing of such frames is costly and time-consuming. Therefore, it is desirable to develop computational models that can automatically interpolate the in-between animation frames. However, existing video interpolation methods fail to produce satisfying results on animation data. Compared to natural videos, animation videos possess two unique characteristics that make frame interpolation difficult: 1) cartoons comprise lines and smooth color pieces. The smooth areas lack textures and make it difficult to estimate accurate motions on animation videos. 2) cartoons express stories via exaggeration. Some of the motions are non-linear and extremely large. In this work, we formally define and study the animation video interpolation problem for the first time. To address the aforementioned challenges, we propose an effective framework, AnimeInterp, with two dedicated modules in a coarse-to-fine manner. Specifically, 1) Segment-Guided Matching resolves the "lack of textures" challenge by exploiting global matching among color pieces that are piece-wise coherent. 2) Recurrent Flow Refinement resolves the "non-linear and extremely large motion" challenge by recurrent predictions using a transformer-like architecture. To facilitate comprehensive training and evaluations, we build a large-scale animation triplet dataset, ATD-12K, which comprises 12,000 triplets with rich annotations. Extensive experiments demonstrate that our approach outperforms existing state-of-the-art interpolation methods for animation videos. Notably, AnimeInterp shows favorable perceptual quality and robustness for animation scenarios in the wild. The proposed dataset and code are available at https://github.com/lisiyao21/AnimeInterp/.

Key facts. Cited by 65 papers in the map (data through 7 Oct 2026). Builds on 18 of its 36 references that are in the map. First posted on arXiv 6 Apr 2021.

Builds on

18 of 36 references.

References · 18

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  2. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
  3. 2014On the Properties of Neural Machine Translation: Encoder-Decoder Approachescited by 1,303
  4. 2017Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolationcited by 321
  5. 2020Softmax Splatting for Video Frame Interpolationcited by 276
  6. 2019Depth-Aware Video Frame Interpolationcited by 232
  7. 2017Video Frame Interpolation via Adaptive Separable Convolutioncited by 211
  8. 2017Video Frame Synthesis using Deep Voxel Flowcited by 209
  9. 2015Learning Depth from Single Monocular Images Using Deep Convolutional Neural Fieldscited by 169
  10. 2017Video Frame Interpolation via Adaptive Convolutioncited by 158
  11. 2018Context-aware Synthesis for Video Frame Interpolationcited by 153
  12. 2019Quadratic video interpolationcited by 143
6 more
  1. 2019AdaCoF: Adaptive Collaboration of Flows for Video Frame Interpolationcited by 133
  2. 2018MEMC-Net: Motion Estimation and Motion Compensation Driven Neural Network for Video Interpolation and Enhancementcited by 111
  3. 2017Residual Conv-Deconv Grid Network for Semantic Segmentationcited by 57
  4. 2020All at Once: Temporally Adaptive Multi-Frame Interpolation with Advanced Motion Modelingcited by 42
  5. 2017Towards the Automatic Anime Characters Creation with Generative Adversarial Networkscited by 29
  6. 2019Disentangling Style and Content in Anime Illustrationscited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 15; 2023: 13; 2024: 19; 2025: 13; 2026: 2.

65 papers.

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  1. 2023AMT: All-Pairs Multi-Field Transforms for Efficient Frame Interpolationcited by 177
  2. 2022IFRNet: Intermediate Feature Refine Network for Efficient Frame Interpolationcited by 107
  3. 2023LDMVFI: Video Frame Interpolation with Latent Diffusion Modelscited by 88
  4. 2024ToonCrafter: Generative Cartoon Interpolationcited by 68
  5. 2022Many-to-many Splatting for Efficient Video Frame Interpolationcited by 42
  6. 2022A Unified Pyramid Recurrent Network for Video Frame Interpolationcited by 39
  7. 2024Sparse Global Matching for Video Frame Interpolation with Large Motioncited by 27
  8. 2024LVCD: Reference-based Lineart Video Colorization with Diffusion Modelscited by 27
  9. 2022AnimeSR: Learning Real-World Super-Resolution Models for Animation Videoscited by 23
  10. 2024Generative Inbetweening through Frame-wise Conditions-Driven Video Generationcited by 23
  11. 2024AniDoc: Animation Creation Made Easiercited by 22
  12. 2021Improving the Perceptual Quality of 2D Animation Interpolationcited by 20
38 more
  1. 2022Splatting-based Synthesis for Video Frame Interpolationcited by 20
  2. 2024Frame Interpolation with Consecutive Brownian Bridge Diffusioncited by 19
  3. 2025EDEN: Enhanced Diffusion for High-quality Large-motion Video Frame Interpolationcited by 19
  4. 2022Exploring Motion Ambiguity and Alignment for High-Quality Video Frame Interpolationcited by 17
  5. 2024AniClipart: Clipart Animation with Text-to-Video Priorscited by 17
  6. 2024Sakuga-42M Dataset: Scaling Up Cartoon Researchcited by 17
  7. 2025Generative AI for Cel-Animation: A Surveycited by 17
  8. 2025Erase Diffusion: Empowering Object Removal Through Calibrating Diffusion Pathwayscited by 17
  9. 2024APISR: Anime Production Inspired Real-World Anime Super-Resolutioncited by 16
  10. 2024Generalizable Implicit Motion Modeling for Video Frame Interpolationcited by 16
  11. 2022Context-Aware Video Reconstruction for Rolling Shutter Camerascited by 15
  12. 2024Data-Efficient Unsupervised Interpolation Without Any Intermediate Frame for 4D Medical Imagescited by 15
  13. 2024Learning Inclusion Matching for Animation Paint Bucket Colorizationcited by 14
  14. 2024Motion-aware Latent Diffusion Models for Video Frame Interpolationcited by 14
  15. 2024BiM-VFI: Bidirectional Motion Field-Guided Frame Interpolation for Video with Non-uniform Motionscited by 13
  16. 2021Motion-from-Blur: 3D Shape and Motion Estimation of Motion-blurred Objects in Videoscited by 11
  17. 2022AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Moviescited by 11
  18. 2023SportsSloMo: A New Benchmark and Baselines for Human-centric Video Frame Interpolationcited by 11
  19. 2024LAVIB: A Large-scale Video Interpolation Benchmarkcited by 11
  20. 2024Disentangled Motion Modeling for Video Frame Interpolationcited by 11
  21. 2021Transfer Learning for Pose Estimation of Illustrated Characterscited by 10
  22. 2025Follow-Your-Color: Multi-Instance Sketch Colorizationcited by 10
  23. 2023Deep Geometrized Cartoon Line Inbetweeningcited by 9
  24. 2022Enhanced Deep Animation Video Interpolationcited by 8
  25. 2022Collaborative Neural Rendering using Anime Character Sheetscited by 8
  26. 2023Video Frame Interpolation with Densely Queried Bilateral Correlationcited by 8
  27. 2023Scale-Adaptive Feature Aggregation for Efficient Space-Time Video Super-Resolutioncited by 8
  28. 2024AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Eracited by 8
  29. 2025AceVFI: A Comprehensive Survey of Advances in Video Frame Interpolationcited by 8
  30. 2022BVI-VFI: A Video Quality Database for Video Frame Interpolationcited by 7
  31. 2023SplatFlow: Learning Multi-frame Optical Flow via Splattingcited by 7
  32. 2022A Challenging Benchmark of Anime Style Recognitioncited by 6
  33. 2022SketchBetween: Video-to-Video Synthesis for Sprite Animation via Sketchescited by 6
  34. 2024Thin-Plate Spline-based Interpolation for Animation Line Inbetweeningcited by 4
  35. 2025Controllable Human-centric Keyframe Interpolation with Generative Priorcited by 4
  36. 2023Learning Data-Driven Vector-Quantized Degradation Model for Animation Video Super-Resolutioncited by 3
  37. 2023Dynamic Frame Interpolation in Wavelet Domaincited by 3
  38. 2023Video Frame Interpolation with Many-to-many Splatting and Spatial Selective Refinementcited by 3

50 most cited of 65 All 65 (JSON)