AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Era
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Abstract (arXiv)
Animation has gained significant interest in the recent film and TV industry. Despite the success of advanced video generation models like Sora, Kling, and CogVideoX in generating natural videos, they lack the same effectiveness in handling animation videos. Evaluating animation video generation is also a great challenge due to its unique artist styles, violating the laws of physics and exaggerated motions. In this paper, we present a comprehensive system, AniSora, designed for animation video generation, which includes a data processing pipeline, a controllable generation model, and an evaluation benchmark. Supported by the data processing pipeline with over 10M high-quality data, the generation model incorporates a spatiotemporal mask module to facilitate key animation production functions such as image-to-video generation, frame interpolation, and localized image-guided animation. We also collect an evaluation benchmark of 948 various animation videos, with specifically developed metrics for animation video generation. Our entire project is publicly available on https://github.com/bilibili/Index-anisora/tree/main.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 25 of its 34 references that are in the map. First posted on arXiv 13 Dec 2024.
Builds on
25 of 34 references.
References · 25
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13 more
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Built on by
Citing papers per year: 2025: 4; 2026: 4.
8 papers.
- 2025Coefficients-Preserving Sampling for Reinforcement Learning with Flow Matchingcited by 55
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2026MSVBench: Towards Human-Level Evaluation of Multi-Shot Video Generationcited by 10
- 2025AniME: Adaptive Multi-Agent Planning for Long Animation Generationcited by 7
- 2026AnimationBench: Are Video Models Good at Character-Centric Animation?cited by 1
- 2025PTTA: A Pure Text-to-Animation Framework for High-Quality Creationcited by 0
- 2026AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physicscited by 0
- 2026LongLive-Plug: Once-for-All Distillation for Video Generationcited by 0
- 2026LongLive-Plug: Once-for-All Distillation for Video Generation29 Sep 2026
- 2026AniMatrix: An Anime Video Generation Model that Thinks in Art, Not Physics5 May 2026
- 2026AnimationBench: Are Video Models Good at Character-Centric Animation?16 Apr 2026
- 2026MSVBench: Towards Human-Level Evaluation of Multi-Shot Video Generation27 Feb 2026
- 2025PTTA: A Pure Text-to-Animation Framework for High-Quality Creation21 Dec 2025
- 2025Coefficients-Preserving Sampling for Reinforcement Learning with Flow Matching7 Sep 2025
- 2025AniME: Adaptive Multi-Agent Planning for Long Animation Generation26 Aug 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025