AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Movies
Not on the map. Why?
Abstract (arXiv)
Existing correspondence datasets for two-dimensional (2D) cartoon suffer from simple frame composition and monotonic movements, making them insufficient to simulate real animations. In this work, we present a new 2D animation visual correspondence dataset, AnimeRun, by converting open source three-dimensional (3D) movies to full scenes in 2D style, including simultaneous moving background and interactions of multiple subjects. Our analyses show that the proposed dataset not only resembles real anime more in image composition, but also possesses richer and more complex motion patterns compared to existing datasets. With this dataset, we establish a comprehensive benchmark by evaluating several existing optical flow and segment matching methods, and analyze shortcomings of these methods on animation data. Data, code and other supplementary materials are available at https://lisiyao21.github.io/projects/AnimeRun.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 27 of its 43 references that are in the map. First posted on arXiv 10 Nov 2022.
Builds on
27 of 43 references.
References · 27
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
- 2015FlowNet: Learning Optical Flow with Convolutional Networkscited by 1,054
- 2017PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volumecited by 966
- 2015A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimationcited by 878
- 2016Virtual Worlds as Proxy for Multi-Object Tracking Analysiscited by 340
- 2021GMFlow: Learning Optical Flow via Global Matchingcited by 324
- 2017Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolationcited by 321
- 2020Softmax Splatting for Video Frame Interpolationcited by 276
- 2021Learning to Estimate Hidden Motions with Global Motion Aggregationcited by 223
- 2017Video Frame Interpolation via Adaptive Separable Convolutioncited by 211
15 more
- 2020Real-Time Intermediate Flow Estimation for Video Frame Interpolationcited by 211
- 2017Video Frame Synthesis using Deep Voxel Flowcited by 209
- 2017Playing for Benchmarkscited by 169
- 2018Context-aware Synthesis for Video Frame Interpolationcited by 153
- 2019Quadratic video interpolationcited by 143
- 2019Iterative Residual Refinement for Joint Optical Flow and Occlusion Estimationcited by 131
- 2021AutoFlow: Learning a Better Training Set for Optical Flowcited by 102
- 2016Fast Optical Flow using Dense Inverse Searchcited by 70
- 2021Deep Animation Video Interpolation in the Wildcited by 65
- 2022Global Matching with Overlapping Attention for Optical Flow Estimationcited by 64
- 2020Enhanced Quadratic Video Interpolationcited by 48
- 2018Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimationcited by 38
- 2022Learning Optical Flow with Adaptive Graph Reasoningcited by 33
- 2021The Animation Transformer: Visual Correspondence via Segment Matchingcited by 20
- 2021Improving the Perceptual Quality of 2D Animation Interpolationcited by 20
Built on by
Citing papers per year: 2023: 1; 2024: 5; 2025: 5.
11 papers.
- 2024Beyond FVD: Enhanced Evaluation Metrics for Video Generation Qualitycited by 21
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2024APISR: Anime Production Inspired Real-World Anime Super-Resolutioncited by 16
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorizationcited by 14
- 2023Deep Geometrized Cartoon Line Inbetweeningcited by 9
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Predictioncited by 7
- 2024Promptus: Can Prompts Streaming Replace Video Streaming with Stable Diffusioncited by 3
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheetscited by 3
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Imagescited by 2
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Renderingcited by 1
- 2025Region-Wise Correspondence Prediction between Manga Line Art Imagescited by 0
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images18 Sep 2025
- 2025Region-Wise Correspondence Prediction between Manga Line Art Images11 Sep 2025
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering3 Jun 2025
- 2025AnimeGamer: Infinite Anime Life Simulation with Next Game State Prediction1 Apr 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheets25 Oct 2024
- 2024Beyond FVD: Enhanced Evaluation Metrics for Video Generation Quality7 Oct 2024
- 2024Promptus: Can Prompts Streaming Replace Video Streaming with Stable Diffusion30 May 2024
- 2024Learning Inclusion Matching for Animation Paint Bucket Colorization27 Mar 2024
- 2024APISR: Anime Production Inspired Real-World Anime Super-Resolution3 Mar 2024
- 2023Deep Geometrized Cartoon Line Inbetweening28 Sep 2023