Enhanced Deep Animation Video Interpolation
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Abstract (arXiv)
Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between consecutive cartoon frames is typically nonlinear, which breaks the linear motion assumption of interpolation algorithms. Thus, it is unsuitable for generating a training set directly from cartoon videos. For better adapting frame interpolation algorithms from nature video to animation video, we present AutoFI, a simple and effective method to automatically render training data for deep animation video interpolation. AutoFI takes a layered architecture to render synthetic data, which ensures the assumption of linear motion. Experimental results show that AutoFI performs favorably in training both DAIN and ANIN. However, most frame interpolation algorithms will still fail in error-prone areas, such as fast motion or large occlusion. Besides AutoFI, we also propose a plug-and-play sketch-based post-processing module, named SktFI, to refine the final results using user-provided sketches manually. With AutoFI and SktFI, the interpolated animation frames show high perceptual quality.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 14 of its 20 references that are in the map. First posted on arXiv 25 Jun 2022.
Builds on
14 of 20 references.
References · 14
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
- 2017PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volumecited by 968
- 2017Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolationcited by 326
- 2020Softmax Splatting for Video Frame Interpolationcited by 279
- 2019Depth-Aware Video Frame Interpolationcited by 234
- 2019AdaCoF: Adaptive Collaboration of Flows for Video Frame Interpolationcited by 134
- 2020BMBC:Bilateral Motion Estimation with Bilateral Cost Volume for Video Interpolationcited by 118
- 2021AutoFlow: Learning a Better Training Set for Optical Flowcited by 102
- 2021Deep Animation Video Interpolation in the Wildcited by 65
- 2020Blurry Video Frame Interpolationcited by 57
- 2020Revisiting Adaptive Convolutions for Video Frame Interpolationcited by 32
2 more
- 2018FaceShop: Deep Sketch-based Face Image Editingcited by 24
- 2017Mastering Sketching: Adversarial Augmentation for Structured Predictioncited by 12
Built on by
Citing papers per year: 2022: 1; 2023: 1; 2024: 1; 2025: 3; 2026: 2.
8 papers.
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2024APISR: Anime Production Inspired Real-World Anime Super-Resolutioncited by 16
- 2023Video Frame Interpolation with Densely Queried Bilateral Correlationcited by 8
- 2025ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframingcited by 8
- 2022H2-Stereo: High-Speed, High-Resolution Stereoscopic Video Systemcited by 1
- 2026InstanceAnimator: Multi-Instance Sketch Video Colorizationcited by 1
- 2025MagicAnime: A Hierarchically Annotated, Multimodal and Multitasking Dataset with Benchmarks for Cartoon Animation Generationcited by 0
- 2026Uni-Animator: Towards Unified Visual Colorizationcited by 0
- 2026InstanceAnimator: Multi-Instance Sketch Video Colorization26 Mar 2026
- 2026Uni-Animator: Towards Unified Visual Colorization26 Feb 2026
- 2025ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing14 Aug 2025
- 2025MagicAnime: A Hierarchically Annotated, Multimodal and Multitasking Dataset with Benchmarks for Cartoon Animation Generation27 Jul 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024APISR: Anime Production Inspired Real-World Anime Super-Resolution3 Mar 2024
- 2023Video Frame Interpolation with Densely Queried Bilateral Correlation26 Apr 2023
- 2022H2-Stereo: High-Speed, High-Resolution Stereoscopic Video System4 Aug 2022