Learning Inclusion Matching for Animation Paint Bucket Colorization
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Abstract (arXiv)
Colorizing line art is a pivotal task in the production of hand-drawn cel animation. This typically involves digital painters using a paint bucket tool to manually color each segment enclosed by lines, based on RGB values predetermined by a color designer. This frame-by-frame process is both arduous and time-intensive. Current automated methods mainly focus on segment matching. This technique migrates colors from a reference to the target frame by aligning features within line-enclosed segments across frames. However, issues like occlusion and wrinkles in animations often disrupt these direct correspondences, leading to mismatches. In this work, we introduce a new learning-based inclusion matching pipeline, which directs the network to comprehend the inclusion relationships between segments rather than relying solely on direct visual correspondences. Our method features a two-stage pipeline that integrates a coarse color warping module with an inclusion matching module, enabling more nuanced and accurate colorization. To facilitate the training of our network, we also develope a unique dataset, referred to as PaintBucket-Character. This dataset includes rendered line arts alongside their colorized counterparts, featuring various 3D characters. Extensive experiments demonstrate the effectiveness and superiority of our method over existing techniques.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 19 of its 42 references that are in the map. First posted on arXiv 27 Mar 2024.
Builds on
19 of 42 references.
References · 19
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7 more
- 2021Deep Animation Video Interpolation in the Wildcited by 65
- 2020Reference-Based Sketch Image Colorization using Augmented-Self Reference and Dense Semantic Correspondencecited by 53
- 2019Tag2Pix: Line Art Colorization Using Text Tag With SECat and Changing Losscited by 35
- 2021The Animation Transformer: Visual Correspondence via Segment Matchingcited by 20
- 2022AnimeRun: 2D Animation Visual Correspondence from Open Source 3D Moviescited by 11
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Citing papers per year: 2024: 3; 2025: 8; 2026: 3.
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- 2024Sakuga-42M Dataset: Scaling Up Cartoon Researchcited by 17
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2025MangaNinja: Line Art Colorization with Precise Reference Followingcited by 17
- 2025Personalized Vision via Visual In-Context Learningcited by 14
- 2025AnimeColor: Reference-based Animation Colorization with Diffusion Transformerscited by 5
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheetscited by 3
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Imagescited by 2
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Renderingcited by 1
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorizationcited by 1
- 2024Computer-aided Colorization State-of-the-science: A Surveycited by 0
- 2025MangaDiT: Reference-Guided Line Art Colorization with Hierarchical Attention in Diffusion Transformerscited by 0
- 2025Region-Wise Correspondence Prediction between Manga Line Art Imagescited by 0
- 2026No Pixel Left Behind: Filling Gaps in Anime Colorization1 Sep 2026
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorization29 Mar 2026
- 2025Personalized Vision via Visual In-Context Learning29 Sep 2025
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images18 Sep 2025
- 2025Region-Wise Correspondence Prediction between Manga Line Art Images11 Sep 2025
- 2025MangaDiT: Reference-Guided Line Art Colorization with Hierarchical Attention in Diffusion Transformers13 Aug 2025
- 2025AnimeColor: Reference-based Animation Colorization with Diffusion Transformers27 Jul 2025
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering3 Jun 2025
- 2025MangaNinja: Line Art Colorization with Precise Reference Following14 Jan 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheets25 Oct 2024
2 more
- 2024Computer-aided Colorization State-of-the-science: A Survey3 Oct 2024
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Research13 May 2024
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Researchcited by 17
- 2025Generative AI for Cel-Animation: A Surveycited by 17
- 2025Personalized Vision via Visual In-Context Learningcited by 14
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheetscited by 3
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Imagescited by 2
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Renderingcited by 1
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorizationcited by 1
- 2024Computer-aided Colorization State-of-the-science: A Surveycited by 0
- 2025Region-Wise Correspondence Prediction between Manga Line Art Imagescited by 0
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videoscited by 0
- 2026No Pixel Left Behind: Filling Gaps in Anime Colorizationcited by 0
- 2026No Pixel Left Behind: Filling Gaps in Anime Colorization1 Sep 2026
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026OmniColor: A Unified Framework for Multi-modal Lineart Colorization29 Mar 2026
- 2025Personalized Vision via Visual In-Context Learning29 Sep 2025
- 2025DACoN: DINO for Anime Paint Bucket Colorization with Any Number of Reference Images18 Sep 2025
- 2025Region-Wise Correspondence Prediction between Manga Line Art Images11 Sep 2025
- 2025LinkTo-Anime: A 2D Animation Optical Flow Dataset from 3D Model Rendering3 Jun 2025
- 2025Generative AI for Cel-Animation: A Survey8 Jan 2025
- 2024Paint Bucket Colorization Using Anime Character Color Design Sheets25 Oct 2024
- 2024Computer-aided Colorization State-of-the-science: A Survey3 Oct 2024
- 2024Sakuga-42M Dataset: Scaling Up Cartoon Research13 May 2024