mlsanityData to 14 Oct 2026

Towards the Automatic Anime Characters Creation with Generative Adversarial Networks

arXiv 1708.05509 ↗First posted 18 Aug 2017cs.CVcited by 29

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Abstract (arXiv)

Automatic generation of facial images has been well studied after the Generative Adversarial Network (GAN) came out. There exists some attempts applying the GAN model to the problem of generating facial images of anime characters, but none of the existing work gives a promising result. In this work, we explore the training of GAN models specialized on an anime facial image dataset. We address the issue from both the data and the model aspect, by collecting a more clean, well-suited dataset and leverage proper, empirical application of DRAGAN. With quantitative analysis and case studies we demonstrate that our efforts lead to a stable and high-quality model. Moreover, to assist people with anime character design, we build a website (http://make.girls.moe) with our pre-trained model available online, which makes the model easily accessible to general public.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Aug 2017.

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Citing papers per year: 2021: 14; 2022: 5; 2023: 4; 2024: 5; 2025: 1.

29 papers.

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  1. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 212
  2. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
  3. 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
  4. 2021Deep Animation Video Interpolation in the Wildcited by 65
  5. 2021Reverse Engineering of Generative Models: Inferring Model Hyperparameters from Generated Imagescited by 58
  6. 2021Creativity and Machine Learning: A Surveycited by 21
  7. 2025X-Dancer: Expressive Music to Human Dance Video Generationcited by 15
  8. 2021Facial-Sketch Synthesis: A New Challengecited by 13
  9. 2024Bidirectional Autoregressive Diffusion Model for Dance Generationcited by 13
  10. 2021Surrogate Gradient Field for Latent Space Manipulationcited by 12
  11. 2021DAF:re: A Challenging, Crowd-Sourced, Large-Scale, Long-Tailed Dataset For Anime Character Recognitioncited by 9
  12. 2022Collaborative Neural Rendering using Anime Character Sheetscited by 8
17 more
  1. 2024One missing piece in Vision and Language: A Survey on Comics Understandingcited by 8
  2. 2023Unsupervised Discovery of Interpretable Directions in h-space of Pre-trained Diffusion Modelscited by 6
  3. 2021An adaptive artificial neural network-based generative design method for layout designscited by 5
  4. 2024Deepfake Detection without Deepfakes: Generalization via Synthetic Frequency Patterns Injectioncited by 5
  5. 2021DuelGAN: A Duel Between Two Discriminators Stabilizes the GAN Trainingcited by 4
  6. 2021Interpreting the Latent Space of Generative Adversarial Networks using Supervised Learningcited by 4
  7. 2023Terrain Diffusion Network: Climatic-Aware Terrain Generation with Geological Sketch Guidancecited by 3
  8. 2024Re:Draw -- Context Aware Translation as a Controllable Method for Artistic Productioncited by 3
  9. 2021Controlled GAN-Based Creature Synthesis via a Challenging Game Art Dataset -- Addressing the Noise-Latent Trade-Offcited by 2
  10. 2023Metamobility: Connecting Future Mobility with Metaversecited by 2
  11. 2021Systematic Analysis and Removal of Circular Artifacts for StyleGANcited by 1
  12. 2021Level generation and style enhancement -- deep learning for game development overviewcited by 1
  13. 2021Self-supervised Enhancement of Latent Discovery in GANscited by 1
  14. 2022Simultaneous Multiple-Prompt Guided Generation Using Differentiable Optimal Transportcited by 1
  15. 2024Theoretical Insights into CycleGAN: Analyzing Approximation and Estimation Errors in Unpaired Data Generationcited by 1
  16. 2021Style-Restricted GAN: Multi-Modal Translation with Style Restriction Using Generative Adversarial Networkscited by 0
  17. 2022se-Shweshwe Inspired Fashion Generationcited by 0

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  1. 2023AnimeDiffusion: Anime Face Line Drawing Colorization via Diffusion Models
  2. 2025Generative AI for Character Animation: A Comprehensive Survey of Techniques, Applications, and Future Directions
  3. 2025GANji: A Framework for Introductory AI Image Generation
  4. 2025Generative Adversarial Networks Bridging Art and Machine Intelligence
  5. 2026AnimeAdapter: A Modular Adapter for Appearance-Consistent Anime Character Generation
  6. 2024CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization
  7. 2024CharacterFactory: Sampling Consistent Characters with GANs for Diffusion Models
  8. 2023StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generation