mlsanityData to 13 Oct 2026

FMReward: Aligning and Evaluating Audio-Driven 3D Facial Animation with Human Preferences

arXiv 2608.15296 ↗First posted 15 Aug 2026cs.CVcited by 1

On the map: LLM alignment / RLHF / preference optimisation → Diffusion and multimodal model alignment

Abstract (arXiv)

Audio-driven 3D facial animation is essential for advancing immersion and interactivity in virtual experiences. Although recent advances have shown promising capabilities, the training and evaluation of existing methods typically rely on ground-truth-based errors, which fall short of aligning with human preferences. To address this, we present a comprehensive framework that learns an automatic perceptual model from human preference data and leverages it to improve and evaluate the perceptual quality of audio-driven 3D facial animation. To begin with, we construct FMPair (Facial Motion Pairwise preference), the first human preference dataset for audio-driven 3D facial animation, which is built through a systematic annotation pipeline and comprises 65,574 annotated 3D facial motion pairs from 8,834 distinct in-the-wild audio clips. Based on the pairwise comparison dataset, we propose a Facial Motion Reward model, termed FMReward, which takes audio and 3D facial motion as inputs and predicts a perceptual quality score aligned with human preferences. Building upon FMReward, we further introduce Facial Motion reward Feedback Learning (FMFL), a direct fine-tuning algorithm that leverages a pretrained reward model to optimize diffusion-based audio-driven 3D facial animation models for better alignment with human preferences. Extensive experiments demonstrate the superiority of FMReward over other metrics in aligning with human preferences and the effectiveness of FMFL in improving the perceptual quality of audio-driven 3D facial animation.

Key facts. Cited by 1 paper in the map (data through 13 Oct 2026). Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 52 of its 69 references that are in the map. First posted on arXiv 15 Aug 2026.

Builds on

52 of 69 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Improving Video Generation with Human Feedback23 Jan
  2. 2024MVReward: Better Aligning and Evaluating Multi-View Diffusion Models with Human Preferences9 Dec

Other references · 50

  1. 2017Attention Is All You Needcited by 60,106
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,952
  3. 2022Training language models to follow instructions with human feedbackcited by 15,856
  4. 2020Denoising Diffusion Implicit Modelscited by 9,718
  5. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,023
  6. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,564
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  11. 2019Fine-Tuning Language Models from Human Preferencescited by 2,139
  12. 2023ImageBind: One Embedding Space To Bind Them Allcited by 1,168
38 more
  1. 2022Human Motion Diffusion Modelcited by 1,067
  2. 2023ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generationcited by 1,028
  3. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 498
  4. 2022Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectivescited by 315
  5. 2019Capture, Learning, and Synthesis of 3D Speaking Stylescited by 259
  6. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 259
  7. 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 211
  8. 2021FaceFormer: Speech-Driven 3D Facial Animation with Transformerscited by 208
  9. 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 190
  10. 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 184
  11. 2022FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Samplingcited by 179
  12. 2023VAST: A Vision-Audio-Subtitle-Text Omni-Modality Foundation Model and Datasetcited by 168
  13. 2022A Deep Learning based No-reference Quality Assessment Model for UGC Videoscited by 129
  14. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 103
  15. 2023DiffPoseTalk: Speech-Driven Stylistic 3D Facial Animation and Head Pose Generation via Diffusion Modelscited by 81
  16. 2023FaceDiffuser: Speech-Driven 3D Facial Animation Synthesis Using Diffusioncited by 78
  17. 2022Imitator: Personalized Speech-driven 3D Facial Animationcited by 74
  18. 2023SelfTalk: A Self-Supervised Commutative Training Diagram to Comprehend 3D Talking Facescited by 68
  19. 2024DreamReward: Text-to-3D Generation with Human Preferencecited by 56
  20. 2023FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Modelscited by 55
  21. 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 30
  22. 2025ARTalk: Speech-Driven 3D Head Animation via Autoregressive Modelcited by 29
  23. 2020Geometry-guided Dense Perspective Network for Speech-Driven Facial Animationcited by 19
  24. 2023What is the Best Automated Metric for Text to Motion Generation?cited by 19
  25. 2024DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion Transformercited by 18
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  27. 2023Speech-Driven 3D Face Animation with Composite and Regional Facial Movementscited by 17
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  30. 2024MMHead: Towards Fine-grained Multi-modal 3D Facial Animationcited by 16
  31. 2023Probabilistic Speech-Driven 3D Facial Motion Synthesis: New Benchmarks, Methods, and Applicationscited by 15
  32. 2024ProbTalk3D: Non-Deterministic Emotion Controllable Speech-Driven 3D Facial Animation Synthesis Using VQ-VAEcited by 13
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  38. 2024Diverse Code Query Learning for Speech-Driven Facial Animationcited by 2

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2025FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation
  2. 20233DiFACE: Diffusion-based Speech-driven 3D Facial Animation and Editing
  3. 20243DFacePolicy: Audio-Driven 3D Facial Animation Based on Action Control
  4. 20253DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
  5. 2025StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model
  6. 2025AlignHuman: Improving Motion and Fidelity via Timestep-Segment Preference Optimization for Audio-Driven Human Animation
  7. 2025Controllable Expressive 3D Facial Animation via Diffusion in a Unified Multimodal Space
  8. 2023SAiD: Speech-driven Blendshape Facial Animation with Diffusion