AlignHuman: Improving Motion and Fidelity via Timestep-Segment Preference Optimization for Audio-Driven Human Animation
On the map: Diffusion models → Video generation
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Abstract (arXiv)
Recent advancements in human video generation and animation tasks, driven by diffusion models, have achieved significant progress. However, expressive and realistic human animation remains challenging due to the trade-off between motion naturalness and visual fidelity. To address this, we propose AlignHuman, a framework that combines Preference Optimization as a post-training technique with a divide-and-conquer training strategy to jointly optimize these competing objectives. Our key insight stems from an analysis of the denoising process across timesteps: (1) early denoising timesteps primarily control motion dynamics, while (2) fidelity and human structure can be effectively managed by later timesteps, even if early steps are skipped. Building on this observation, we propose timestep-segment preference optimization (TPO) and introduce two specialized LoRAs as expert alignment modules, each targeting a specific dimension in its corresponding timestep interval. The LoRAs are trained using their respective preference data and activated in the corresponding intervals during inference to enhance motion naturalness and fidelity. Extensive experiments demonstrate that AlignHuman improves strong baselines and reduces NFEs during inference, achieving a 3.3× speedup (from 100 NFEs to 30 NFEs) with minimal impact on generation quality. Homepage: hrefhttps://alignhuman.github.io/https://alignhuman.github.io/
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 46 of its 51 references that are in the map. First posted on arXiv 11 Jun 2025.
Builds on
46 of 51 references.
Closest ancestors · 4
Same direction, newest first
- 2025SkyReels-V2: Infinite-length Film Generative Model17 Apr
- 2025Improving Video Generation with Human Feedback23 Jan
- 2024VideoDPO: Omni-Preference Alignment for Video Diffusion Generation18 Dec
- 2024T2V-Turbo: Breaking the Quality Bottleneck of Video Consistency Model with Mixed Reward Feedback29 May
Other references · 42
- 2024The Llama 3 Herd of Modelscited by 14,715
- 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 8,065
- 2022Scalable Diffusion Models with Transformerscited by 6,054
- 2022Flow Matching for Generative Modelingcited by 5,702
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
- 2020wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representationscited by 3,905
- 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 3,045
- 2020Learning to summarize from human feedbackcited by 2,588
- 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,979
- 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phonecited by 1,079
- 2023ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generationcited by 1,045
- 2024SimPO: Simple Preference Optimization with a Reference-Free Rewardcited by 963
30 more
- 2023A General Theoretical Paradigm to Understand Learning from Human Preferencescited by 912
- 2023Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesiscited by 890
- 2024Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMscited by 838
- 2023Diffusion Model Alignment Using Direct Preference Optimizationcited by 790
- 2020First Order Motion Model for Image Animationcited by 704
- 2023Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levelscited by 503
- 2018Video-to-Video Synthesiscited by 390
- 2021Motion Representations for Articulated Animationcited by 255
- 2024EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditionscited by 235
- 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 198
- 2024VideoScore: Building Automatic Metrics to Simulate Fine-grained Human Feedback for Video Generationcited by 197
- 2024EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditionscited by 196
- 2025Qwen2.5-1M Technical Reportcited by 164
- 2024VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generationcited by 156
- 2023Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generationcited by 129
- 2025OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Modelscited by 129
- 2024Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependencycited by 102
- 2025Seaweed-7B: Cost-Effective Training of Video Generation Foundation Modelcited by 82
- 2024OpenHumanVid: A Large-Scale High-Quality Dataset for Enhancing Human-Centric Video Generationcited by 77
- 2025FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesiscited by 77
- 2024OpenELM: An Efficient Language Model Family with Open Training and Inference Frameworkcited by 75
- 2024EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animationcited by 72
- 2024Vlogger: Make Your Dream A Vlogcited by 70
- 2024CLIP-DPO: Vision-Language Models as a Source of Preference for Fixing Hallucinations in LVLMscited by 49
- 2025EMO2: End-Effector Guided Audio-Driven Avatar Video Generationcited by 33
- 2025SkyReels-A1: Expressive Portrait Animation in Video Diffusion Transformerscited by 33
- 2025MoCha: Towards Movie-Grade Talking Character Synthesiscited by 31
- 2020Learning to Compare for Better Training and Evaluation of Open Domain Natural Language Generation Modelscited by 28
- 2024DiffTED: One-shot Audio-driven TED Talk Video Generation with Diffusion-based Co-speech Gesturescited by 20
- 2025MagicInfinite: Generating Infinite Talking Videos with Your Words and Voicecited by 16
Built on by
Citing papers per year: 2025: 3; 2026: 5.
8 papers.
- 2025OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulationcited by 32
- 2025FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animationcited by 3
- 2025Soul: Breathe Life into Digital Human for High-fidelity Long-term Multimodal Animationcited by 3
- 2026EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformerscited by 2
- 2026JoyStreamer: Unlocking Highly Expressive Avatars via Harmonized Text-Audio Conditioningcited by 1
- 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generationcited by 0
- 2026SparseCtrl-HOI: Sparse Temporal Control for Human-Object Interaction Video Generationcited by 0
- 2026Video Generation Models: A Survey of Post-Training and Alignmentcited by 0
- 2026Video Generation Models: A Survey of Post-Training and Alignment30 Sep 2026
- 2026SparseCtrl-HOI: Sparse Temporal Control for Human-Object Interaction Video Generation7 Jul 2026
- 2026EchoTorrent: Towards Swift, Sustained, and Streaming Multi-Modal Video Generation14 Feb 2026
- 2026JoyStreamer: Unlocking Highly Expressive Avatars via Harmonized Text-Audio Conditioning31 Jan 2026
- 2026EditYourself: Audio-Driven Generation and Manipulation of Talking Head Videos with Diffusion Transformers29 Jan 2026
- 2025Soul: Breathe Life into Digital Human for High-fidelity Long-term Multimodal Animation15 Dec 2025
- 2025OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation26 Aug 2025
- 2025FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation15 Aug 2025
Similar, not cited
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- 2025Playmate2: Training-Free Multi-Character Audio-Driven Animation via Diffusion Transformer with Reward Feedback
- 2024Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation
- 2025Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising
- 2025A Unit Enhancement and Guidance Framework for Audio-Driven Avatar Video Generation
- 2026SyncCache: Exploiting Asymmetric Dynamics for Fast Audio-Driven Portrait Animation