StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Deploying autonomous multimodal agents in continuous, real-world environments requires them to ingest unbounded audio-visual streams and maintain hour-scale memory. However, current evaluations predominantly rely on brief clips and multiple-choice formats. This design allows minimal baselines that process only the last four frames to match or surpass complex streaming models, while answer options also expose language shortcuts. We introduce StreamArena, a benchmark for hour-scale, interactive streaming video understanding. StreamArena contains 243 full-length videos averaging 88.8 minutes and 3,646 rigorously annotated, open-ended question-answer pairs that evaluate real-time perception, historical retrospection, proactive interaction, and multimodal tool utilization. Evaluation across diverse systems exposes a tension between continuous interaction and long-horizon multimodal comprehension. Methods that retain only recent frames cannot recover distant events, methods that convert past observations into text lose visual evidence, and methods that repeatedly compress visual memory struggle to preserve fine-grained details over time. We address this tension with StreamMind, a two-tier architecture that assigns latency-critical interaction and proactive monitoring to independently scheduled frontend workers, while backend workers asynchronously construct persistent multimodal memory and perform historical recall and external search. StreamMind outperforms existing streaming baselines across all four capabilities and reduces query-to-answer latency by reusing persistent state.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 31 of its 39 references that are in the map. First posted on arXiv 6 Aug 2026.
Builds on
31 of 39 references.
Closest ancestors · 3
Same direction, newest first
- 2026MemDreamer: Decoupling Perception and Reasoning for Long Video Understanding via Hierarchical Graph Memory and Agentic Retrieval Mechanism5 Jun
- 2026Agentic Very Long Video Understanding26 Jan
- 2025Seeing, Listening, Remembering, and Reasoning: A Multimodal Agent with Long-Term Memory13 Aug
Other references · 28
- 2024LLaVA-OneVision: Easy Visual Task Transfercited by 2,719
- 2023Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understandingcited by 1,471
- 2024Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysiscited by 1,413
- 2023Video-LLaVA: Learning United Visual Representation by Alignment Before Projectioncited by 1,402
- 2023Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Modelscited by 1,062
- 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 665
- 2024MLVU: Benchmarking Multi-task Long Video Understandingcited by 292
- 2024VideoLLM-online: Online Video Large Language Model for Streaming Videocited by 225
- 2022Interactive Language: Talking to Robots in Real Timecited by 218
- 2024StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understandingcited by 144
- 2025OVO-Bench: How Far is Your Video-LLMs from Real-World Online Video Understanding?cited by 142
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 127
16 more
- 2025EgoLife: Towards Egocentric Life Assistantcited by 91
- 2025StreamForest: Efficient Online Video Understanding with Persistent Event Memorycited by 78
- 2026MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interactioncited by 78
- 2024Online Video Understanding: OVBench and VideoChat-Onlinecited by 61
- 2026Seed2.0 Model Card: Towards Intelligence Frontier for Real-World Complexitycited by 58
- 2025OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contextscited by 51
- 2026A Simple Baseline for Streaming Video Understandingcited by 33
- 2025OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understandingcited by 24
- 2025Robix: A Unified Model for Robot Interaction, Reasoning and Planningcited by 23
- 2026Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneouslycited by 22
- 2025When language and vision meet road safety: leveraging multimodal large language models for video-based traffic accident analysiscited by 21
- 2025RTV-Bench: Benchmarking MLLM Continuous Perception, Understanding and Reasoning through Real-Time Videocited by 21
- 2026Thinking in Streaming Videocited by 16
- 2026AURA: Always-On Understanding and Real-Time Assistance via Video Streamscited by 16
- 2026HyperEyes: Dual-Grained Efficiency-Aware Reinforcement Learning for Parallel Multimodal Search Agentscited by 10
- 2025Can Vision-Language Models Answer Face to Face Questions in the Real-World?cited by 7
Built on by
Citing papers per year: 2026: 3.
3 papers.
Similar, not cited
Close in wording, no citation either way
- 2025StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios
- 2026DeltaStreamer: Towards Human-Like Agentic Streaming Video Understanding
- 2026StreamOV: Streaming Omni-Video Understanding via Evidence-Guided Memory and Response Triggering
- 2025StreamAgent: Towards Anticipatory Agents for Streaming Video Understanding
- 2026RIVER: A Real-Time Interaction Benchmark for Video LLMs
- 2025Streaming Video Instruction Tuning
- 2025StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos
- 2026OmniInteract: Benchmarking Real-World Streaming Interaction for Real-Time Omnimodal Assistants