mlsanityData to 14 Oct 2026

OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding

arXiv 2507.07984 ↗First posted 10 Jul 2025cs.CVcited by 24

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilities in integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark designed to evaluate Online Spatio-Temporal understanding from the perspective of an agent actively exploring a scene. The Online aspect emphasizes the need to process and reason over incrementally acquired observations, while the Spatio-Temporal component requires integrating current visual inputs with historical memory to support dynamic spatial reasoning. OST-Bench better reflects the challenges of real-world embodied perception. Built on an efficient data collection pipeline, OST-Bench consists of 1.4k scenes and 10k question-answer pairs collected from ScanNet, Matterport3D, and ARKitScenes. We evaluate several leading MLLMs on OST-Bench and observe that they fall short on tasks requiring complex spatio-temporal reasoning. Under the online setting, their accuracy declines as the exploration horizon extends and the memory grows. Through further experimental analysis, we identify common error patterns across models and find that both complex clue-based spatial reasoning demands and long-term memory retrieval requirements significantly drop model performance along two separate axes, highlighting the core challenges that must be addressed to improve online embodied reasoning. To foster further research and development in the field, our codes, dataset, and benchmark are available. Our project page is: https://rbler1234.github.io/OSTBench.github.io/

Key facts. Cited by 24 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 18 of its 35 references that are in the map. First posted on arXiv 10 Jul 2025.

Builds on

18 of 35 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024LLaVA-3D: A Simple yet Effective Pathway to Empowering LMMs with 3D-awareness26 Sep

Other references · 17

  1. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  2. 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scalingcited by 1,599
  3. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
  4. 2024LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Modelscited by 584
  5. 2019ActivityNet-QA: A Dataset for Understanding Complex Web Videos via Question Answeringcited by 561
  6. 2018On Evaluation of Embodied Navigation Agentscited by 547
  7. 2024Long Context Transfer from Language to Visioncited by 515
  8. 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 454
  9. 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 452
  10. 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 346
  11. 2022SQA3D: Situated Question Answering in 3D Scenescited by 314
  12. 20233D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignmentcited by 204
5 more
  1. 2023EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AIcited by 147
  2. 2023Multi3DRefer: Grounding Text Description to Multiple 3D Objectscited by 146
  3. 2023Towards Learning a Generalist Model for Embodied Navigationcited by 138
  4. 2024SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understandingcited by 133
  5. 2021Out of the Box: Embodied Navigation in the Real Worldcited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 17.

24 papers.

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  1. 2025G2VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoningcited by 44
  2. 2025How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspectivecited by 43
  3. 2025MMSI-Video-Bench: A Holistic Benchmark for Video-Based Spatial Intelligencecited by 38
  4. 2025From Indoor to Open World: Revealing the Spatial Reasoning Gap in MLLMscited by 12
  5. 2026Thinking in Dynamics: How Multimodal Large Language Models Perceive, Track, and Reason Dynamics in Physical 4D Worldcited by 12
  6. 2026Generation Models Know Space: Unleashing Implicit 3D Priors for Scene Understandingcited by 7
  7. 2026SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Taskscited by 7
  8. 2026OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMscited by 6
  9. 2026Thinking with Imagination: Agentic Visual Spatial Reasoning with World Simulatorscited by 5
  10. 2026ViSRA: A Video-based Spatial Reasoning Agent for Multi-modal Large Language Modelscited by 4
  11. 2026EgoProx: Evaluating MLLMs on Egocentric 3D Proximity Reasoning Across a Cognitive Hierarchycited by 4
  12. 2026Thinking in Structures: Evaluating Spatial Intelligence in Constraint-Governed Spacescited by 3
12 more
  1. 2026StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understandingcited by 3
  2. 2025Empowering Real-World: A Survey on the Technology, Practice, and Evaluation of LLM-driven Industry Agentscited by 2
  3. 2025M3-Verse: A "Spot the Difference" Challenge for Large Multimodal Modelscited by 1
  4. 2026Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priorscited by 1
  5. 2026ViSTR-Bench: Can MLLMs Reason from Continuous Visual Cues in Dynamic Scenes?cited by 1
  6. 2025VIR-Bench: Evaluating Geospatial and Temporal Understanding of MLLMs via Travel Video Itinerary Reconstructioncited by 0
  7. 2026PinpointQA: A Benchmark for Small Object-Centric Spatial Understanding in Indoor Videoscited by 0
  8. 2026VGenST-Bench: A Benchmark for Spatio-Temporal Reasoning via Active Video Synthesiscited by 0
  9. 2026GST-Bench: Can VLMs Develop Global Spatial Awareness from Video?cited by 0
  10. 2026SPARGen: Unifying Spatial Perception and Reasoning through Native Multimodal Generationcited by 0
  11. 2026EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Taskscited by 0
  12. 2026From Reasoning Failures to Composable Video Spatial Intelligencecited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026OnlineSI: Taming Large Language Model for Online 3D Understanding and Grounding
  2. 2025MMSI-Bench: A Benchmark for Multi-Image Spatial Intelligence
  3. 2026ERGeoBench:A Comprehensive Benchmark for Embodied Reasoning and Geo-localization in Multimodal Large Language Models
  4. 2025VLM4D: Towards Spatiotemporal Awareness in Vision Language Models
  5. 2025Are Multimodal Large Language Models Ready for Omnidirectional Spatial Reasoning?
  6. 2025Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks
  7. 2025EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks
  8. 2026MindEdit-Bench: Benchmarking Object-Level Counterfactual Spatial Reasoning in VLMs from In-the-Wild Photos