StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos
On the map: LLM reasoning → Multimodal reasoning
Abstract (arXiv)
Streaming video understanding requires models not only to process temporally incoming frames, but also to anticipate user intention for realistic applications such as Augmented Reality (AR) glasses. While prior streaming benchmarks evaluate temporal reasoning, none measure whether Multimodal Large Language Models (MLLMs) can interpret or leverage human gaze signals within a streaming setting. To fill this gap, we introduce StreamGaze, the first benchmark designed to evaluate how effectively MLLMs utilize gaze for temporal and proactive reasoning in streaming videos. StreamGaze introduces gaze-guided past, present, and proactive tasks that comprehensively assess streaming video understanding. These tasks evaluate whether models can use real-time gaze signals to follow shifting attention and infer user intentions based only on past and currently observed frames. To build StreamGaze, we develop a gaze-video Question Answering (QA) generation pipeline that aligns egocentric videos with raw gaze trajectories through fixation extraction, region-specific visual prompting, and scanpath construction. This pipeline produces spatio-temporally grounded QA pairs that reflect human perceptual dynamics. Across all StreamGaze tasks, we observe substantial performance gaps between state-of-the-art MLLMs and human performance, highlighting key limitations in gaze-based temporal reasoning, intention modeling, and proactive prediction. We further provide detailed analyses of gaze prompting strategies, reasoning behaviors, and task-specific failure modes, offering insights into current limitations and directions for future research. All data and code are publicly available to support continued research in gaze-guided streaming video understanding.
Key facts. Cited by 8 papers in the map (data through 13 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 19 of its 37 references that are in the map. First posted on arXiv 1 Dec 2025.
Builds on
19 of 37 references.
Closest ancestors · 1
Same direction, newest first
- 2025InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency25 Aug
Other references · 18
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- 2024StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understandingcited by 138
- 2024Kangaroo: A Powerful Video-Language Model Supporting Long-context Video Inputcited by 133
- 2025Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledgecited by 69
6 more
- 2025SVBench: A Benchmark with Temporal Multi-Turn Dialogues for Streaming Video Understandingcited by 56
- 2025ViSpeak: Visual Instruction Feedback in Streaming Videoscited by 39
- 2025Proactive Assistant Dialogue Generation from Streaming Egocentric Videoscited by 27
- 2025In the Eye of MLLM: Benchmarking Egocentric Video Intent Understanding with Gaze-Guided Promptingcited by 21
- 2025GazeLLM: Multimodal LLMs incorporating Human Visual Attentioncited by 9
- 2024A Gaze-grounded Visual Question Answering Dataset for Clarifying Ambiguous Japanese Questionscited by 7
Built on by
Citing papers per year: 2026: 8.
8 papers.
- 2026Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Modelscited by 7
- 2026Ego2Web: A Web Agent Benchmark Grounded in Egocentric Videoscited by 5
- 2026EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streamscited by 3
- 2026Neglected Free Lunch from Post-training: Progress Advantage for LLM Agentscited by 3
- 2026GazeQwen: Lightweight Gaze-Conditioned LLM Modulation for Streaming Video Understandingcited by 0
- 2026EgoEverything: A Benchmark for Human Behavior Inspired Long Context Egocentric Video Understanding in AR Environmentcited by 0
- 2026Object Referring-Guided Scanpath Prediction with Perception-Enhanced Vision-Language Modelscited by 0
- 2026ProactiveLLM: Learning Active Interaction for Streaming Large Language Modelscited by 0
- 2026Neglected Free Lunch from Post-training: Progress Advantage for LLM Agents24 Jun 2026
- 2026ProactiveLLM: Learning Active Interaction for Streaming Large Language Models30 May 2026
- 2026EgoPro-Bench: Benchmarking Personalized Proactive Interaction in Egocentric Video Streams8 May 2026
- 2026Object Referring-Guided Scanpath Prediction with Perception-Enhanced Vision-Language Models22 Apr 2026
- 2026EgoEverything: A Benchmark for Human Behavior Inspired Long Context Egocentric Video Understanding in AR Environment9 Apr 2026
- 2026GazeQwen: Lightweight Gaze-Conditioned LLM Modulation for Streaming Video Understanding26 Mar 2026
- 2026Ego2Web: A Web Agent Benchmark Grounded in Egocentric Videos23 Mar 2026
- 2026Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Models12 Mar 2026
Similar, not cited
Close in wording, no citation either way
- 2026EgoSAT: A Comprehensive Benchmark of Egocentric Streaming Interaction Understanding
- 2025StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios
- 2026StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding
- 2026StreamReady: Learning What to Answer and When in Long Streaming Videos
- 2025VL4Gaze: Unleashing Vision-Language Models for Gaze Following
- 2025Streaming Video Instruction Tuning
- 2026Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneously
- 2026StreamPro: From Reactive Perception to Proactive Decision-Making in Streaming Video