OmniInteract: Benchmarking Real-World Streaming Interaction for Real-Time Omnimodal Assistants
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Abstract (arXiv)
We introduce OmniInteract, a streaming benchmark for real-time omnimodal large language models evaluated through native online inference over audio-visual streams. Unlike offline video understanding or text-prompted streaming QA, OmniInteract preserves the original audio-visual stream and requires models to process it online, without access to future content. User queries and ambient sounds are embedded in the audio track, requiring models to detect multimodal triggers, decide when to respond, and answer while the stream unfolds. OmniInteract contains 250 videos with 1,430 temporally grounded response slots: 1,062 1Q1A slots across real-time, proactive, and nested scenarios, and 368 1QnA slots for continuous task monitoring and step guidance. Each slot includes a trigger, response window, and target answer. We evaluate response correctness, timing, invalid outputs, interruption handling, and context continuity using Interaction-Aware Quality-Timeliness F1, Interruption Diagnostic Suite, and Nested Chain Completion Score. Experiments show that current models remain weak in streaming interaction, with the best overall IA-QTF1 reaching only 0.368 and the best 1QnA IA-QTF1 only 0.052. Further study on mathematical reasoning in full-duplex settings shows that offline capability does not necessarily transfer to online interaction. Code and datasets will be made publicly accessible at https://github.com/Lucky-Lance/OmniInteract.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 23 of its 32 references that are in the map. First posted on arXiv 26 May 2026.
Builds on
23 of 32 references.
References · 23
- 2024How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suitescited by 1,033
- 2024LongVideoBench: A Benchmark for Long-context Interleaved Video-Language Understandingcited by 644
- 2024Moshi: a speech-text foundation model for real-time dialoguecited by 536
- 2025Video-MMMU: Evaluating Knowledge Acquisition from Multi-Discipline Professional Videoscited by 225
- 2024VideoLLM-online: Online Video Large Language Model for Streaming Videocited by 216
- 2024StreamingBench: Assessing the Gap for MLLMs to Achieve Streaming Video Understandingcited by 135
- 2025MMVU: Measuring Expert-Level Multi-Discipline Video Understandingcited by 131
- 2025Dispider: Enabling Video LLMs with Active Real-Time Interaction via Disentangled Perception, Decision, and Reactioncited by 122
- 2025Full-Duplex-Bench: A Benchmark to Evaluate Full-duplex Spoken Dialogue Models on Turn-taking Capabilitiescited by 94
- 2025StreamForest: Efficient Online Video Understanding with Persistent Event Memorycited by 71
- 2025Ming-Omni: A Unified Multimodal Model for Perception and Generationcited by 62
- 2025StreamBridge: Turning Your Offline Video Large Language Model into a Proactive Streaming Assistantcited by 56
11 more
- 2025OmniMMI: A Comprehensive Multi-modal Interaction Benchmark in Streaming Video Contextscited by 48
- 2023CaptainCook4D: A Dataset for Understanding Errors in Procedural Activitiescited by 47
- 2026Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understandingcited by 46
- 2025ViSpeak: Visual Instruction Feedback in Streaming Videoscited by 38
- 2025Full-Duplex-Bench-v2: A Multi-Turn Evaluation Framework for Duplex Dialogue Systems with an Automated Examinercited by 38
- 2026LongCat-Next: Lexicalizing Modalities as Discrete Tokenscited by 30
- 2026A Simple Baseline for Streaming Video Understandingcited by 29
- 2026Full-Duplex-Bench-v3: Benchmarking Tool Use for Full-Duplex Voice Agents Under Real-World Disfluencycited by 29
- 2025Eyes Wide Open: Ego Proactive Video-LLM for Streaming Videocited by 25
- 2025MMDuet2: Enhancing Proactive Interaction of Video MLLMs with Multi-Turn Reinforcement Learningcited by 18
- 2025FLM-Audio: Natural Monologues Improves Native Full-Duplex Chatbots via Dual Trainingcited by 9
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Citing papers per year: 2026: 3.
3 papers.
- 2026Omni Demand Understanding: A Benchmark for Contextual User-Intent Inference in Multimodal Interactioncited by 1
- 2026OmniVChat: Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialoguecited by 0
- 2026TRACE: Temporal Audit and Condition-aware Evaluation of Streaming Video Understandingcited by 0
- 2026TRACE: Temporal Audit and Condition-aware Evaluation of Streaming Video Understanding25 Sep 2026
- 2026OmniVChat: Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialogue18 Sep 2026
- 2026Omni Demand Understanding: A Benchmark for Contextual User-Intent Inference in Multimodal Interaction18 Sep 2026
Similar, not cited
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- 2026PhoStream: Benchmarking Real-World Streaming for Omnimodal Assistants in Mobile Scenarios
- 2026ROMA: Real-time Omni-Multimodal Assistant with Interactive Streaming Understanding
- 2026StreamOV: Streaming Omni-Video Understanding via Evidence-Guided Memory and Response Triggering
- 2026InteractionBench: A Real-Time Interaction Benchmark for Streaming Video Systems
- 2026StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding
- 2026MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interaction
- 2026RIVER: A Real-Time Interaction Benchmark for Video LLMs
- 2025OmniVideoBench: Towards Audio-Visual Understanding Evaluation for Omni MLLMs