StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios
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Abstract (arXiv)
As embodied intelligence advances toward real-world deployment, the ability to continuously perceive and reason over streaming visual inputs becomes essential. In such settings, an agent must maintain situational awareness of its environment, comprehend the interactions with surrounding entities, and dynamically plan actions informed by past observations, current contexts, and anticipated future events. To facilitate progress in this direction, we introduce StreamEQA, the first benchmark designed for streaming video question answering in embodied scenarios. StreamEQA evaluates existing MLLMs along two orthogonal dimensions: Embodied and Streaming. Along the embodied dimension, we categorize the questions into three levels: perception, interaction, and planning, which progressively assess a model's ability to recognize fine-grained visual details, reason about agent-object interactions, and perform high-level goal-directed reasoning. For the streaming dimension, questions are divided into backward, real-time, and forward reasoning, with each mode relying on a distinct temporal context. Built upon 156 independent long videos, StreamEQA defines 42 tasks and generates approximately 21K question-answer pairs with precise timestamps through a hybrid pipeline combining automated generation and human refinement. Evaluations of 13 state-of-the-art video-LLMs reveal that, despite strong performance on conventional benchmarks, these models still struggle with streaming video understanding in embodied scenarios. We hope StreamEQA will catalyze research on streaming video understanding for embodied applications.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 40 of its 46 references that are in the map. First posted on arXiv 4 Dec 2025.
Builds on
40 of 46 references.
References · 40
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28 more
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Built on by
Citing papers per year: 2026: 11.
11 papers.
- 2026Think, Then Verify: A Hypothesis-Verification Multi-Agent Framework for Long Video Understandingcited by 8
- 2026Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Modelscited by 7
- 2026Em-Garde: A Propose-Match Framework for Proactive Streaming Video Understandingcited by 4
- 2026OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMscited by 4
- 2026ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understandingcited by 4
- 2026StreamingEval: A Unified Evaluation Protocol towards Realistic Streaming Video Understandingcited by 3
- 2026EgoExoMem: Cross-View Memory Reasoning over Synchronized Egocentric and Exocentric Videoscited by 2
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answeringcited by 0
- 2026Budget-Constrained Embodied Perception: Four Resource Walls and a Pre-Registered Evaluation of Access-Structured Perception on Open Models at less than 31Bcited by 0
- 2026Companion-style QA Assistance in Ego-Visioncited by 0
- 2026Agentic Video Understanding: A Surveycited by 0
- 2026Agentic Video Understanding: A Survey21 Sep 2026
- 2026Companion-style QA Assistance in Ego-Vision6 Sep 2026
- 2026Budget-Constrained Embodied Perception: Four Resource Walls and a Pre-Registered Evaluation of Access-Structured Perception on Open Models at less than 31B24 Aug 2026
- 2026The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering5 Aug 2026
- 2026ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding30 Jul 2026
- 2026OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMs2 Jun 2026
- 2026EgoExoMem: Cross-View Memory Reasoning over Synchronized Egocentric and Exocentric Videos18 May 2026
- 2026StreamingEval: A Unified Evaluation Protocol towards Realistic Streaming Video Understanding23 Mar 2026
- 2026Em-Garde: A Propose-Match Framework for Proactive Streaming Video Understanding19 Mar 2026
- 2026Think While Watching: Online Streaming Segment-Level Memory for Multi-Turn Video Reasoning in Multimodal Large Language Models12 Mar 2026
- 2026Think, Then Verify: A Hypothesis-Verification Multi-Agent Framework for Long Video Understanding5 Mar 2026
Similar, not cited
Close in wording, no citation either way
- 2026StreamArena: Toward Continuous, Interactive, and Long-Horizon Agentic Streaming Video Understanding
- 2026StreamReady: Learning What to Answer and When in Long Streaming Videos
- 2025Multi-Step Reasoning for Embodied Question Answering via Tool Augmentation
- 2026SpaTime: Streaming Vision-Language Models for Spatio-temporal Reasoning
- 2025StreamGaze: Gaze-Guided Temporal Reasoning and Proactive Understanding in Streaming Videos
- 2026See, Remember, Explore: A Benchmark and Baselines for Streaming Spatial Reasoning
- 2025StreamingCoT: A Dataset for Temporal Dynamics and Multimodal Chain-of-Thought Reasoning in Streaming VideoQA
- 2024GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answering