mlsanityData to 14 Oct 2026

VideoPhysEdit: Physical Counterfactual Video Editing via Rigid-Body Physical Scene Reconstruction

arXiv 2609.35134 ↗First posted 28 Sep 2026cs.CVcited by 1

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Abstract (arXiv)

Video editing has advanced substantially in recent years, with methods increasingly accounting for the visual consequences of edits, such as changes to shadows and occlusions. However, the physical consequences of edits, including changes to subsequent motion and interactions, remain less explored. We formulate this problem as physical counterfactual video editing (PCVE), which aims to generate a counterfactual video depicting the resulting motion and interactions given a source video, a physical edit, and its execution frame. PCVE is challenging because it requires understanding scene physics and inferring the downstream motion and interactions induced by a physical intervention, while paired factual and counterfactual data and dedicated evaluation metrics are lacking. We introduce VideoPhysEdit, a new training-free pipeline for PCVE in rigid-body scenes. It makes physical reasoning explicit through a novel physical scene reconstruction method that recovers a scene reproducing the observed motion and interactions under simulation, enabling the pipeline to apply physical edits as interventions and use the resulting trajectories to guide counterfactual video generation. We further construct PCVE-RigidBench, a synthetic benchmark with paired source and counterfactual target videos and physical ground truth, and introduce the Physical Edit Score. VideoPhysEdit achieves substantially higher physical edit accuracy than open-source methods and commercial models while maintaining competitive visual fidelity. Its Physical Edit Score is 0.376, the only positive score among the compared methods. Qualitative comparisons on real videos further show that VideoPhysEdit applies to real-world scenes and better depicts the downstream motion and interactions induced by the edits than the compared methods. Code: https://github.com/Hammour-steak/VideoPhysEdit

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 8 of its 61 references that are in the map. First posted on arXiv 28 Sep 2026.

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8 of 61 references.

References · 8

  1. 2025Qwen3-VL Technical Reportcited by 2,793
  2. 2025T2VPhysBench: A First-Principles Benchmark for Physical Consistency in Text-to-Video Generationcited by 39
  3. 2025Cube: A Roblox View of 3D Intelligencecited by 15
  4. 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
  5. 2026CRONOS: Benchmarking Counterfactual Physical Consistency in Video Modelscited by 4
  6. 2026PhysMind: From Video to Executable Worlds for Training-Free Physical Reasoningcited by 4
  7. 2026Physics-Aware Video Instance Removal Benchmarkcited by 3
  8. 2026MonoPhysics: Estimating Geometry, Appearance, and Physical Parameters from Monocular Videoscited by 3

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