HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework that reconstructs scenes as editable Gaussian Splats and Meshes, enabling fine-grained 3D manipulation and language-driven vehicle insertion. Edits are rendered through a noise-aware video diffusion process that enforces spatial and temporal consistency, producing diverse scene variations in a single feed-forward pass without per-trajectory optimization. To standardize evaluation, we further propose HorizonSuite, a comprehensive benchmark spanning ego- and agent-level editing tasks such as trajectory modifications and object manipulation. Extensive experiments show that Gaussian-Mesh representation delivers substantially higher fidelity than alternative 3D representations, and that temporal priors from video diffusion are essential for coherent synthesis. Combining these findings, HorizonForge establishes a simple yet powerful paradigm for photorealistic, controllable driving simulation, achieving an 83.4% user-preference gain and a 25.19% FID improvement over the second best state-of-the-art method. Project page: https://horizonforge.github.io/ .
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 61 of its 70 references that are in the map. First posted on arXiv 24 Feb 2026.
Builds on
61 of 70 references.
Closest ancestors · 4
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- 2023MagicDrive: Street View Generation with Diverse 3D Geometry Control4 Oct
Other references · 57
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Citing papers per year: 2026: 3.
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