mlsanityData to 14 Oct 2026

LaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendering using Large 4D Reconstruction Models

arXiv 2601.14674 ↗First posted 21 Jan 2026cs.CV cs.LGcited by 10

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Abstract (arXiv)

Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to drift and deformation under viewpoint changes. On the other hand, geometrically-conditioned models depend on estimated depth and explicit reconstruction, making them susceptible to depth inaccuracies and calibration errors. We propose to address these challenges by using the implicit geometric knowledge embedded in the latent space of a large 4D reconstruction model to condition the video generation process. These latents capture scene structure in a continuous space without explicit reconstruction. Therefore, they provide a flexible representation that allows the pretrained diffusion prior to regularize errors more effectively. By jointly conditioning on these latents and source camera poses, we demonstrate that our model achieves state-of-the-art results on the video re-rendering task. Project webpage is https://lavr-4d-scene-rerender.github.io/.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 46 of its 50 references that are in the map. First posted on arXiv 21 Jan 2026.

Builds on

46 of 50 references.

References · 46

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Flow Matching for Generative Modelingcited by 5,702
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
  6. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  7. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  9. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  10. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  11. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  12. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
34 more
  1. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
  2. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  3. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
  4. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
  5. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  6. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
  7. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
  8. 2025VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulnesscited by 315
  9. 2025ReCamMaster: Camera-Controlled Generative Rendering from A Single Videocited by 287
  10. 20243D Reconstruction with Spatial Memorycited by 277
  11. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  12. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
  13. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  14. 2025Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Controlcited by 185
  15. 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
  16. 2024CamCo: Camera-Controllable 3D-Consistent Image-to-Video Generationcited by 166
  17. 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
  18. 2024AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformerscited by 154
  19. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
  20. 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Modelcited by 143
  21. 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 140
  22. 2025Video World Models with Long-term Spatial Memorycited by 136
  23. 2024Training-free Camera Control for Video Generationcited by 122
  24. 2024Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesiscited by 117
  25. 2024SynCamMaster: Synchronizing Multi-Camera Video Generation from Diverse Viewpointscited by 93
  26. 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
  27. 2025Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysiscited by 78
  28. 2024MultiDiff: Consistent Novel View Synthesis from a Single Imagecited by 68
  29. 2024Customize-A-Video: One-Shot Motion Customization of Text-to-Video Diffusion Modelscited by 55
  30. 2025EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Meshcited by 32
  31. 2025Back on Track: Bundle Adjustment for Dynamic Scene Reconstructioncited by 24
  32. 2023Breathing New Life into 3D Assets with Generative Repaintingcited by 17
  33. 2024Flash-Split: 2D Reflection Removal with Flash Cues and Latent Diffusion Separationcited by 10
  34. 2024Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splatscited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 10.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Beyond Pixels: From Video Priors to 4D Worlds
  2. 2026Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction
  3. 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models
  4. 2026FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors
  5. 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting
  6. 2026BetterScene: 3D Scene Synthesis with Representation-Aligned Generative Model
  7. 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward
  8. 2025VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step