mlsanityData to 7 Oct 2026

GUI-World: A Video Benchmark and Dataset for Multimodal GUI-oriented Understanding

arXiv 2406.10819 ↗First posted 16 Jun 2024cs.CV cs.AI cs.CLcited by 42

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents primarily demonstrate strong understanding capabilities in static environments and are mainly applied to relatively simple domains, such as Web or mobile interfaces. We argue that a robust GUI agent should be capable of perceiving temporal information on the GUI, including dynamic Web content and multi-step tasks. Additionally, it should possess a comprehensive understanding of various GUI scenarios, including desktop software and multi-window interactions. To this end, this paper introduces a new dataset, termed GUI-World, which features meticulously crafted Human-MLLM annotations, extensively covering six GUI scenarios and eight types of GUI-oriented questions in three formats. We evaluate the capabilities of current state-of-the-art MLLMs, including Image LLMs and Video LLMs, in understanding various types of GUI content, especially dynamic and sequential content. Our findings reveal that current models struggle with dynamic GUI content without manually annotated keyframes or operation history. On the other hand, Video LLMs fall short in all GUI-oriented tasks given the sparse GUI video dataset. Therefore, we take the initial step of leveraging a fine-tuned Video LLM, GUI-Vid, as a GUI-oriented assistant, demonstrating an improved understanding of various GUI tasks. However, due to the limitations in the performance of base LLMs, we conclude that using video LLMs as GUI agents remains a significant challenge. We believe our work provides valuable insights for future research in dynamic GUI content understanding. All the dataset and code are publicly available at: https://gui-world.github.io.

Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. First posted on arXiv 16 Jun 2024.

Builds on

0 of 0 references.

No references here yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 9; 2025: 13; 2026: 20.

42 papers.

Sort:

By area:

  1. 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scalingcited by 1,573
  2. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 584
  3. 2024Justice or Prejudice? Quantifying Biases in LLM-as-a-Judgecited by 354
  4. 2024Agent-as-a-Judge: Evaluate Agents with Agentscited by 223
  5. 2024Large Language Model-Brained GUI Agents: A Surveycited by 160
  6. 2024On-Device Language Models: A Comprehensive Reviewcited by 101
  7. 2025Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Modelscited by 89
  8. 2024Ferret-UI 2: Mastering Universal User Interface Understanding Across Platformscited by 51
  9. 2024OSCAR: Operating System Control via State-Aware Reasoning and Re-Planningcited by 37
  10. 2025A Comprehensive Survey of Agents for Computer Use: Foundations, Challenges, and Future Directionscited by 33
  11. 2025A Survey on the Safety and Security Threats of Computer-Using Agents: JARVIS or Ultron?cited by 23
  12. 2024AutoBench-V: Can Large Vision-Language Models Benchmark Themselves?cited by 19
30 more
  1. 2025A Survey on Agentic Multimodal Large Language Modelscited by 19
  2. 2025Large language models for artificial general intelligence (AGI): A survey of foundational principles and approachescited by 18
  3. 2025MobileWorldBench: Towards Semantic World Modeling For Mobile Agentscited by 18
  4. 2026ProAgentBench: Evaluating LLM Agents for Proactive Assistance with Real-World Datacited by 15
  5. 2026Seeing is Coding: On the Effectiveness of Vision Language Models in Code Understandingcited by 13
  6. 2025GUI-ReWalk: Massive Data Generation for GUI Agent via Stochastic Exploration and Intent-Aware Reasoningcited by 12
  7. 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experiencecited by 11
  8. 20241+1>2: Can Large Language Models Serve as Cross-Lingual Knowledge Aggregators?cited by 9
  9. 2025UPME: An Unsupervised Peer Review Framework for Multimodal Large Language Model Evaluationcited by 7
  10. 2025Benchmarking Vision, Language, & Action Models in Procedurally Generated, Open Ended Action Environmentscited by 6
  11. 2025Using GUI Agent for Electronic Design Automationcited by 5
  12. 2026MobileBench-OL: A Comprehensive Chinese Benchmark for Evaluating Mobile GUI Agents in Real-World Environmentcited by 4
  13. 2026GUIDE: Resolving Domain Bias in GUI Agents through Real-Time Web Video Retrieval and Plug-and-Play Annotationcited by 4
  14. 2026One Token per Highly Selective Frame: Towards Extreme Compression for Long Video Understandingcited by 4
  15. 2025D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AIcited by 3
  16. 2026A11y-CUA Dataset: Characterizing the Accessibility Gap in Computer Use Agentscited by 3
  17. 2026CUA-Suite: Massive Human-annotated Video Demonstrations for Computer-Use Agentscited by 3
  18. 2025Learning from Online Videos at Inference Time for Computer-Use Agentscited by 2
  19. 2026Agentic Tool Use in Large Language Modelscited by 2
  20. 2026Cambrian-P: Pose-Grounded Video Understandingcited by 2
  21. 2026DocOS: Towards Proactive Document-Guided Actions in GUI Agentscited by 1
  22. 2026OmniGUI: Benchmarking GUI Agents in Omni-Modal Smartphone Environmentscited by 1
  23. 2026Reinforcement Learning for Computer-Use Agents with Autonomous Evaluationcited by 1
  24. 2026Agent-Computer Observation Interfaces Enable Dynamic Computer Usecited by 1
  25. 2026Software Engineering for and with GUI Agentcited by 1
  26. 2026TVWorld: Foundations for Remote-Control TV Agentscited by 0
  27. 2026Beyond Screenshots: Evaluating VLMs' Understanding of UI Animationscited by 0
  28. 2026GUICrafter: Weakly-Supervised GUI Agent Leveraging Massive Unannotated Screenshotscited by 0
  29. 2026Do GUI Agents Believe Their Eyes? Diagnosing State-Belief Reliance on Pixels versus Structurecited by 0
  30. 2026Can Vision-Language Models Analyze Human-Centered Video? Mapping Model Capabilities and Human-AI Collaborative Workflowscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2025Structuring GUI Elements through Vision Language Models: Towards Action Space Generation
  2. 2025MP-GUI: Modality Perception with MLLMs for GUI Understanding
  3. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents
  4. 2024V-Zen: Efficient GUI Understanding and Precise Grounding With A Novel Multimodal LLM
  5. 2024Ponder & Press: Advancing Visual GUI Agent towards General Computer Control
  6. 2025A Survey on (M)LLM-Based GUI Agents
  7. 2024GUICourse: From General Vision Language Models to Versatile GUI Agents
  8. 2024GUI Agents with Foundation Models: A Comprehensive Survey