mlsanityData to 7 Oct 2026

UGIF: UI Grounded Instruction Following

arXiv 2211.07615 ↗First posted 14 Nov 2022cs.CLcited by 25

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Abstract (arXiv)

Smartphone users often find it difficult to navigate myriad menus to perform common tasks such as "How to block calls from unknown numbers?". Currently, help documents with step-by-step instructions are manually written to aid the user. The user experience can be further enhanced by grounding the instructions in the help document to the UI and overlaying a tutorial on the phone UI. To build such tutorials, several natural language processing components including retrieval, parsing, and grounding are necessary, but there isn't any relevant dataset for such a task. Thus, we introduce UGIF-DataSet, a multi-lingual, multi-modal UI grounded dataset for step-by-step task completion on the smartphone containing 4,184 tasks across 8 languages. As an initial approach to this problem, we propose retrieving the relevant instruction steps based on the user's query and parsing the steps using Large Language Models (LLMs) to generate macros that can be executed on-device. The instruction steps are often available only in English, so the challenge includes cross-modal, cross-lingual retrieval of English how-to pages from user queries in many languages and mapping English instruction steps to UI in a potentially different language. We compare the performance of different LLMs including PaLM and GPT-3 and find that the end-to-end task completion rate is 48% for English UI but the performance drops to 32% for other languages. We analyze the common failure modes of existing models on this task and point out areas for improvement.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 18 of its 27 references that are in the map. First posted on arXiv 14 Nov 2022.

Builds on

18 of 27 references.

References · 18

  1. 2020Language Models are Few-Shot Learnerscited by 32,199
  2. 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
  3. 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
  4. 2022PaLM: Scaling Language Modeling with Pathwayscited by 5,304
  5. 2021The Power of Scale for Parameter-Efficient Prompt Tuningcited by 3,769
  6. 2020Language-agnostic BERT Sentence Embeddingcited by 621
  7. 2022UL2: Unifying Language Learning Paradigmscited by 292
  8. 2018Reinforcement Learning on Web Interfaces Using Workflow-Guided Explorationcited by 282
  9. 2020Language Conditioned Imitation Learning over Unstructured Datacited by 208
  10. 2020Mapping Natural Language Instructions to Mobile UI Action Sequencescited by 180
  11. 2020Widget Captioning: Generating Natural Language Description for Mobile User Interface Elementscited by 94
  12. 2021UIBert: Learning Generic Multimodal Representations for UI Understandingcited by 93
6 more
  1. 2021AndroidEnv: A Reinforcement Learning Platform for Androidcited by 90
  2. 2020ActionBert: Leveraging User Actions for Semantic Understanding of User Interfacescited by 43
  3. 2021Grounding Open-Domain Instructions to Automate Web Support Taskscited by 43
  4. 2020Spatial Reasoning from Natural Language Instructions for Robot Manipulationcited by 16
  5. 2021HelpViz: Automatic Generation of Contextual Visual MobileTutorials from Text-Based Instructionscited by 6
  6. 2021Learning UI Navigation through Demonstrations composed of Macro Actionscited by 6

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Citing papers per year: 2023: 2; 2024: 7; 2025: 14; 2026: 2.

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  1. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
  2. 2023Android in the Wild: A Large-Scale Dataset for Android Device Controlcited by 314
  3. 2024Personal LLM Agents: Insights and Survey about the Capability, Efficiency and Securitycited by 257
  4. 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 190
  5. 2024Android in the Zoo: Chain-of-Action-Thought for GUI Agentscited by 156
  6. 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agentscited by 110
  7. 2025OS Agents: A Survey on MLLM-based Agents for General Computing Devices Usecited by 35
  8. 2025A Comprehensive Survey of Agents for Computer Use: Foundations, Challenges, and Future Directionscited by 33
  9. 2023AXNav: Replaying Accessibility Tests from Natural Languagecited by 31
  10. 2025LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospectscited by 31
  11. 2025MobileWorldBench: Towards Semantic World Modeling For Mobile Agentscited by 18
  12. 2025MobileSteward: Integrating Multiple App-Oriented Agents with Self-Evolution to Automate Cross-App Instructionscited by 16
13 more
  1. 2025ProBench: Benchmarking GUI Agents with Accurate Process Informationcited by 14
  2. 2025Chain-of-Memory: Enhancing GUI Agents for Cross-Application Navigationcited by 13
  3. 2025Evolutionary Perspectives on the Evaluation of LLM-Based AI Agents: A Comprehensive Surveycited by 12
  4. 2024GUI Action Narrator: Where and When Did That Action Take Place?cited by 9
  5. 2025AutoEval: A Practical Framework for Autonomous Evaluation of Mobile Agentscited by 9
  6. 2025TextAtari: 100K Frames Game Playing with Language Agentscited by 6
  7. 2025Mobile GUI Agents under Real-world Threats: Are We There Yet?cited by 5
  8. 2025Agent-Initiated Interaction in Phone UI Automationcited by 4
  9. 2026SecAgent: Efficient Mobile GUI Agent with Semantic Contextcited by 4
  10. 2024Enhancing Mobile "How-to" Queries with Automated Search Results Verification and Rerankingcited by 3
  11. 2026Do Multi-Agents Dream of Electric Screens? Achieving Perfect Accuracy on AndroidWorld Through Task Decompositioncited by 2
  12. 2025DigiData: Training and Evaluating General-Purpose Mobile Control Agentscited by 1
  13. 2025GAIR: GUI Automation via Information-Joint Reasoning and Group Reflectioncited by 0