Evaluating Language Models' Evaluations of Games
On the map: LLM reasoning → Reasoning for agents, planning and code
Abstract (arXiv)
Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how models play games such as chess and Go. In this paper, we advocate for a new paradigm that assesses AI systems' evaluation of games. First, we introduce a formalism for evaluating such evaluations. We then leverage a large-scale dataset of over 100 novel board games and over 450 human judgments to compare evaluations produced by modern language and reasoning models against those of people and symbolic computational agents. We consider two kinds of evaluative queries: assessing the payoff (or fairness) and the funness of games. These queries span two dimensions relevant to the design of evaluations of AI evaluations: how complex a query is to compute and how difficult a query is to quantify. Our results show that reasoning models are generally more aligned to people in their evaluations of games than non-reasoning language models. However, we observe a non-monotonic relationship: as models get closer to game-theoretic optimal, their fit to human data weakens. We also observe more "jaggedness" across models for assessing funness, in line with the greater difficulty of quantifying this query. Across queries and games, reasoning models show highly variable and unpredictable resource usage when assessing queries, pointing to the importance of imbuing more resource-rational meta-reasoning in language and reasoning models.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 47 of its 102 references that are in the map. First posted on arXiv 13 Oct 2025.
Builds on
47 of 102 references.
Closest ancestors · 4
Same direction, newest first
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- 2025Code to Think, Think to Code: A Survey on Code-Enhanced Reasoning and Reasoning-Driven Code Intelligence in LLMs26 Feb
- 2024GAMEBoT: Transparent Assessment of LLM Reasoning in Games18 Dec
Other references · 43
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