mlsanityData to 14 Oct 2026

GENSTRAT: Toward a Science of Strategic Reasoning in Large Language Models

arXiv 2605.23238 ↗First posted 22 May 2026cs.AI cs.GT cs.LGcited by 0

On the map: LLM reasoning → Reasoning for agents, planning and code

Abstract (arXiv)

Large language models (LLMs) are increasingly deployed as economic agents in marketplaces, auctions, and bidding settings. Anticipating their behavior in any specific deployment is hard. Existing strategic-reasoning benchmarks evaluate models on fixed canonical games. These benchmarks may saturate as the frontier improves, and they do not allow evaluators to generalize with confidence from benchmark performance to the varied and messy strategic environments that actual deployments involve. We introduce GENSTRAT, which uses procedurally generated strategic environments to address these challenges. Concretely, we generate a distribution of two-player zero-sum imperfect-information card games. The generator can draw fresh games on demand, allowing for evergreen evaluation and resistance to contamination. We pair the game distribution with a capability-profile methodology that decomposes model competence across six axes (state space, temporal depth, information sensitivity, opponent modeling, risk, and brittleness). We also introduce a jaggedness measure of within-distribution smoothness that detects when a model's advantage jumps unpredictably between strategically similar games. We sample 50 benchmark games from a 2,000-game generated pool and evaluate nine frontier and open-weight LLMs in a head-to-head tournament with over 36,000 matches. Newer frontier-tier models score higher on average. Beyond that average, models with near-identical overall strength show qualitatively different capability profiles, and two of the top three leaderboard models (gpt-5 and claude) are noticeably more locally volatile than the third (gemini-3.1-pro), despite being close in overall strength. Together, the capability profile and the jaggedness measure give a deployment-relevant diagnostic that the overall ranking alone cannot provide.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 18 of its 36 references that are in the map. First posted on arXiv 22 May 2026.

Builds on

18 of 36 references.

Closest ancestors · 5

Same direction, newest first

  1. 2026How Far Are LLMs from Professional Poker Players? Revisiting Game-Theoretic Reasoning with Agentic Tool Use31 Jan
  2. 2025Evaluating Language Models' Evaluations of Games13 Oct
  3. 2025Measuring General Intelligence with Generated Games12 May
  4. 2024GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents7 Jun
  5. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations19 Feb

Other references · 13

  1. 2019Leveraging Procedural Generation to Benchmark Reinforcement Learningcited by 483
  2. 2023Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Taskscited by 327
  3. 2023Playing repeated games with Large Language Modelscited by 217
  4. 2022Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learningcited by 131
  5. 2024Evaluating the World Model Implicit in a Generative Modelcited by 113
  6. 2014Solving Large Imperfect Information Games Using CFR+cited by 78
  7. 2023Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4cited by 68
  8. 2024Algorithmic Collusion by Large Language Modelscited by 62
  9. 2023Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framingcited by 51
  10. 2025What Has a Foundation Model Found? Using Inductive Bias to Probe for World Modelscited by 47
  11. 2024Do Large Language Models Perform the Way People Expect? Measuring the Human Generalization Functioncited by 24
  12. 2024PokerGPT: An End-to-End Lightweight Solver for Multi-Player Texas Hold'em via Large Language Modelcited by 20
1 more
  1. 2026Readable Minds: Emergent Theory-of-Mind-Like Behavior in LLM Poker Agentscited by 1

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  1. 2026Choosing LLMs for Strategic Agent Interactions
  2. 2025The Fragility of Strategic Thinking in Large Language Models
  3. 2026SpireBench: Evaluating Long-Horizon Strategic Play of Agentic Models with Slay the Spire
  4. 2024GLEE: A Unified Framework and Benchmark for Language-based Economic Environments
  5. 2025Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making
  6. 2026Cattle Trade: A Multi-Agent Benchmark for LLM Bluffing, Bidding, and Bargaining
  7. 2025CHBench: A Cognitive Hierarchy Benchmark for Evaluating Strategic Reasoning Capability of LLMs
  8. 2023Strategic Reasoning with Language Models