mlsanityData to 14 Oct 2026

BotzoneBench: Scalable LLM Evaluation via Graded AI Anchors

arXiv 2602.13214 ↗First posted 22 Jan 2026cs.AIcited by 2

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Abstract (arXiv)

Large Language Models (LLMs) are increasingly deployed in interactive environments requiring strategic decision-making, yet systematic evaluation of these capabilities remains challenging. Existing benchmarks for LLMs primarily assess static reasoning through isolated tasks and fail to capture dynamic strategic abilities. Recent game-based evaluations employ LLM-vs-LLM tournaments that produce relative rankings dependent on transient model pools, incurring quadratic computational costs and lacking stable performance anchors for longitudinal tracking. The central challenge is establishing a scalable evaluation framework that measures LLM strategic reasoning against consistent, interpretable standards rather than volatile peer models. Here we show that anchoring LLM evaluation to fixed hierarchies of skill-calibrated game Artificial Intelligence (AI) enables linear-time absolute skill measurement with stable cross-temporal interpretability. Built on the Botzone platform's established competitive infrastructure, our BotzoneBench evaluates LLMs across eight diverse games spanning deterministic perfect-information board games to stochastic imperfect-information card games. Through systematic assessment of 177,047 state-action pairs from five flagship models, we reveal significant performance disparities and identify distinct strategic behaviors, with top-performing models achieving proficiency comparable to mid-to-high-tier specialized game AI in multiple domains. This anchored evaluation paradigm generalizes beyond games to any domain with well-defined skill hierarchies, establishing a scalable and reusable framework for assessing interactive AI capabilities.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 19 of its 30 references that are in the map. First posted on arXiv 22 Jan 2026.

Builds on

19 of 30 references.

References · 19

  1. 2021Training Verifiers to Solve Math Word Problemscited by 10,109
  2. 2021Evaluating Large Language Models Trained on Codecited by 8,320
  3. 2020Measuring Massive Multitask Language Understandingcited by 7,963
  4. 2021Measuring Mathematical Problem Solving With the MATH Datasetcited by 5,371
  5. 2021Program Synthesis with Large Language Modelscited by 3,637
  6. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 2,006
  7. 2022Challenging BIG-Bench Tasks and Whether Chain-of-Thought Can Solve Themcited by 1,807
  8. 2023AgentBench: Evaluating LLMs as Agentscited by 1,267
  9. 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 478
  10. 2023Don't Make Your LLM an Evaluation Benchmark Cheatercited by 194
  11. 2019OpenSpiel: A Framework for Reinforcement Learning in Gamescited by 186
  12. 2024GameBench: Evaluating Strategic Reasoning Abilities of LLM Agentscited by 95
7 more
  1. 2024LLMArena: Assessing Capabilities of Large Language Models in Dynamic Multi-Agent Environmentscited by 36
  2. 2025R-Bench: Graduate-level Multi-disciplinary Benchmarks for LLM & MLLM Complex Reasoning Evaluationcited by 34
  3. 2024LogicGame: Benchmarking Rule-Based Reasoning Abilities of Large Language Modelscited by 19
  4. 2024GAMEBoT: Transparent Assessment of LLM Reasoning in Gamescited by 17
  5. 2025ChessQA: Evaluating Large Language Models for Chess Understandingcited by 8
  6. 2024A critical review of methods and challenges in large language modelscited by 2
  7. 2025Mxplainer: Explain and Learn Insights by Imitating Mahjong Agentscited by 1

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Citing papers per year: 2026: 2.

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  1. 2025Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making
  2. 2025Meta-Evaluating Local LLMs: Rethinking Performance Metrics for Serious Games
  3. 2024GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations
  4. 2026Choosing LLMs for Strategic Agent Interactions
  5. 2026Beyond Scaling: Assessing Strategic Reasoning and Rapid Decision-Making Capability of LLMs in Zero-sum Environments
  6. 2025GVGAI-LLM: Evaluating Large Language Model Agents with Infinite Games
  7. 2024GameArena: Evaluating LLM Reasoning through Live Computer Games
  8. 2025LLM CHESS: Benchmarking Reasoning and Instruction-Following in LLMs through Chess