mlsanityData to 7 Oct 2026

PolySim: Bridging the Sim-to-Real Gap for Humanoid Control via Multi-Simulator Dynamics Randomization

arXiv 2510.01708 ↗First posted 2 Oct 2025cs.RO cs.AIcited by 2

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Abstract (arXiv)

Humanoid whole-body control (WBC) policies trained in simulation often suffer from the sim-to-real gap, which fundamentally arises from simulator inductive bias, the inherent assumptions and limitations of any single simulator. These biases lead to nontrivial discrepancies both across simulators and between simulation and the real world. To mitigate the effect of simulator inductive bias, the key idea is to train policies jointly across multiple simulators, encouraging the learned controller to capture dynamics that generalize beyond any single simulator's assumptions. We thus introduce PolySim, a WBC training platform that integrates multiple heterogeneous simulators. PolySim can launch parallel environments from different engines simultaneously within a single training run, thereby realizing dynamics-level domain randomization. Theoretically, we show that PolySim yields a tighter upper bound on simulator inductive bias than single-simulator training. In experiments, PolySim substantially reduces motion-tracking error in sim-to-sim evaluations; for example, on MuJoCo, it improves execution success by 52.8 over an IsaacSim baseline. PolySim further enables zero-shot deployment on a real Unitree G1 without additional fine-tuning, showing effective transfer from simulation to the real world. We will release the PolySim code upon acceptance of this work.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 37 of its 45 references that are in the map. First posted on arXiv 2 Oct 2025.

Builds on

37 of 45 references.

References · 37

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25 more
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Citing papers per year: 2026: 2.

2 papers.