DyMoDreamer: World Modeling with Dynamic Modulation
On the map: World models → Latent dynamics models and model-based RL
Abstract (arXiv)
A critical bottleneck in deep reinforcement learning (DRL) is sample inefficiency, as training high-performance agents often demands extensive environmental interactions. Model-based reinforcement learning (MBRL) mitigates this by building world models that simulate environmental dynamics and generate synthetic experience, improving sample efficiency. However, conventional world models process observations holistically, failing to decouple dynamic objects and temporal features from static backgrounds. This approach is computationally inefficient, especially for visual tasks where dynamic objects significantly influence rewards and decision-making performance. To address this, we introduce DyMoDreamer, a novel MBRL algorithm that incorporates a dynamic modulation mechanism to improve the extraction of dynamic features and enrich the temporal information. DyMoDreamer employs differential observations derived from a novel inter-frame differencing mask, explicitly encoding object-level motion cues and temporal dynamics. Dynamic modulation is modeled as stochastic categorical distributions and integrated into a recurrent state-space model (RSSM), enhancing the model's focus on reward-relevant dynamics. Experiments demonstrate that DyMoDreamer sets a new state-of-the-art on the Atari 100k benchmark with a 156.6% mean human-normalized score, establishes a new record of 832 on the DeepMind Visual Control Suite, and gains a 9.5% performance improvement after 1M steps on the Crafter benchmark. Our code is released at https://github.com/Ultraman-Tiga1/DyMoDreamer.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 47 of its 63 references that are in the map. First posted on arXiv 29 Sep 2025.
Builds on
47 of 63 references.
Closest ancestors · 17
Same direction, newest first
- 2025Learning Transformer-based World Models with Contrastive Predictive Coding6 Mar
- 2024Efficient World Models with Context-Aware Tokenization27 Jun
- 2024Diffusion for World Modeling: Visual Details Matter in Atari20 May
- 2024Improving Token-Based World Models with Parallel Observation Prediction8 Feb
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Control25 Oct
- 2023STORM: Efficient Stochastic Transformer based World Models for Reinforcement Learning14 Oct
- 2023Hieros: Hierarchical Imagination on Structured State Space Sequence World Models8 Oct
- 2023HarmonyDream: Task Harmonization Inside World Models30 Sep
- 2023Transformer-based World Models Are Happy With 100k Interactions13 Mar
- 2023Mastering Diverse Domains through World Models10 Jan
- 2022Transformers are Sample-Efficient World Models1 Sep
- 2022Denoised MDPs: Learning World Models Better Than the World Itself30 Jun
5 more
Other references · 30
- 2017Attention Is All You Needcited by 60,361
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2017Neural Discrete Representation Learningcited by 4,712
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,079
- 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,850
- 2017Multi-Task Learning Using Uncertainty to Weigh Losses for Scene Geometry and Semanticscited by 1,358
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,353
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,264
- 2019Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learningcited by 1,204
- 2018DeepMind Control Suitecited by 956
- 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 786
18 more
- 2017A Distributional Perspective on Reinforcement Learningcited by 765
- 2016Improving Variational Inference with Inverse Autoregressive Flowcited by 640
- 2019Model-Based Reinforcement Learning for Ataricited by 502
- 2020Data-Efficient Reinforcement Learning with Self-Predictive Representationscited by 318
- 2017Gate-Variants of Gated Recurrent Unit (GRU) Neural Networkscited by 242
- 2021Benchmarking the Spectrum of Agent Capabilitiescited by 200
- 2023Putting the Object Back into Video Object Segmentationcited by 188
- 2016ViZDoom: A Doom-based AI Research Platform for Visual Reinforcement Learningcited by 179
- 2023Bigger, Better, Faster: Human-level Atari with human-level efficiencycited by 147
- 2021Video Instance Segmentation using Inter-Frame Communication Transformerscited by 105
- 2022Temporal Attention Unit: Towards Efficient Spatiotemporal Predictive Learningcited by 86
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- 2023OCAtari: Object-Centric Atari 2600 Reinforcement Learning Environmentscited by 30
- 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllerscited by 27
- 2022MoCapAct: A Multi-Task Dataset for Simulated Humanoid Controlcited by 25
- 2021Reinforcement Learning with Latent Flowcited by 19
- 2023Modulated Neural ODEscited by 10
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Citing papers per year: 2026: 2.
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