mlsanityData to 7 Oct 2026

Reinforcement Learning with Latent Flow

arXiv 2101.01857 ↗First posted 6 Jan 2021cs.LGcited by 18

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Abstract (arXiv)

Temporal information is essential to learning effective policies with Reinforcement Learning (RL). However, current state-of-the-art RL algorithms either assume that such information is given as part of the state space or, when learning from pixels, use the simple heuristic of frame-stacking to implicitly capture temporal information present in the image observations. This heuristic is in contrast to the current paradigm in video classification architectures, which utilize explicit encodings of temporal information through methods such as optical flow and two-stream architectures to achieve state-of-the-art performance. Inspired by leading video classification architectures, we introduce the Flow of Latents for Reinforcement Learning (Flare), a network architecture for RL that explicitly encodes temporal information through latent vector differences. We show that Flare (i) recovers optimal performance in state-based RL without explicit access to the state velocity, solely with positional state information, (ii) achieves state-of-the-art performance on pixel-based challenging continuous control tasks within the DeepMind control benchmark suite, namely quadruped walk, hopper hop, finger turn hard, pendulum swing, and walker run, and is the most sample efficient model-free pixel-based RL algorithm, outperforming the prior model-free state-of-the-art by 1.9X and 1.5X on the 500k and 1M step benchmarks, respectively, and (iv), when augmented over rainbow DQN, outperforms this state-of-the-art level baseline on 5 of 8 challenging Atari games at 100M time step benchmark.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 37 of its 58 references that are in the map. First posted on arXiv 6 Jan 2021.

Builds on

37 of 58 references.

References · 37

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  4. 2015Continuous control with deep reinforcement learningcited by 3,279
  5. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  6. 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
  7. 2017Non-local Neural Networkscited by 2,290
  8. 2016Asynchronous Methods for Deep Reinforcement Learningcited by 2,218
  9. 2018SlowFast Networks for Video Recognitioncited by 1,862
  10. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
  11. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
  12. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
25 more
  1. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
  2. 2015Prioritized Experience Replaycited by 1,070
  3. 2014Two-Stream Convolutional Networks for Action Recognition in Videoscited by 1,067
  4. 2018DeepMind Control Suitecited by 935
  5. 2018IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architecturescited by 866
  6. 2017Rainbow: Combining Improvements in Deep Reinforcement Learningcited by 774
  7. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 769
  8. 2020CURL: Contrastive Unsupervised Representations for Reinforcement Learningcited by 745
  9. 2017A Distributional Perspective on Reinforcement Learningcited by 743
  10. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
  11. 2018Learning Dexterous In-Hand Manipulationcited by 643
  12. 2020Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixelscited by 573
  13. 2014Long-term Recurrent Convolutional Networks for Visual Recognition and Descriptioncited by 483
  14. 2020Reinforcement Learning with Augmented Datacited by 452
  15. 2016Reinforcement Learning with Unsupervised Auxiliary Taskscited by 400
  16. 2020Agent57: Outperforming the Atari Human Benchmarkcited by 300
  17. 2019Improving Sample Efficiency in Model-Free Reinforcement Learning from Imagescited by 268
  18. 2020Decoupling Representation Learning from Reinforcement Learningcited by 263
  19. 2017Noisy Networks for Explorationcited by 262
  20. 2018Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Costcited by 79
  21. 2020D2RL: Deep Dense Architectures in Reinforcement Learningcited by 40
  22. 2018Reinforcement learning for non-prehensile manipulation: Transfer from simulation to physical systemcited by 15
  23. 2016Path Integral Guided Policy Searchcited by 14
  24. 2019Motion Perception in Reinforcement Learning with Dynamic Objectscited by 13
  25. 2018Early Fusion for Goal Directed Robotic Visioncited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 6; 2023: 3; 2024: 3; 2025: 3; 2026: 2.

18 papers.

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  1. 2022The Unsurprising Effectiveness of Pre-Trained Vision Models for Controlcited by 155
  2. 2022Pre-Trained Image Encoder for Generalizable Visual Reinforcement Learningcited by 58
  3. 2022On Pre-Training for Visuo-Motor Control: Revisiting a Learning-from-Scratch Baselinecited by 55
  4. 2022VRL3: A Data-Driven Framework for Visual Deep Reinforcement Learningcited by 51
  5. 2022Unsupervised Representation Learning in Deep Reinforcement Learning: A Reviewcited by 18
  6. 2023Memory Gym: Towards Endless Tasks to Benchmark Memory Capabilities of Agentscited by 16
  7. 2023State-Wise Safe Reinforcement Learning With Pixel Observationscited by 9
  8. 2024When Should We Prefer State-to-Visual DAgger Over Visual Reinforcement Learning?cited by 7
  9. 2025The Temporal Trap: Entanglement in Pre-Trained Visual Representations for Visuomotor Policy Learningcited by 3
  10. 2025DyMoDreamer: World Modeling with Dynamic Modulationcited by 2
  11. 2026ResWM: Residual-Action World Model for Visual RLcited by 2
  12. 2026COVR:Collaborative Optimization of VLMs and RL Agent for Visual-Based Controlcited by 1
6 more
  1. 2021Temporal Shift Reinforcement Learningcited by 0
  2. 2022Weakly Supervised Scene Text Detection using Deep Reinforcement Learningcited by 0
  3. 2023CRC-RL: A Novel Visual Feature Representation Architecture for Unsupervised Reinforcement Learningcited by 0
  4. 2024Adapting Pretrained ViTs with Convolution Injector for Visuo-Motor Controlcited by 0
  5. 2024Learn 2 Rage: Experiencing The Emotional Roller Coaster That Is Reinforcement Learningcited by 0
  6. 2025Semore: VLM-guided Enhanced Semantic Motion Representations for Visual Reinforcement Learningcited by 0