DWM: Separating World Effects from Actions in Latent World Models
On the map: World models → Latent predictive world models
Abstract (arXiv)
Latent world models underpin much of modern model-based control, yet current action-conditioned formulations supervise the next-latent transition with a single, undifferentiated target, forcing a monolithic learning signal to absorb every source of state change. In real world, however, transitions arise from two heterogeneous sources: an action-driven component induced by the agent, and an action-invariant world effect -- the change that would still occur under a null action, dictated by the environment's intrinsic dynamics (e.g., gravity-driven sliding, inertia, contact rebound, and persistent drift). Fusing them into a single target entangles the two inside the latent transition, prevents the model from attributing observed changes to their underlying causes, and undermines the transferability of the learned dynamics. We introduce DWM (Decomposed World Model), a supervision-level framework that operationalizes this decomposition. DWM augments the predictor of a latent world model with an auxiliary world head, regularized by a normalized world-contrastive objective to be action-invariant, while the original pred head is coupled to it via an orthogonality constraint; together, the two signals induce an explicit additive decomposition of the predicted transition into an action-invariant and a complementary action-driven component, without altering the underlying architecture or inference pipeline. To evaluate DWM under persistent world effects, we construct W-variants of three standard control benchmarks -- PushT-W, Reacher-W, and TwoRoom-W -- each instantiating a distinct action-invariant dynamic. DWM matches strong baselines on the flat counterparts and delivers a mean absolute improvement of 13.1% in CEM planning success across the W-variants.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 33 of its 37 references that are in the map. First posted on arXiv 21 Jul 2026.
Builds on
33 of 37 references.
Closest ancestors · 13
Same direction, newest first
- 2026AdaJEPA: An Adaptive Latent World Model30 Jun
- 2026Fast LeWorldModel24 Jun
- 2026Beyond the Next Step: Variable-Length Latent World Models for Long-Horizon Planning19 Jun
- 2026Subspace-Decomposed JEPAs: Disentangling Progression and Content in Latent World Models29 May
- 2026Sub-JEPA: Subspace Gaussian Regularization for Stable End-to-End World Models10 May
- 2026LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels13 Mar
- 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planning7 Nov
- 2024Revisiting Feature Prediction for Learning Visual Representations from Video15 Feb
- 2024Simplifying Latent Dynamics with Softly State-Invariant World Models31 Jan
- 2023Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecture19 Jan
- 2022Temporal Difference Learning for Model Predictive Control9 Mar
- 2019Contrastive Learning of Structured World Models27 Nov
1 more
Other references · 20
- 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 12,049
- 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
- 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
- 2023Mastering Diverse Domains through World Modelscited by 1,253
- 2020Mastering Atari with Discrete World Modelscited by 1,007
- 2018DeepMind Control Suitecited by 956
- 2020Object-Centric Learning with Slot Attentioncited by 876
- 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 774
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
8 more
- 2020dm_control: Software and Tasks for Continuous Controlcited by 375
- 2022Transformers are Sample-Efficient World Modelscited by 328
- 2023Transformer-based World Models Are Happy With 100k Interactionscited by 139
- 2022Denoised MDPs: Learning World Models Better Than the World Itselfcited by 68
- 2021Learning Task Informed Abstractionscited by 58
- 2022Iso-Dream: Isolating and Leveraging Noncontrollable Visual Dynamics in World Modelscited by 53
- 2021Provable RL with Exogenous Distractors via Multistep Inverse Dynamicscited by 28
- 2024Non-negative Contrastive Learningcited by 19
Built on by
Citing papers per year: 2026: 3.
3 papers.
- 2026ActSWM: Action-Sensitive World Models for Long-Horizon Planning in Open-World Gamescited by 3
- 2026Sandwich-Residuals: Parameter-Efficient Test-time Adaptation of World Modelscited by 1
- 2026When Low Prediction Error Misleads Planning: Diagnosing Representation, Dynamics, and Decision Failures in Latent World Modelscited by 0
- 2026When Low Prediction Error Misleads Planning: Diagnosing Representation, Dynamics, and Decision Failures in Latent World Models4 Oct 2026
- 2026Sandwich-Residuals: Parameter-Efficient Test-time Adaptation of World Models18 Sep 2026
- 2026ActSWM: Action-Sensitive World Models for Long-Horizon Planning in Open-World Games29 Jul 2026
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- 2026Physically Native World Models: A Hamiltonian Perspective on Generative World Modeling
- 2026Sensorimotor World Models: Perception for Action via Inverse Dynamics
- 2026LaWM: Least Action World Models for Long-Horizon Physical Consistency from Visual Observations
- 2026Modeling Latent Disturbances for Robust Decision-Making in World Models
- 2026Enhancing Policy Learning with World-Action Model