mlsanityData to 14 Oct 2026

Generative 4D Scene Gaussian Splatting with Object View-Synthesis Priors

arXiv 2506.12716 ↗First posted 15 Jun 2025cs.CVcited by 1

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Abstract (arXiv)

We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering-based deformable 3D Gaussian optimization with generative priors for view synthesis. While existing models perform well on novel view synthesis for isolated objects, they struggle to generalize to complex, cluttered scenes. To address this, GenMOJO decomposes the scene into individual objects, optimizing a differentiable set of deformable Gaussians per object. This object-wise decomposition allows leveraging object-centric diffusion models to infer unobserved regions in novel viewpoints. It performs joint Gaussian splatting to render the full scene, capturing cross-object occlusions, and enabling occlusion-aware supervision. To bridge the gap between object-centric priors and the global frame-centric coordinate system of videos, GenMOJO uses differentiable transformations that align generative and rendering constraints within a unified framework. The resulting model generates 4D object reconstructions over space and time, and produces accurate 2D and 3D point tracks from monocular input. Quantitative evaluations and perceptual human studies confirm that GenMOJO generates more realistic novel views of scenes and produces more accurate point tracks compared to existing approaches.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 15 Jun 2025.

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52 of 61 references.

References · 52

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

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  1. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
  2. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
  3. 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
  4. 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
  5. 2024Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model
  6. 2026Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes
  7. 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
  8. 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting