Generative 4D Scene Gaussian Splatting with Object View-Synthesis Priors
Not on the map. Why?
Abstract (arXiv)
We tackle the challenge of generating dynamic 4D scenes from monocular, multi-object videos with heavy occlusions, and introduce GenMOJO, a novel approach that integrates rendering-based deformable 3D Gaussian optimization with generative priors for view synthesis. While existing models perform well on novel view synthesis for isolated objects, they struggle to generalize to complex, cluttered scenes. To address this, GenMOJO decomposes the scene into individual objects, optimizing a differentiable set of deformable Gaussians per object. This object-wise decomposition allows leveraging object-centric diffusion models to infer unobserved regions in novel viewpoints. It performs joint Gaussian splatting to render the full scene, capturing cross-object occlusions, and enabling occlusion-aware supervision. To bridge the gap between object-centric priors and the global frame-centric coordinate system of videos, GenMOJO uses differentiable transformations that align generative and rendering constraints within a unified framework. The resulting model generates 4D object reconstructions over space and time, and produces accurate 2D and 3D point tracks from monocular input. Quantitative evaluations and perceptual human studies confirm that GenMOJO generates more realistic novel views of scenes and produces more accurate point tracks compared to existing approaches.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 15 Jun 2025.
Builds on
52 of 61 references.
References · 52
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2024Depth Anything V2cited by 1,422
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
38 more
- 2020Neural Sparse Voxel Fieldscited by 959
- 2017The 2017 DAVIS Challenge on Video Object Segmentationcited by 957
- 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023CoTracker: It is Better to Track Togethercited by 522
- 2022Kubric: A scalable dataset generatorcited by 381
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
- 2023Segment Anything in High Qualitycited by 376
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
- 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 263
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2023MOSE: A New Dataset for Video Object Segmentation in Complex Scenescited by 234
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
- 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 217
- 2023Text-To-4D Dynamic Scene Generationcited by 205
- 2024DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videoscited by 204
- 2023Robust Dynamic Radiance Fieldscited by 194
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
- 2023Tracking Everything Everywhere All at Oncecited by 193
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 125
- 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistencycited by 117
- 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussianscited by 102
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
- 2023A Unified Approach for Text- and Image-guided 4D Scene Generationcited by 82
- 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
- 2024DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videoscited by 63
- 2024GFlow: Recovering 4D World from Monocular Videocited by 46
- 2024Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Videocited by 44
- 2024DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstructioncited by 20
- 2023FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenescited by 14
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2026: 1.
1 paper.
Similar, not cited
Close in wording, no citation either way
- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
- 2025Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
- 2024Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model
- 2026Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting