mlsanityData to 7 Oct 2026

Force Prompting: Video Generation Models Can Learn and Generalize Physics-based Control Signals

arXiv 2505.19386 ↗First posted 26 May 2025cs.CV cs.AIcited by 51

On the map: World models → Latent predictive world models

Abstract (arXiv)

Recent advances in video generation models have sparked interest in world models capable of simulating realistic environments. While navigation has been well-explored, physically meaningful interactions that mimic real-world forces remain largely understudied. In this work, we investigate using physical forces as a control signal for video generation and propose force prompts which enable users to interact with images through both localized point forces, such as poking a plant, and global wind force fields, such as wind blowing on fabric. We demonstrate that these force prompts can enable videos to respond realistically to physical control signals by leveraging the visual and motion prior in the original pretrained model, without using any 3D asset or physics simulator at inference. The primary challenge of force prompting is the difficulty in obtaining high quality paired force-video training data, both in the real world due to the difficulty of obtaining force signals, and in synthetic data due to limitations in the visual quality and domain diversity of physics simulators. Our key finding is that video generation models can generalize remarkably well when adapted to follow physical force conditioning from videos synthesized by Blender, even with limited demonstrations of few objects. Our method can generate videos which simulate forces across diverse geometries, settings, and materials. We also try to understand the source of this generalization and perform ablations that reveal two key elements: visual diversity and the use of specific text keywords during training. Our approach is trained on only around 15k training examples for a single day on four A100 GPUs, and outperforms existing methods on force adherence and physics realism, bringing world models closer to real-world physics interactions. We release all datasets, code, weights, and interactive video demos at our project page.

Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 36 of its 44 references that are in the map. First posted on arXiv 26 May 2025.

Builds on

36 of 44 references.

Closest ancestors · 1

Same direction, newest first

  1. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation19 Apr

Other references · 35

  1. 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
  2. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  3. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,526
  4. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
  5. 2022Imagen Video: High Definition Video Generation with Diffusion Modelscited by 1,765
  6. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,725
  7. 2018World Modelscited by 1,444
  8. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  9. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 568
  10. 2024Lumiere: A Space-Time Diffusion Model for Video Generationcited by 450
  11. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 448
  12. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
23 more
  1. 2024Diffusion Models Are Real-Time Game Enginescited by 282
  2. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 260
  3. 2023Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioningcited by 254
  4. 2024Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modelingcited by 209
  5. 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 176
  6. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 169
  7. 2024Tora: Trajectory-oriented Diffusion Transformer for Video Generationcited by 161
  8. 2024DragAnything: Motion Control for Anything using Entity Representationcited by 159
  9. 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 139
  10. 2024GameGen-X: Interactive Open-world Game Video Generationcited by 124
  11. 2024CamI2V: Camera-Controlled Image-to-Video Diffusion Modelcited by 115
  12. 2023Motion-Conditioned Diffusion Model for Controllable Video Synthesiscited by 99
  13. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 92
  14. 2024MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Modelcited by 87
  15. 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 76
  16. 2024SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generationcited by 68
  17. 2025PhysGen3D: Crafting a Miniature Interactive World from a Single Imagecited by 65
  18. 2024Image Conductor: Precision Control for Interactive Video Synthesiscited by 62
  19. 2025PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Dropcited by 49
  20. 2024MotionCraft: Physics-based Zero-Shot Video Generationcited by 46
  21. 2022Differentiable Physics Simulation of Dynamics-Augmented Neural Objectscited by 45
  22. 2024PhysMotion: Physics-Grounded Dynamics From a Single Imagecited by 45
  23. 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 43

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 10; 2026: 41.

51 papers.

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  1. 2025Video models are zero-shot learners and reasonerscited by 208
  2. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 74
  3. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controlscited by 71
  4. 2025World-in-World: World Models in a Closed-Loop Worldcited by 44
  5. 2025PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generationcited by 39
  6. 2026VideoGPA: Distilling Geometry Priors for 3D-Consistent Video Generationcited by 19
  7. 2026RealWonder: Real-Time Physical Action-Conditioned Video Generationcited by 18
  8. 2026Self-Refining Video Samplingcited by 14
  9. 2026Physical Simulator In-the-Loop Video Generationcited by 12
  10. 2025PhysChoreo: Physics-Controllable Video Generation with Part-Aware Semantic Groundingcited by 9
  11. 2026Goal Force: Teaching Video Models To Accomplish Physics-Conditioned Goalscited by 9
  12. 2026PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generationcited by 9
38 more
  1. 2025The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Textcited by 7
  2. 2026Masked Visual Actions for Unified World Modelingcited by 7
  3. 2025Planning with Sketch-Guided Verification for Physics-Aware Video Generationcited by 6
  4. 2026Learning Physics-Grounded 4D Dynamics with Neural Gaussian Force Fieldscited by 5
  5. 2026PhysVid: Physics Aware Local Conditioning for Generative Video Modelscited by 5
  6. 2026PhyCo: Learning Controllable Physical Priors for Generative Motioncited by 5
  7. 2025Are Image-to-Video Models Good Zero-Shot Image Editors?cited by 4
  8. 2026PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedbackcited by 4
  9. 2026GS-Agent: Creating 4D Physical Worlds With Generative Simulationcited by 4
  10. 2025Over++: Generative Video Compositing for Layer Interaction Effectscited by 3
  11. 2026PhysAlign: Physics-Coherent Image-to-Video Generation through Feature and 3D Representation Alignmentcited by 3
  12. 2026Learning Explicit Physical Parameter Control and Benchmarking for Video Generationcited by 3
  13. 2025Learning to Generate Rigid Body Interactions with Video Diffusion Modelscited by 2
  14. 2026MoRight: Motion Control Done Rightcited by 2
  15. 2026PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Modelscited by 2
  16. 2026TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Imagecited by 2
  17. 2026Seeking Physics in Diffusion Noisecited by 1
  18. 2026OrthoPhys: Physically Plausible Video Generation with Orthogonal-View Geometry Guidancecited by 1
  19. 2026Pretrained Video Models as Differentiable Physics Simulators for Urban Wind Flowscited by 1
  20. 2026FlowInOne:Unifying Multimodal Generation as Image-in, Image-out Flow Matchingcited by 1
  21. 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 1
  22. 2026Physical Object Understanding with a Physically Controllable World Modelcited by 1
  23. 2026Streaming Video Generation with Streaming Force Controlcited by 1
  24. 2026Physics Question Scene Graph: Fine-grained Evaluation of Physical Plausibility in Text-to-Video Generationcited by 1
  25. 2026PhysiFormer: Learning to Simulate Mechanics in World Spacecited by 1
  26. 2026Can Video World Models Track Unobserved World States?cited by 1
  27. 20263DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulationcited by 0
  28. 2026Are Good Generators Good Decision-Makers? Policy Learning for General Interventions via Retargeted Counterfactual Generationcited by 0
  29. 2026Neural Voxel Dynamics: Learning Volumetric Feature Advection for 3D Physics in V-JEPA Latent Spacecited by 0
  30. 2026SIFT: Self-Imagination Fine-Tuning for Physically Plausible Motion in Video Diffusion Modelscited by 0
  31. 2026DeforM: Reasoning-Guided Physics-Aware Video Generation via Spatial-Temporal Maskingcited by 0
  32. 2026GraphVid: Interactive Graph-Controllable Video Generationcited by 0
  33. 2026VIPER: Visual In-Context Physics Reasoning for Physically Plausible Video Generationcited by 0
  34. 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splattingcited by 0
  35. 2026PhysWeep: Does a Video Generator Realize the Physics You Ask For?cited by 0
  36. 2026PhysFlow: Physics-Aware Optical Flow for Motion Controllable Video Generationcited by 0
  37. 2026CompAdapt: Adaptable Composite Motion Modeling for Physics-Consistent Text-to-Video Generationcited by 0
  38. 2026FracGen: Learning How Objects Stretch and Tear with Physics-Informed Video Generationcited by 0

50 most cited of 51 All 51 (JSON)

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  1. 2025PhysMaster: Mastering Physical Representation for Video Generation via Reinforcement Learning
  2. 2024How Far is Video Generation from World Model: A Physical Law Perspective
  3. 2025Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems
  4. 2025"PhyWorldBench": A Comprehensive Evaluation of Physical Realism in Text-to-Video Models
  5. 2026PhyGround: Benchmarking Physical Reasoning in Generative World Models
  6. 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis
  7. 2025Flow with the Force Field: Learning 3D Compliant Flow Matching Policies from Force and Demonstration-Guided Simulation Data
  8. 2025What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewards