mlsanityData to 14 Oct 2026

PhysiFormer: Learning to Simulate Mechanics in World Space

arXiv 2606.27364 ↗First posted 25 Jun 2026cs.CVcited by 2

On the map: World models → Latent predictive world models

also in 1 more
Abstract (arXiv)

We present PhysiFormer, a diffusion transformer for physically-plausible 3D object motion. Unlike video world models that operate in view-dependent pixel space, PhysiFormer represents objects as 3D meshes expressed in world coordinates. Given the initial vertex positions and velocities, as well as object material type, rigid or elastic, the model samples future vertex trajectories. While related neural physics approaches build on ad-hoc latent spaces or explicitly enforce rigidity and causality, PhysiFormer shows that excellent results can be obtained without any such inductive biases, by casting vertex trajectory prediction as a single denoising diffusion process directly in world coordinates. The probabilistic formulation captures uncertainty in the learned dynamics, enabling diverse plausible futures from initial conditions, making this framework potentially useful for applications with unobserved uncertainty. The model features attention factorised over time, space, and objects for efficiency, enabling permutation-invariant multi-object reasoning without needing explicit object encoding. Trained on over 100k simulated trajectories, PhysiFormer generates rigid and elastic mechanics, and generalises to mixed-material settings, unseen real-world geometries, and larger object counts. It substantially outperforms autoregressive baselines in trajectory accuracy, rigidity preservation, and momentum-based physical consistency. Our results position coordinate-space diffusion as a promising step toward view-invariant, geometry-aware world modelling for robotics, graphics, and physical design. Visualisations, code, and models are available at https://yimingc9.github.io/physiformer.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in Latent predictive world models, one of 11 directions in World models. Builds on 48 of its 64 references that are in the map. First posted on arXiv 25 Jun 2026.

Builds on

48 of 64 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025Force Prompting: Video Generation Models Can Learn and Generalize Physics-based Control Signals26 May
  2. 2024How Far is Video Generation from World Model: A Physical Law Perspective4 Nov

Other references · 46

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Scalable Diffusion Models with Transformerscited by 6,054
  3. 2022Flow Matching for Generative Modelingcited by 5,702
  4. 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
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  9. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,476
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  11. 2022Building Normalizing Flows with Stochastic Interpolantscited by 995
  12. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
34 more
  1. 2020Learning to Simulate Complex Physics with Graph Networkscited by 880
  2. 2023Vision Transformers Need Registerscited by 871
  3. 2020Learning Mesh-Based Simulation with Graph Networkscited by 868
  4. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 809
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  9. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 458
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  11. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
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  13. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 220
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  19. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 87
  20. 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 78
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  22. 2021Learning Visible Connectivity Dynamics for Cloth Smoothingcited by 62
  23. 2024DINO-Foresight: Looking into the Future with DINOcited by 45
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  26. 2020Codimensional Incremental Potential Contactcited by 34
  27. 2025Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesiscited by 33
  28. 2025What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewardscited by 25
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  34. 2024Integrating Physics and Topology in Neural Networks for Learning Rigid Body Dynamicscited by 5

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling
  2. 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis
  3. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation
  4. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation
  5. 2026PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
  6. 2026Physics-Aware Video Generation via Agentic Planning and Graph-Guided Optimization
  7. 2026Does Physics Live in the Activations? Localizing Physical Quantities in Video Diffusion Models
  8. 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion