mlsanityData to 14 Oct 2026

The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text

arXiv 2512.16924 ↗First posted 18 Dec 2025cs.CVcited by 7

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Abstract (arXiv)

We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only approaches and existing trajectory-controlled image-to-video methods, our multimodal approach combines trajectories -- encoding motion, timing, and visibility -- with natural language for semantic intent and reference images for visual grounding of object identity, enabling the generation of coherent, controllable events that include multi-agent interactions, object entry/exit, reference-guided appearance and counterintuitive events. The resulting videos demonstrate not only temporal coherence but also emergent consistency, preserving object identity and scene despite temporary disappearance. By supporting expressive world events generation, WorldCanvas advances world models from passive predictors to interactive, user-shaped simulators. Our project page is available at: https://worldcanvas.github.io/.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 44 of its 47 references that are in the map. First posted on arXiv 18 Dec 2025.

Builds on

44 of 47 references.

References · 44

  1. 2023Segment Anythingcited by 8,234
  2. 2022Flow Matching for Generative Modelingcited by 5,702
  3. 2025Qwen2.5-VL Technical Reportcited by 5,587
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  9. 2023Mastering Diverse Domains through World Modelscited by 1,253
  10. 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
  11. 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
  12. 2023InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generationcited by 497
32 more
  1. 2023I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Modelscited by 350
  2. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 264
  3. 2025Video models are zero-shot learners and reasonerscited by 220
  4. 2024How Far is Video Generation from World Model: A Physical Law Perspectivecited by 212
  5. 2024Motion-I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modelingcited by 211
  6. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 186
  7. 2024Motion Prompting: Controlling Video Generation with Motion Trajectoriescited by 178
  8. 2024PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generationcited by 174
  9. 2020TransNet V2: An effective deep network architecture for fast shot transition detectioncited by 171
  10. 2024Tora: Trajectory-oriented Diffusion Transformer for Video Generationcited by 164
  11. 2024DragAnything: Motion Control for Anything using Entity Representationcited by 159
  12. 2025Video World Models with Long-term Spatial Memorycited by 136
  13. 2023CoDeF: Content Deformation Fields for Temporally Consistent Video Processingcited by 108
  14. 2025CameraCtrl II: Dynamic Scene Exploration via Camera-controlled Video Diffusion Modelscited by 98
  15. 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 94
  16. 2023TrailBlazer: Trajectory Control for Diffusion-Based Video Generationcited by 91
  17. 2025Vid2World: Crafting Video Diffusion Models to Interactive World Modelscited by 76
  18. 2024SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generationcited by 68
  19. 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 67
  20. 2025Long-Context State-Space Video World Modelscited by 64
  21. 2025Force Prompting: Video Generation Models Can Learn and Generalize Physics-based Control Signalscited by 53
  22. 2025Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidancecited by 45
  23. 2025VideoWorld: Exploring Knowledge Learning from Unlabeled Videoscited by 43
  24. 2025ATI: Any Trajectory Instruction for Controllable Video Generationcited by 43
  25. 2024LeviTor: 3D Trajectory Oriented Image-to-Video Synthesiscited by 39
  26. 2024OSV: One Step is Enough for High-Quality Image to Video Generationcited by 36
  27. 2024AnimateAnything: Consistent and Controllable Animation for Video Generationcited by 35
  28. 2025Through-The-Mask: Mask-based Motion Trajectories for Image-to-Video Generationcited by 20
  29. 2025Tora2: Motion and Appearance Customized Diffusion Transformer for Multi-Entity Video Generationcited by 12
  30. 2025Frame In-N-Out: Unbounded Controllable Image-to-Video Generationcited by 10
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  32. 2025TGT: Text-Grounded Trajectories for Locally Controlled Video Generationcited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 7.

7 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024WorldDreamer: Towards General World Models for Video Generation via Predicting Masked Tokens
  2. 2026WorldMark: A Unified Benchmark Suite for Interactive Video World Models
  3. 2025Simulating the Visual World with Artificial Intelligence: A Roadmap
  4. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
  5. 2026Can Image Models Imagine Time? ImageTime: A Novel Benchmark for Probing Visual World Modeling Through Spatiotemporal Consistency
  6. 2026WorldCast: Exploring Intelligent Visual Generation in World State Prediction
  7. 2026WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models
  8. 2026Video-Arena: A Scalable Agentic Video Benchmark for Spatiotemporal Capability