OmniAudio: Generating Spatial Audio from 360-Degree Video
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Abstract (arXiv)
Traditional video-to-audio generation techniques primarily focus on perspective video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation, we introduce a novel task, 360V2SA, to generate spatial audio from 360-degree videos, specifically producing First-order Ambisonics (FOA) audio - a standard format for representing 3D spatial audio that captures sound directionality and enables realistic 3D audio reproduction. We first create Sphere360, a novel dataset tailored for this task that is curated from real-world data. We also design an efficient semi-automated pipeline for collecting and cleaning paired video-audio data. To generate spatial audio from 360-degree video, we propose a novel framework OmniAudio, which leverages self-supervised pre-training using both spatial audio data (in FOA format) and large-scale non-spatial data. Furthermore, OmniAudio features a dual-branch framework that utilizes both panoramic and perspective video inputs to capture comprehensive local and global information from 360-degree videos. Experimental results demonstrate that OmniAudio achieves state-of-the-art performance across both objective and subjective metrics on Sphere360. Code and datasets are available at https://github.com/liuhuadai/OmniAudio. The project website is available at https://OmniAudio-360V2SA.github.io.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 43 of its 58 references that are in the map. First posted on arXiv 21 Apr 2025.
Builds on
43 of 58 references.
References · 43
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- 2023Simple and Controllable Music Generationcited by 480
- 2023High-Fidelity Audio Compression with Improved RVQGANcited by 423
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- 2021Efficient Training of Audio Transformers with Patchoutcited by 222
31 more
- 2018Fr'echet Audio Distance: A Metric for Evaluating Music Enhancement Algorithmscited by 221
- 2024Fast Timing-Conditioned Latent Audio Diffusioncited by 178
- 2021Taming Visually Guided Sound Generationcited by 136
- 2024MMAudio: Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesiscited by 134
- 2023Audiobox: Unified Audio Generation with Natural Language Promptscited by 120
- 2024FunAudioLLM: Voice Understanding and Generation Foundation Models for Natural Interaction Between Humans and LLMscited by 118
- 2024Seeing and Hearing: Open-domain Visual-Audio Generation with Diffusion Latent Alignerscited by 111
- 2024FoleyCrafter: Bring Silent Videos to Life with Lifelike and Synchronized Soundscited by 109
- 2020Learning Representations from Audio-Visual Spatial Alignmentcited by 95
- 2018Self-Supervised Generation of Spatial Audio for 360 Videocited by 93
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- 2023Generative Pre-training for Speech with Flow Matchingcited by 55
- 2024Frieren: Efficient Video-to-Audio Generation Network with Rectified Flow Matchingcited by 52
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- 2023FoleyGen: Visually-Guided Audio Generationcited by 40
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Citing papers per year: 2025: 5; 2026: 12.
17 papers.
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- 2025ThinkSound: Chain-of-Thought Reasoning in Multimodal Large Language Models for Audio Generation and Editingcited by 33
- 2025Guiding Audio Editing with Audio Language Modelcited by 11
- 2025PrismAudio: Decomposed Chain-of-Thoughts and Multi-dimensional Rewards for Video-to-Audio Generationcited by 7
- 2026Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encodingcited by 4
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generationcited by 3
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
- 2026ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matchingcited by 1
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clipscited by 1
- 2025Controllable Audio-Visual Viewpoint Generation from 360deg Spatial Informationcited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformercited by 0
5 more
- 2026STAR-VAE: Structured Topology-Aware Regularization for Audio Reconstruction and Generationcited by 0
- 2026SceneBind: Binding What and Where Across Vision, Audio and Languagecited by 0
- 2026RIPPLE: Generating Multi-Channel Phase, Not Recovering Itcited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worldscited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worlds29 Sep 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026RIPPLE: Generating Multi-Channel Phase, Not Recovering It30 Jul 2026
- 2026SceneBind: Binding What and Where Across Vision, Audio and Language16 Jul 2026
- 2026STAR-VAE: Structured Topology-Aware Regularization for Audio Reconstruction and Generation22 Jun 2026
- 2026Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding9 Jun 2026
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer29 May 2026
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips7 Apr 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos3 Apr 2026
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scene30 Mar 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos6 Feb 2026
- 2026ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching19 Jan 2026
5 more
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation2 Dec 2025
- 2025PrismAudio: Decomposed Chain-of-Thoughts and Multi-dimensional Rewards for Video-to-Audio Generation24 Nov 2025
- 2025Controllable Audio-Visual Viewpoint Generation from 360deg Spatial Information7 Oct 2025
- 2025Guiding Audio Editing with Audio Language Model25 Sep 2025
- 2025ThinkSound: Chain-of-Thought Reasoning in Multimodal Large Language Models for Audio Generation and Editing26 Jun 2025
- 2025Guiding Audio Editing with Audio Language Modelcited by 11
- 2026ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matchingcited by 1
- 2025Controllable Audio-Visual Viewpoint Generation from 360deg Spatial Informationcited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformercited by 0
- 2026STAR-VAE: Structured Topology-Aware Regularization for Audio Reconstruction and Generationcited by 0
- 2026STAR-VAE: Structured Topology-Aware Regularization for Audio Reconstruction and Generation22 Jun 2026
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer29 May 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos3 Apr 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos6 Feb 2026
- 2026ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching19 Jan 2026
- 2025Controllable Audio-Visual Viewpoint Generation from 360deg Spatial Information7 Oct 2025
- 2025Guiding Audio Editing with Audio Language Model25 Sep 2025
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generationcited by 3
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clipscited by 1
- 2026SceneBind: Binding What and Where Across Vision, Audio and Languagecited by 0
- 2026RIPPLE: Generating Multi-Channel Phase, Not Recovering Itcited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026RIPPLE: Generating Multi-Channel Phase, Not Recovering It30 Jul 2026
- 2026SceneBind: Binding What and Where Across Vision, Audio and Language16 Jul 2026
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips7 Apr 2026
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scene30 Mar 2026
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation2 Dec 2025