SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Sound
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Abstract (arXiv)
Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities such as images, text, speech, and videos. Despite these successes, there remains a significant gap in the generation of high-quality spatial audio that complements generated visual content. Furthermore, current audio generation models excel in either generating natural audio or speech or music but fall short in integrating spatial audio cues necessary for immersive experiences. In this work, we introduce SEE-2-SOUND, a zero-shot approach that decomposes the task into (1) identifying visual regions of interest; (2) locating these elements in 3D space; (3) generating mono-audio for each; and (4) integrating them into spatial audio. Using our framework, we demonstrate compelling results for generating spatial audio for high-quality videos, images, and dynamic images from the internet, as well as media generated by learned approaches.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 75 of its 104 references that are in the map. First posted on arXiv 6 Jun 2024.
Builds on
75 of 104 references.
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50 most cited of 75 All 75 (JSON)
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Citing papers per year: 2024: 1; 2025: 3; 2026: 6.
10 papers.
- 2024Both Ears Wide Open: Towards Language-Driven Spatial Audio Generationcited by 25
- 2025OmniAudio: Generating Spatial Audio from 360-Degree Videocited by 17
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generationcited by 3
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
- 2025In-the-wild Audio Spatialization with Flexible Text-guided Localizationcited by 1
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clipscited by 1
- 2026SpatialV2A: Visual-Guided High-fidelity Spatial Audio Generationcited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worldscited by 0
- 2026Hear the World in Stereo: Learning Dynamic Spatial Correspondence for Immersive Joint Video-Audio Generationcited by 0
- 2026Hear the World in Stereo: Learning Dynamic Spatial Correspondence for Immersive Joint Video-Audio Generation30 Sep 2026
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worlds29 Sep 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips7 Apr 2026
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scene30 Mar 2026
- 2026SpatialV2A: Visual-Guided High-fidelity Spatial Audio Generation21 Jan 2026
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation2 Dec 2025
- 2025In-the-wild Audio Spatialization with Flexible Text-guided Localization1 Jun 2025
- 2025OmniAudio: Generating Spatial Audio from 360-Degree Video21 Apr 2025
- 2024Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation14 Oct 2024