ImmerseDiffusion: A Generative Spatial Audio Latent Diffusion Model
On the map: Diffusion models → Audio, speech and music
Abstract (arXiv)
We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate first-order ambisonics (FOA) audio, which is a conventional spatial audio format comprising four channels that can be rendered to multichannel spatial output. The proposed generative system is composed of a spatial audio codec that maps FOA audio to latent components, a latent diffusion model trained based on various user input types, namely, text prompts, spatial, temporal and environmental acoustic parameters, and optionally a spatial audio and text encoder trained in a Contrastive Language and Audio Pretraining (CLAP) style. We propose metrics to evaluate the quality and spatial adherence of the generated spatial audio. Finally, we assess the model performance in terms of generation quality and spatial conformance, comparing the two proposed modes: ``descriptive", which uses spatial text prompts) and ``parametric", which uses non-spatial text prompts and spatial parameters. Our evaluations demonstrate promising results that are consistent with the user conditions and reflect reliable spatial fidelity.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Placed in Audio, speech and music, one of 14 directions in Diffusion models. Builds on 20 of its 29 references that are in the map. First posted on arXiv 19 Oct 2024.
Builds on
20 of 29 references.
Closest ancestors · 7
Same direction, newest first
- 2024Long-form music generation with latent diffusion16 Apr
- 2023EDMSound: Spectrogram Based Diffusion Models for Efficient and High-Quality Audio Synthesis15 Nov
- 2023Controllable Music Production with Diffusion Models and Guidance Gradients1 Nov
- 2023Audio Generation with Multiple Conditional Diffusion Model23 Aug
- 2023AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining10 Aug
- 2023JEN-1: Text-Guided Universal Music Generation with Omnidirectional Diffusion Models9 Aug
- 2023Mousai: Text-to-Music Generation with Long-Context Latent Diffusion27 Jan
Other references · 13
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2022Large-scale Contrastive Language-Audio Pretraining with Feature Fusion and Keyword-to-Caption Augmentationcited by 707
- 2022AudioLM: a Language Modeling Approach to Audio Generationcited by 611
- 2020Jukebox: A Generative Model for Musiccited by 535
- 2023Simple and Controllable Music Generationcited by 480
- 2023High-Fidelity Audio Compression with Improved RVQGANcited by 423
- 2019Clotho: An Audio Captioning Datasetcited by 354
- 2024Fast Timing-Conditioned Latent Audio Diffusioncited by 178
- 2022MuLan: A Joint Embedding of Music Audio and Natural Languagecited by 85
- 2018Sound Event Localization and Detection of Overlapping Sources Using Convolutional Recurrent Neural Networkscited by 84
- 2024Learning Spatially-Aware Language and Audio Embeddingscited by 15
- 2024MusiConGen: Rhythm and Chord Control for Transformer-Based Text-to-Music Generationcited by 11
1 more
Built on by
Citing papers per year: 2025: 6; 2026: 5.
11 papers.
- 2025OmniAudio: Generating Spatial Audio from 360-Degree Videocited by 17
- 2025ViSAGe: Video-to-Spatial Audio Generationcited by 11
- 2025Guiding Audio Editing with Audio Language Modelcited by 11
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
- 2025Post-Training Quantization for Audio Diffusion Transformerscited by 2
- 2025Generating Moving 3D Soundscapes with Latent Diffusion Modelscited by 0
- 2025TTMBA: Towards Text To Multiple Sources Binaural Audio Generationcited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worldscited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worlds29 Sep 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos3 Apr 2026
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scene30 Mar 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos6 Feb 2026
- 2025Post-Training Quantization for Audio Diffusion Transformers30 Sep 2025
- 2025Guiding Audio Editing with Audio Language Model25 Sep 2025
- 2025TTMBA: Towards Text To Multiple Sources Binaural Audio Generation22 Jul 2025
- 2025Generating Moving 3D Soundscapes with Latent Diffusion Models9 Jul 2025
- 2025ViSAGe: Video-to-Spatial Audio Generation13 Jun 2025
- 2025OmniAudio: Generating Spatial Audio from 360-Degree Video21 Apr 2025
Similar, not cited
Close in wording, no citation either way
- 2024Diff-SAGe: End-to-End Spatial Audio Generation Using Diffusion Models
- 2024Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation
- 2026PhysWave: Physics-Guided Latent Diffusion Models for Controllable Spatial Audio Generation
- 2025DiffAU: Diffusion-Based Ambisonics Upscaling
- 2026ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching
- 2026Generative Learning for Ambisonic Upscaling
- 2024SonicDiffusion: Audio-Driven Image Generation and Editing with Pretrained Diffusion Models
- 2026Flow-HOA: Generative Joint Optimization for Ambisonics Encoding via Flow Matching