mlsanityData to 14 Oct 2026

SketchDream: Sketch-based Text-to-3D Generation and Editing

arXiv 2405.06461 ↗First posted 10 May 2024cs.GRcited by 25

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Abstract (arXiv)

Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing texture-less mesh models within predefined categories. Integrating sketch and text simultaneously for 3D generation promises enhanced control over geometry and appearance but faces challenges from 2D-to-3D translation ambiguity and multi-modal condition integration. Moreover, further editing of 3D models in arbitrary views will give users more freedom to customize their models. However, it is difficult to achieve high generation quality, preserve unedited regions, and manage proper interactions between shape components. To solve the above issues, we propose a text-driven 3D content generation and editing method, SketchDream, which supports NeRF generation from given hand-drawn sketches and achieves free-view sketch-based local editing. To tackle the 2D-to-3D ambiguity challenge, we introduce a sketch-based multi-view image generation diffusion model, which leverages depth guidance to establish spatial correspondence. A 3D ControlNet with a 3D attention module is utilized to control multi-view images and ensure their 3D consistency. To support local editing, we further propose a coarse-to-fine editing approach: the coarse phase analyzes component interactions and provides 3D masks to label edited regions, while the fine stage generates realistic results with refined details by local enhancement. Extensive experiments validate that our method generates higher-quality results compared with a combination of 2D ControlNet and image-to-3D generation techniques and achieves detailed control compared with existing diffusion-based 3D editing approaches.

Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 May 2024.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 9; 2025: 8; 2026: 8.

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  1. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  2. 2025NANO3D: A Training-Free Approach for Efficient 3D Editing Without Maskscited by 31
  3. 20243D Mesh Editing using Masked LRMscited by 18
  4. 2024Diffusion Models in 3D Vision: A Surveycited by 11
  5. 2025MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editingcited by 7
  6. 2024Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Modelcited by 6
  7. 2024LineArt: A Knowledge-guided Training-free High-quality Appearance Transfer for Design Drawing with Diffusion Modelcited by 5
  8. 2024Sketch-guided Cage-based 3D Gaussian Splatting Deformationcited by 3
  9. 2026Deep Sketch-Based 3D Modeling: A Surveycited by 3
  10. 2024COMOGen: A Controllable Text-to-3D Multi-object Generation Frameworkcited by 2
  11. 2024SeMv-3D: Towards Concurrency of Semantic and Multi-view Consistency in General Text-to-3D Generationcited by 2
  12. 2025Sketch3DVE: Sketch-based 3D-Aware Scene Video Editingcited by 2
13 more
  1. 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
  2. 2025Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculptingcited by 1
  3. 2025Mono4DEditor: Text-Driven 4D Scene Editing from Monocular Video via Point-Level Localization of Language-Embedded Gaussianscited by 1
  4. 2026ScribbleSense: Generative Scribble-Based Texture Editing with Intent Predictioncited by 1
  5. 2026DancingBox: A Lightweight MoCap System for Character Animation from Physical Proxiescited by 1
  6. 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
  7. 2024ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplarcited by 0
  8. 2025Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Controlcited by 0
  9. 2025SplatFont3D: Structure-Aware Text-to-3D Artistic Font Generation with Part-Level Style Controlcited by 0
  10. 2025SketchPlay: Intuitive Creation of Physically Realistic VR Content with Gesture-Driven Sketchingcited by 0
  11. 2026Reconstruction of a 3D wireframe from a single line drawing via generative depth estimationcited by 0
  12. 2026Geometrically Consistent Multi-View Scene Generation from Freehand Sketchescited by 0
  13. 2026Learning 3D Editing without Paired Supervision via Generative Prior Distillationcited by 0

Similar, not cited

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  1. 2024Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation
  2. 2023Control3D: Towards Controllable Text-to-3D Generation
  3. 2023ControlDreamer: Blending Geometry and Style in Text-to-3D
  4. 2023Guide3D: Create 3D Avatars from Text and Image Guidance
  5. 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures
  6. 2023SKED: Sketch-guided Text-based 3D Editing
  7. 20254-Doodle: Text to 3D Sketches that Move!
  8. 2023MetaDreamer: Efficient Text-to-3D Creation With Disentangling Geometry and Texture