mlsanityData to 7 Oct 2026

Learning Perceptive Humanoid Locomotion over Challenging Terrain

arXiv 2503.00692 ↗First posted 2 Mar 2025cs.ROcited by 8

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Abstract (arXiv)

Humanoid robots are engineered to navigate terrains akin to those encountered by humans, which necessitates human-like locomotion and perceptual abilities. Currently, the most reliable controllers for humanoid motion rely exclusively on proprioception, a reliance that becomes both dangerous and unreliable when coping with rugged terrain. Although the integration of height maps into perception can enable proactive gait planning, robust utilization of this information remains a significant challenge, especially when exteroceptive perception is noisy. To surmount these challenges, we propose a solution based on a teacher-student distillation framework. In this paradigm, an oracle policy accesses noise-free data to establish an optimal reference policy, while the student policy not only imitates the teacher's actions but also simultaneously trains a world model with a variational information bottleneck for sensor denoising and state estimation. Extensive evaluations demonstrate that our approach markedly enhances performance in scenarios characterized by unreliable terrain estimations. Moreover, we conducted rigorous testing in both challenging urban settings and off-road environments, the model successfully traverse 2 km of varied terrain without external intervention.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Mar 2025.

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Citing papers per year: 2025: 5; 2026: 3.

8 papers.

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  1. 2025Learning Humanoid Locomotion with World Model Reconstruction
  2. 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning
  3. 2026CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
  4. 2026World-Model-Augmented Visual Locomotion for Humanoids on Foothold-Constrained Terrain
  5. 2026Generate, Track, Improve: Perceptive Multi-Skill Humanoid Locomotion with RL-Fine-Tuned Motion Generators ↗
  6. 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion
  7. 2026Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
  8. 2026DWMP: Leveraging Dual World Models for Humanoid Obstacle Traversal