Learning Perceptive Humanoid Locomotion over Challenging Terrain
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Abstract (arXiv)
Humanoid robots are engineered to navigate terrains akin to those encountered by humans, which necessitates human-like locomotion and perceptual abilities. Currently, the most reliable controllers for humanoid motion rely exclusively on proprioception, a reliance that becomes both dangerous and unreliable when coping with rugged terrain. Although the integration of height maps into perception can enable proactive gait planning, robust utilization of this information remains a significant challenge, especially when exteroceptive perception is noisy. To surmount these challenges, we propose a solution based on a teacher-student distillation framework. In this paradigm, an oracle policy accesses noise-free data to establish an optimal reference policy, while the student policy not only imitates the teacher's actions but also simultaneously trains a world model with a variational information bottleneck for sensor denoising and state estimation. Extensive evaluations demonstrate that our approach markedly enhances performance in scenarios characterized by unreliable terrain estimations. Moreover, we conducted rigorous testing in both challenging urban settings and off-road environments, the model successfully traverse 2 km of varied terrain without external intervention.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Mar 2025.
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Citing papers per year: 2025: 5; 2026: 3.
8 papers.
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptationcited by 14
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoidscited by 11
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
- 2025Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robotscited by 5
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 4
- 2025PvP: Data-Efficient Humanoid Robot Learning with Proprioceptive-Privileged Contrastive Representationscited by 2
- 2026DynaWM: Dynamics-Aware Distillation with World Model and Momentum Targets for Smooth Locomotion over Continuous Stairscited by 0
- 2026DynaWM: Dynamics-Aware Distillation with World Model and Momentum Targets for Smooth Locomotion over Continuous Stairs23 Jun 2026
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Control30 Jan 2026
- 2026Hiking in the Wild: A Scalable Perceptive Parkour Framework for Humanoids12 Jan 2026
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots30 Dec 2025
- 2025PvP: Data-Efficient Humanoid Robot Learning with Proprioceptive-Privileged Contrastive Representations15 Dec 2025
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptation28 Sep 2025
- 2025Humanoid Occupancy: Enabling A Generalized Multimodal Occupancy Perception System on Humanoid Robots27 Jul 2025
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion24 May 2025
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Close in wording, no citation either way
- 2025Learning Humanoid Locomotion with World Model Reconstruction
- 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning
- 2026CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
- 2026World-Model-Augmented Visual Locomotion for Humanoids on Foothold-Constrained Terrain
- 2026Generate, Track, Improve: Perceptive Multi-Skill Humanoid Locomotion with RL-Fine-Tuned Motion Generators ↗
- 2025E-SDS: Environment-aware See it, Do it, Sorted - Automated Environment-Aware Reinforcement Learning for Humanoid Locomotion
- 2026Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
- 2026DWMP: Leveraging Dual World Models for Humanoid Obstacle Traversal