mlsanityData to 7 Oct 2026

DWMP: Leveraging Dual World Models for Humanoid Obstacle Traversal

arXiv 2609.12347 ↗First posted 11 Sep 2026cs.ROcited by 0

On the map: World models → Humanoid and legged locomotion world models

Abstract (arXiv)

Humanoid robots must traverse cluttered obstacle fields using onboard proprioceptive and visual observations, yet existing methods usually process multimodal observations without explicitly considering their different characteristics: proprioceptive observations are low-dimensional but governed by highly nonlinear robot dynamics, while egocentric visual observations are high-dimensional, noisy, and redundant. We propose DWMP (Dual World Model Policy), a framework that provides the actor with separate but complementary world-model representations for humanoid obstacle traversal. A Koopman-based dynamics world model lifts proprioceptive observations into a latent space where their temporal evolution is approximately linear, making the dynamics features easier for the actor to learn from. An RSSM-based visual world model compresses egocentric depth observations into compact stochastic states while preserving obstacle-related geometry. The student policy receives the fused latent representation for action generation, combining linearized proprioceptive dynamics with compressed visual perception. Experiments in simulation and on a Unitree G1 humanoid robot show that DWMP improves obstacle traversal performance over baselines and supports real-world deployment under randomized obstacle layouts.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Humanoid and legged locomotion world models, one of 11 directions in World models. Builds on 4 of its 42 references that are in the map. First posted on arXiv 11 Sep 2026.

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4 of 42 references.

Closest ancestors · 1

Same direction, newest first

  1. 2025Ego-Vision World Model for Humanoid Contact Planning13 Oct

Other references · 3

  1. 2023Mastering Diverse Domains through World Modelscited by 1,193
  2. 2025VB-Com: Learning Vision-Blind Composite Humanoid Locomotion Against Deficient Perceptioncited by 7
  3. 2026Koopman Dreamer: Spectrally Constrained Latent Dynamics for Stable World-Model Imaginationcited by 3

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  1. 2026World-Model-Augmented Visual Locomotion for Humanoids on Foothold-Constrained Terrain
  2. 2026PASSAGE: Scaling Scene-Aligned Motion Learning for Perceptive Humanoid Traversal in Cluttered Environments ↗
  3. 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotion
  4. 2025Learning Perceptive Humanoid Locomotion over Challenging Terrain
  5. 2026CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
  6. 2025Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight
  7. 2025Learning Humanoid Locomotion with World Model Reconstruction
  8. 2026MotionWAM: Towards Foundation World Action Models for Real-Time Humanoid Loco-Manipulation