Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
also in 1 more
Abstract (arXiv)
Multimodal large language models (MLLMs) are transforming the capabilities of graphical user interface (GUI) agents, facilitating their transition from controlled simulations to complex, real-world applications across various platforms. However, the effectiveness of these agents hinges on the robustness of their grounding capability. Current GUI agents predominantly utilize text-based representations such as HTML or accessibility trees, which, despite their utility, often introduce noise, incompleteness, and increased computational overhead. In this paper, we advocate a human-like embodiment for GUI agents that perceive the environment entirely visually and directly perform pixel-level operations on the GUI. The key is visual grounding models that can accurately map diverse referring expressions of GUI elements to their coordinates on the GUI across different platforms. We show that a simple recipe, which includes web-based synthetic data and slight adaptation of the LLaVA architecture, is surprisingly effective for training such visual grounding models. We collect the largest dataset for GUI visual grounding so far, containing 10M GUI elements and their referring expressions over 1.3M screenshots, and use it to train UGround, a strong universal visual grounding model for GUI agents. Empirical results on six benchmarks spanning three categories (grounding, offline agent, and online agent) show that 1) UGround substantially outperforms existing visual grounding models for GUI agents, by up to 20% absolute, and 2) agents with UGround outperform state-of-the-art agents, despite the fact that existing agents use additional text-based input while ours only uses visual perception. These results provide strong support for the feasibility and promises of GUI agents that navigate the digital world as humans do.
Key facts. Cited by 373 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 56 of its 70 references that are in the map. First posted on arXiv 7 Oct 2024.
Builds on
56 of 70 references.
Closest ancestors · 8
Same direction, newest first
- 2024OmniParser for Pure Vision Based GUI Agent1 Aug
- 2024GUICourse: From General Vision Language Models to Versatile GUI Agents17 Jun
- 2024Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs8 Apr
- 2024ScreenAgent: A Vision Language Model-driven Computer Control Agent9 Feb
- 2024WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models25 Jan
- 2023CogAgent: A Visual Language Model for GUI Agents14 Dec
- 2023GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation13 Nov
- 2022Spotlight: Mobile UI Understanding using Vision-Language Models with a Focus29 Sep
Other references · 48
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,393
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- 2023Visual Instruction Tuningcited by 7,792
- 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
- 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,151
- 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,064
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- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
- 2020MiniLM: Deep Self-Attention Distillation for Task-Agnostic Compression of Pre-Trained Transformerscited by 1,414
- 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
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- 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
- 2023Kosmos-2: Grounding Multimodal Large Language Models to the Worldcited by 1,075
- 2016Modeling Context in Referring Expressionscited by 1,054
- 2015Generation and Comprehension of Unambiguous Object Descriptionscited by 897
- 2023Shikra: Unleashing Multimodal LLM's Referential Dialogue Magiccited by 891
- 2023MiniGPT-v2: large language model as a unified interface for vision-language multi-task learningcited by 617
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- 2020Mapping Natural Language Instructions to Mobile UI Action Sequencescited by 180
- 2024OmniACT: A Dataset and Benchmark for Enabling Multimodal Generalist Autonomous Agents for Desktop and Webcited by 156
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- 2024InternLM-XComposer2-4KHD: A Pioneering Large Vision-Language Model Handling Resolutions from 336 Pixels to 4K HDcited by 156
- 2024UFO: A UI-Focused Agent for Windows OS Interactioncited by 147
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- 2024Groma: Localized Visual Tokenization for Grounding Multimodal Large Language Modelscited by 118
- 2023The All-Seeing Project: Towards Panoptic Visual Recognition and Understanding of the Open Worldcited by 114
- 2014Deep Fragment Embeddings for Bidirectional Image Sentence Mappingcited by 99
- 2020Widget Captioning: Generating Natural Language Description for Mobile User Interface Elementscited by 94
- 2021UIBert: Learning Generic Multimodal Representations for UI Understandingcited by 93
- 2022A data-driven approach for learning to control computerscited by 87
- 2024MM1.5: Methods, Analysis & Insights from Multimodal LLM Fine-tuningcited by 75
- 2023From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfacescited by 67
- 2024Spider2-V: How Far Are Multimodal Agents From Automating Data Science and Engineering Workflows?cited by 55
- 2023Can We Edit Multimodal Large Language Models?cited by 44
- 2023Lexi: Self-Supervised Learning of the UI Languagecited by 10
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Citing papers per year: 2024: 18; 2025: 198; 2026: 157.
373 papers.
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