mlsanityData to 14 Oct 2026

UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning

arXiv 2509.11543 ↗First posted 15 Sep 2025cs.LG cs.AIcited by 32

On the map: Deep reinforcement learning methods → RL training of language and agent models

Abstract (arXiv)

Graphical User Interface (GUI) agents have demonstrated remarkable progress in automating complex user interface interactions through reinforcement learning. However, current approaches face a fundamental dilemma: offline RL enables stable training on pre-collected trajectories, but struggles with multi-step task execution for lack of trajectory-level reward signals; online RL captures these signals through environment interaction, but suffers from sparse rewards and prohibitive deployment costs. To address it, we present Semi-online Reinforcement Learning, a novel paradigm that simulates online RL on offline trajectories. During each rollout process, we preserve the original model output within the multi-turn dialogue, where a Patch Module adaptively recovers the divergence between rollout and expert trajectories. To capture long-term training signals, Semi-online RL introduces discounted future returns into the reward computation and optimizes the policy with weighted step-level and episode-level advantages. We further introduce Semi-Online Performance (SOP), a metric that aligns better with true online performance, serving as a practical and effective proxy for real-world evaluation. Experiments show that ours Semi-online RL achieves SOTA performance among 7B models across four dynamic benchmarks, with significant gains over the base model (e.g., +12.0% on AndroidWorld, +23.8% on AITW), demonstrating significant progress in bridging the gap between offline training efficiency and online multi-turn reasoning. The code is available at https://github.com/X-PLUG/MobileAgent/tree/main/UI-S1.

Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 37 of its 39 references that are in the map. First posted on arXiv 15 Sep 2025.

Builds on

37 of 39 references.

Closest ancestors · 4

Same direction, newest first

  1. 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistency7 Aug
  2. 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment8 Jul
  3. 2025DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learning20 May
  4. 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning27 Mar

Other references · 33

  1. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  2. 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
  3. 2025Qwen2.5-VL Technical Reportcited by 5,587
  4. 2024GPT-4o System Cardcited by 4,588
  5. 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,224
  6. 2023HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Facecited by 1,190
  7. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
  8. 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
  9. 2025Group-in-Group Policy Optimization for LLM Agent Trainingcited by 497
  10. 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
  11. 2023AppAgent: Multimodal Agents as Smartphone Userscited by 415
  12. 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 386
21 more
  1. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 382
  2. 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agentscited by 378
  3. 2018Reinforcement Learning on Web Interfaces Using Workflow-Guided Explorationcited by 284
  4. 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
  5. 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Usecited by 254
  6. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agentscited by 244
  7. 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learningcited by 214
  8. 2025The Landscape of Agentic Reinforcement Learning for LLMs: A Surveycited by 205
  9. 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 194
  10. 2025Mobile-Agent-v3: Fundamental Agents for GUI Automationcited by 190
  11. 2025Agentic Reinforced Policy Optimizationcited by 172
  12. 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesiscited by 163
  13. 2025OpenCUA: Open Foundations for Computer-Use Agentscited by 160
  14. 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasonerscited by 140
  15. 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agentscited by 113
  16. 2025ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replaycited by 77
  17. 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 63
  18. 2025A Survey on (M)LLM-Based GUI Agentscited by 62
  19. 2025AgentCPM-GUI: Building Mobile-Use Agents with Reinforcement Fine-Tuningcited by 44
  20. 2025OS Agents: A Survey on MLLM-based Agents for General Computing Devices Usecited by 35
  21. 2025LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospectscited by 32

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 29.

32 papers.

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By area:

  1. 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalizationcited by 94
  2. 2026Self-Distilled Agentic Reinforcement Learningcited by 55
  3. 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 50
  4. 2026Beyond Trajectory-Level Attribution: Graph-Based Credit Assignment for Agentic Reinforcement Learningcited by 31
  5. 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agentscited by 29
  6. 2026RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL Systemcited by 24
  7. 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 21
  8. 2025GhostEI-Bench: Do Mobile Agents Resilience to Environmental Injection in Dynamic On-Device Environments?cited by 12
  9. 2026AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learningcited by 12
  10. 2026Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoningcited by 11
  11. 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesiscited by 11
  12. 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewardscited by 10
20 more
  1. 2026Seeing but Not Thinking: Routing Distraction in Multimodal Mixture-of-Expertscited by 9
  2. 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Groundingcited by 8
  3. 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Applicationcited by 8
  4. 2026Scaling GUI Agents with Visual State Transitionscited by 4
  5. 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitantscited by 3
  6. 2026EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agentscited by 3
  7. 2026RetireOPD: Self-Retiring On-Policy Distillation for Agentic Reinforcement Learningcited by 3
  8. 20263SPO: State-Score-Supervised Policy Optimization for LLM Agentscited by 2
  9. 2026AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RLcited by 2
  10. 2025Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automationcited by 1
  11. 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigationcited by 1
  12. 2026Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agentscited by 0
  13. 2026Beyond Success and Failure: Length-Aware Contrastive Learning for GUI Agentscited by 0
  14. 2026BrowserForge: Scaling Web Episode via Parallel Browser Sandboxescited by 0
  15. 2026Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Taskscited by 0
  16. 2026Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Groundingcited by 0
  17. 2026Learn How to Act from Your Own Interactions: On-Policy Self-Distillation for GUI Agentscited by 0
  18. 2026HybridCUA: Learning to Orchestrate GUI and CLI for Computer-Use Agentscited by 0
  19. 2026ComputerSD: Online Self-Distillation from Real-Time Feedback for Computer-Use Agentscited by 0
  20. 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agentcited by 0

Similar, not cited

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  1. 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks
  2. 2025A Survey on GUI Agents with Foundation Models Enhanced by Reinforcement Learning
  3. 2025Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent
  4. 2025ZeroGUI: Automating Online GUI Learning at Zero Human Cost
  5. 2026SCA: Spatial Credit Assignment for Reinforcement Learning of GUI Agents
  6. 2025Mano Technical Report
  7. 2026SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning
  8. 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux