UI-S1: Advancing GUI Automation via Semi-online Reinforcement Learning
On the map: Deep reinforcement learning methods → RL training of language and agent models
Abstract (arXiv)
Graphical User Interface (GUI) agents have demonstrated remarkable progress in automating complex user interface interactions through reinforcement learning. However, current approaches face a fundamental dilemma: offline RL enables stable training on pre-collected trajectories, but struggles with multi-step task execution for lack of trajectory-level reward signals; online RL captures these signals through environment interaction, but suffers from sparse rewards and prohibitive deployment costs. To address it, we present Semi-online Reinforcement Learning, a novel paradigm that simulates online RL on offline trajectories. During each rollout process, we preserve the original model output within the multi-turn dialogue, where a Patch Module adaptively recovers the divergence between rollout and expert trajectories. To capture long-term training signals, Semi-online RL introduces discounted future returns into the reward computation and optimizes the policy with weighted step-level and episode-level advantages. We further introduce Semi-Online Performance (SOP), a metric that aligns better with true online performance, serving as a practical and effective proxy for real-world evaluation. Experiments show that ours Semi-online RL achieves SOTA performance among 7B models across four dynamic benchmarks, with significant gains over the base model (e.g., +12.0% on AndroidWorld, +23.8% on AITW), demonstrating significant progress in bridging the gap between offline training efficiency and online multi-turn reasoning. The code is available at https://github.com/X-PLUG/MobileAgent/tree/main/UI-S1.
Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Placed in RL training of language and agent models, one of 15 directions in Deep reinforcement learning methods. Builds on 37 of its 39 references that are in the map. First posted on arXiv 15 Sep 2025.
Builds on
37 of 39 references.
Closest ancestors · 4
Same direction, newest first
- 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistency7 Aug
- 2025MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment8 Jul
- 2025DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learning20 May
- 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning27 Mar
Other references · 33
- 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
- 2025DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learningcited by 6,330
- 2025Qwen2.5-VL Technical Reportcited by 5,587
- 2024GPT-4o System Cardcited by 4,588
- 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextcited by 3,224
- 2023HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Facecited by 1,190
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
- 2024SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agentscited by 567
- 2025Group-in-Group Policy Optimization for LLM Agent Trainingcited by 497
- 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
- 2023AppAgent: Multimodal Agents as Smartphone Userscited by 415
- 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 386
21 more
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 382
- 2024OS-ATLAS: A Foundation Action Model for Generalist GUI Agentscited by 378
- 2018Reinforcement Learning on Web Interfaces Using Workflow-Guided Explorationcited by 284
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 278
- 2025ScreenSpot-Pro: GUI Grounding for Professional High-Resolution Computer Usecited by 254
- 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agentscited by 244
- 2024DigiRL: Training In-The-Wild Device-Control Agents with Autonomous Reinforcement Learningcited by 214
- 2025The Landscape of Agentic Reinforcement Learning for LLMs: A Surveycited by 205
- 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 194
- 2025Mobile-Agent-v3: Fundamental Agents for GUI Automationcited by 190
- 2025Agentic Reinforced Policy Optimizationcited by 172
- 2024OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesiscited by 163
- 2025OpenCUA: Open Foundations for Computer-Use Agentscited by 160
- 2025InfiGUI-R1: Advancing Multimodal GUI Agents from Reactive Actors to Deliberative Reasonerscited by 140
- 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agentscited by 113
- 2025ARPO:End-to-End Policy Optimization for GUI Agents with Experience Replaycited by 77
- 2025GUI-G2: Gaussian Reward Modeling for GUI Groundingcited by 63
- 2025A Survey on (M)LLM-Based GUI Agentscited by 62
- 2025AgentCPM-GUI: Building Mobile-Use Agents with Reinforcement Fine-Tuningcited by 44
- 2025OS Agents: A Survey on MLLM-based Agents for General Computing Devices Usecited by 35
- 2025LLM-Powered GUI Agents in Phone Automation: Surveying Progress and Prospectscited by 32
Built on by
Citing papers per year: 2025: 3; 2026: 29.
32 papers.
Sort:
By area:
- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalizationcited by 94
- 2026Self-Distilled Agentic Reinforcement Learningcited by 55
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 50
- 2026Beyond Trajectory-Level Attribution: Graph-Based Credit Assignment for Agentic Reinforcement Learningcited by 31
- 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agentscited by 29
- 2026RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL Systemcited by 24
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 21
- 2025GhostEI-Bench: Do Mobile Agents Resilience to Environmental Injection in Dynamic On-Device Environments?cited by 12
- 2026AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learningcited by 12
- 2026Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoningcited by 11
- 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesiscited by 11
- 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewardscited by 10
20 more
- 2026Seeing but Not Thinking: Routing Distraction in Multimodal Mixture-of-Expertscited by 9
- 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Groundingcited by 8
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Applicationcited by 8
- 2026Scaling GUI Agents with Visual State Transitionscited by 4
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitantscited by 3
- 2026EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agentscited by 3
- 2026RetireOPD: Self-Retiring On-Policy Distillation for Agentic Reinforcement Learningcited by 3
- 20263SPO: State-Score-Supervised Policy Optimization for LLM Agentscited by 2
- 2026AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RLcited by 2
- 2025Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automationcited by 1
- 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigationcited by 1
- 2026Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agentscited by 0
- 2026Beyond Success and Failure: Length-Aware Contrastive Learning for GUI Agentscited by 0
- 2026BrowserForge: Scaling Web Episode via Parallel Browser Sandboxescited by 0
- 2026Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Taskscited by 0
- 2026Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Groundingcited by 0
- 2026Learn How to Act from Your Own Interactions: On-Policy Self-Distillation for GUI Agentscited by 0
- 2026HybridCUA: Learning to Orchestrate GUI and CLI for Computer-Use Agentscited by 0
- 2026ComputerSD: Online Self-Distillation from Real-Time Feedback for Computer-Use Agentscited by 0
- 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agentcited by 0
- 2026AutoGUIWorld: Image Generators as Visual World Models for GUI Agent1 Oct 2026
- 2026ComputerSD: Online Self-Distillation from Real-Time Feedback for Computer-Use Agents30 Sep 2026
- 2026HybridCUA: Learning to Orchestrate GUI and CLI for Computer-Use Agents29 Sep 2026
- 2026Learn How to Act from Your Own Interactions: On-Policy Self-Distillation for GUI Agents23 Sep 2026
- 2026RetireOPD: Self-Retiring On-Policy Distillation for Agentic Reinforcement Learning17 Sep 2026
- 2026Learning from Reliable Negatives: Confidence-Anchored Test-Time Adaptation for GUI Grounding14 Sep 2026
- 2026Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks8 Sep 2026
- 2026BrowserForge: Scaling Web Episode via Parallel Browser Sandboxes25 Aug 2026
- 2026AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RL25 Aug 2026
- 2026Beyond Success and Failure: Length-Aware Contrastive Learning for GUI Agents22 Aug 2026
- 2026AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learning6 Aug 2026
- 2026Scaling GUI Agents with Visual State Transitions27 Jul 2026
20 more
- 2026EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents7 Jul 2026
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application10 Jun 2026
- 20263SPO: State-Score-Supervised Policy Optimization for LLM Agents8 Jun 2026
- 2026Mobile-Aptus: Confidence-Driven Proactive and Robust Interaction in MLLM-based Mobile-Using Agents27 May 2026
- 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigation26 May 2026
- 2026Beyond Trajectory-Level Attribution: Graph-Based Credit Assignment for Agentic Reinforcement Learning26 May 2026
- 2026Self-Distilled Agentic Reinforcement Learning14 May 2026
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants30 Apr 2026
- 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesis16 Apr 2026
- 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Grounding15 Apr 2026
- 2026Seeing but Not Thinking: Routing Distraction in Multimodal Mixture-of-Experts9 Apr 2026
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluation9 Apr 2026
- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalization2 Apr 2026
- 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewards19 Mar 2026
- 2026RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL System2 Feb 2026
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents18 Jan 2026
- 2026Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoning7 Jan 2026
- 2025Training High-Level Schedulers with Execution-Feedback Reinforcement Learning for Long-Horizon GUI Automation27 Nov 2025
- 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents28 Oct 2025
- 2025GhostEI-Bench: Do Mobile Agents Resilience to Environmental Injection in Dynamic On-Device Environments?23 Oct 2025
- 2026SKILL0: In-Context Agentic Reinforcement Learning for Skill Internalizationcited by 94
- 2026Self-Distilled Agentic Reinforcement Learningcited by 55
- 2026Beyond Trajectory-Level Attribution: Graph-Based Credit Assignment for Agentic Reinforcement Learningcited by 31
- 2026RLAnything: Forge Environment, Policy, and Reward Model in Completely Dynamic RL Systemcited by 24
- 2026KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluationcited by 21
- 2025GhostEI-Bench: Do Mobile Agents Resilience to Environmental Injection in Dynamic On-Device Environments?cited by 12
- 2026AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learningcited by 12
- 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesiscited by 11
- 2026OS-Themis: A Scalable Critic Framework for Generalist GUI Rewardscited by 10
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Applicationcited by 8
- 2026Scaling GUI Agents with Visual State Transitionscited by 4
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitantscited by 3
12 most cited of 23 All 23 (JSON)
- 2026ComputerSD: Online Self-Distillation from Real-Time Feedback for Computer-Use Agents30 Sep 2026
- 2026HybridCUA: Learning to Orchestrate GUI and CLI for Computer-Use Agents29 Sep 2026
- 2026Learn How to Act from Your Own Interactions: On-Policy Self-Distillation for GUI Agents23 Sep 2026
- 2026RetireOPD: Self-Retiring On-Policy Distillation for Agentic Reinforcement Learning17 Sep 2026
- 2026Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks8 Sep 2026
- 2026BrowserForge: Scaling Web Episode via Parallel Browser Sandboxes25 Aug 2026
- 2026AHEAD: Adaptive Hindsight with Environment-Augmented Distillation for Agentic RL25 Aug 2026
- 2026AgentOPSD: Recursive Self-Distillation for Agentic Reinforcement Learning6 Aug 2026
- 2026Scaling GUI Agents with Visual State Transitions27 Jul 2026
- 2026EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents7 Jul 2026
- 2026Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application10 Jun 2026
- 20263SPO: State-Score-Supervised Policy Optimization for LLM Agents8 Jun 2026
12 newest of 23 All 23 (JSON)
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agentscited by 50
- 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agentscited by 29
- 2026Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoningcited by 11
- 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigationcited by 1
- 2026Scaling, Benchmarking, and Reasoning of Vision-Language Agents for Mobile GUI Navigation26 May 2026
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents18 Jan 2026
- 2026Atlas: Orchestrating Heterogeneous Models and Tools for Multi-Domain Complex Reasoning7 Jan 2026
- 2025OSWorld-MCP: Benchmarking MCP Tool Invocation In Computer-Use Agents28 Oct 2025
Similar, not cited
Close in wording, no citation either way
- 2025CRAFT-GUI: Curriculum-Reinforced Agent For GUI Tasks
- 2025A Survey on GUI Agents with Foundation Models Enhanced by Reinforcement Learning
- 2025Orcust: Stepwise-Feedback Reinforcement Learning for GUI Agent
- 2025ZeroGUI: Automating Online GUI Learning at Zero Human Cost
- 2026SCA: Spatial Credit Assignment for Reinforcement Learning of GUI Agents
- 2025Mano Technical Report
- 2026SOLAR-RL: Semi-Online Long-horizon Assignment Reinforcement Learning
- 2026MagicGUI-RMS: A Multi-Agent Reward Model System for Self-Evolving GUI Agents via Automated Feedback Reflux