mlsanityData to 14 Oct 2026

DiMo-GUI: Advancing Test-time Scaling in GUI Grounding via Modality-Aware Visual Reasoning

arXiv 2507.00008 ↗First posted 12 Jun 2025cs.AI cs.CV cs.HCcited by 31

On the map: LLM reasoning → Multimodal reasoning

Abstract (arXiv)

Grounding natural language queries in graphical user interfaces (GUIs) poses unique challenges due to the diversity of visual elements, spatial clutter, and the ambiguity of language. In this paper, we introduce DiMo-GUI, a training-free framework for GUI grounding that leverages two core strategies: dynamic visual grounding and modality-aware optimization. Instead of treating the GUI as a monolithic image, our method splits the input into textual elements and iconic elements, allowing the model to reason over each modality independently using general-purpose vision-language models. When predictions are ambiguous or incorrect, DiMo-GUI dynamically focuses attention by generating candidate focal regions centered on the model's initial predictions and incrementally zooms into subregions to refine the grounding result. This hierarchical refinement process helps disambiguate visually crowded layouts without the need for additional training or annotations. We evaluate our approach on standard GUI grounding benchmarks and demonstrate consistent improvements over baseline inference pipelines, highlighting the effectiveness of combining modality separation with region-focused reasoning.

Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 28 of its 38 references that are in the map. First posted on arXiv 12 Jun 2025.

Builds on

28 of 38 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025GUI-G1: Understanding R1-Zero-Like Training for Visual Grounding in GUI Agents21 May
  2. 2025ReGUIDE: Data Efficient GUI Grounding via Spatial Reasoning and Search21 May
  3. 2025Visual Test-time Scaling for GUI Agent Grounding1 May

Other references · 25

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2024Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolutioncited by 4,234
  3. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  4. 2023InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Taskscited by 2,565
  5. 2023Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyondcited by 2,224
  6. 2024Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameterscited by 1,986
  7. 2021WebGPT: Browser-assisted question-answering with human feedbackcited by 1,745
  8. 2023CogAgent: A Visual Language Model for GUI Agentscited by 704
  9. 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agentscited by 610
  10. 2023AppAgent: Multimodal Agents as Smartphone Userscited by 415
  11. 2024Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perceptioncited by 293
  12. 2025GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agentscited by 244
13 more
  1. 2024ShowUI: One Vision-Language-Action Model for GUI Visual Agentcited by 232
  2. 2024V-STaR: Training Verifiers for Self-Taught Reasonerscited by 217
  3. 2024OmniParser for Pure Vision Based GUI Agentcited by 198
  4. 2020PP-OCR: A Practical Ultra Lightweight OCR Systemcited by 151
  5. 2024UFO: A UI-Focused Agent for Windows OS Interactioncited by 148
  6. 2024Aria-UI: Visual Grounding for GUI Instructionscited by 140
  7. 2024AgentOccam: A Simple Yet Strong Baseline for LLM-Based Web Agentscited by 114
  8. 2024VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agentscited by 103
  9. 2025Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learningcited by 81
  10. 2024The Dawn of GUI Agent: A Preliminary Case Study with Claude 3.5 Computer Usecited by 63
  11. 2025ReVISE: Learning to Refine at Test-Time via Intrinsic Self-Verificationcited by 35
  12. 2025Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systemscited by 23
  13. 2024Improved GUI Grounding via Iterative Narrowingcited by 15

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 10; 2026: 21.

31 papers.

Sort:

By area:

  1. 2025InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimizationcited by 27
  2. 2025Test-Time Reinforcement Learning for GUI Grounding via Region Consistencycited by 21
  3. 2025VeriOS: Query-Driven Proactive Human-Agent-GUI Interaction for Trustworthy OS Agentscited by 15
  4. 2025RefineShot: Rethinking Cinematography Understanding with Foundational Skill Evaluationcited by 10
  5. 2026GUI-Eyes: Tool-Augmented Perception for Visual Grounding in GUI Agentscited by 10
  6. 2025Zoom in, Click out: Unlocking and Evaluating the Potential of Zooming for GUI Groundingcited by 8
  7. 2026UI-Zoomer: Uncertainty-Driven Adaptive Zoom-In for GUI Groundingcited by 8
  8. 2026Gated Differentiable Working Memory for Long-Context Language Modelingcited by 6
  9. 2026VideoStir: Understanding Long Videos via Spatio-Temporally Structured and Intent-Aware RAGcited by 6
  10. 2026Zoom to Essence: Trainless GUI Grounding by Inferring upon Interface Elementscited by 5
  11. 2026Measure Twice, Click Once: Co-evolving Proposer and Visual Critic via Reinforcement Learning for GUI Groundingcited by 5
  12. 2026DRS-GUI: Dynamic Region Search for Training-Free GUI Groundingcited by 5
19 more
  1. 2025See, Think, Act: Teaching Multimodal Agents to Effectively Interact with GUI by Identifying Togglescited by 4
  2. 2025Generalist Scanner Meets Specialist Locator: A Synergistic Coarse-to-Fine Framework for Robust GUI Groundingcited by 4
  3. 2026Avenir-Web: Human-Experience-Imitating Multimodal Web Agents with Mixture of Grounding Expertscited by 4
  4. 2026What Happens Before Decoding? Prefill Determines GUI Grounding in VLMscited by 4
  5. 2025MEGA-GUI: Multi-stage Enhanced Grounding Agents for GUI Elementscited by 3
  6. 2025Beyond Clicking:A Step Towards Generalist GUI Grounding via Text Draggingcited by 3
  7. 2026AutoFocus: Uncertainty-Aware Active Visual Search for GUI Groundingcited by 3
  8. 2026BAMI: Training-Free Bias Mitigation in GUI Groundingcited by 3
  9. 2025Mitigating Coordinate Prediction Bias from Positional Encoding Failurescited by 2
  10. 2026GUI-C2: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learningcited by 2
  11. 2026One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Groundingcited by 2
  12. 2026Trifuse: Enhancing Attention-Based GUI Grounding via Multimodal Fusioncited by 0
  13. 2026Thinking with Patterns: Breaking the Perceptual Bottleneck in Visual Planning via Pattern Inductioncited by 0
  14. 2026Test-Time Scaling in Multimodal Foundation Models: A Comprehensive Survey of Generation and Reasoningcited by 0
  15. 2026V-DEAL: Diagnosing Video Safety De-Calibration as an Understanding-Refusal Coupling Failurecited by 0
  16. 2026LookAgain: Closed-Loop GUI Grounding with Visually Grounded Reflectioncited by 0
  17. 2026Efficient GUI Agents: A Systems Survey of Observation, Memory, Action, and Runtime Optimizationcited by 0
  18. 2026Recurrent Latent Visual Search for GUI Groundingcited by 0
  19. 2026MHVF: Training-Free GUI Grounding via Verification-Guided Multi-Hypothesis Searchcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2025Chain-of-Ground: Improving GUI Grounding via Iterative Reasoning and Reference Feedback
  2. 2025textscGUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding
  3. 2026AdaZoom-GUI: Adaptive Zoom-based GUI Grounding with Instruction Refinement
  4. 2026FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection
  5. 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents
  6. 2026Hallucination-Free GUI Grounding via Regression-Free Layout-Aware Matching
  7. 2025How Auxiliary Reasoning Unleashes GUI Grounding in VLMs
  8. 2026Towards GUI Agents: Vision-Language Diffusion Models for GUI Grounding