mlsanityData to 7 Oct 2026

Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space Alignment

arXiv 2406.01968 ↗First posted 4 Jun 2024cs.RO cs.AIcited by 17

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Abstract (arXiv)

This paper focuses on transferring control policies between robot manipulators with different morphology. While reinforcement learning (RL) methods have shown successful results in robot manipulation tasks, transferring a trained policy from simulation to a real robot or deploying it on a robot with different states, actions, or kinematics is challenging. To achieve cross-embodiment policy transfer, our key insight is to project the state and action spaces of the source and target robots to a common latent space representation. We first introduce encoders and decoders to associate the states and actions of the source robot with a latent space. The encoders, decoders, and a latent space control policy are trained simultaneously using loss functions measuring task performance, latent dynamics consistency, and encoder-decoder ability to reconstruct the original states and actions. To transfer the learned control policy, we only need to train target encoders and decoders that align a new target domain to the latent space. We use generative adversarial training with cycle consistency and latent dynamics losses without access to the task reward or reward tuning in the target domain. We demonstrate sim-to-sim and sim-to-real manipulation policy transfer with source and target robots of different states, actions, and embodiments. The source code is available at urlhttps://github.com/ExistentialRobotics/crossembodimenttransfer.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 33 of its 44 references that are in the map. First posted on arXiv 4 Jun 2024.

Builds on

33 of 44 references.

References · 33

  1. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  2. 2020Bootstrap your own latent: A new approach to self-supervised Learningcited by 4,712
  3. 2015Continuous control with deep reinforcement learningcited by 3,279
  4. 2018Addressing Function Approximation Error in Actor-Critic Methodscited by 2,302
  5. 2018World Modelscited by 1,444
  6. 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
  7. 2022R3M: A Universal Visual Representation for Robot Manipulationcited by 678
  8. 2019Model-Based Reinforcement Learning for Ataricited by 495
  9. 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 484
  10. 2017Time-Contrastive Networks: Self-Supervised Learning from Videocited by 453
  11. 2020Learning Invariant Representations for Reinforcement Learning without Reconstructioncited by 424
  12. 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
21 more
  1. 2015Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Imagescited by 266
  2. 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 241
  3. 2019Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Modelcited by 228
  4. 2021The Surprising Effectiveness of Representation Learning for Visual Imitationcited by 149
  5. 2019Unsupervised State Representation Learning in Ataricited by 144
  6. 2020Self-Supervised Policy Adaptation during Deploymentcited by 121
  7. 2021Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotationcited by 117
  8. 2019Self-Supervised Correspondence in Visuomotor Policy Learningcited by 106
  9. 2017Third-Person Imitation Learningcited by 103
  10. 2020Bootstrap Latent-Predictive Representations for Multitask Reinforcement Learningcited by 101
  11. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
  12. 2020RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Realcited by 89
  13. 2017Learning Invariant Feature Spaces to Transfer Skills with Reinforcement Learningcited by 84
  14. 2018Learning Plannable Representations with Causal InfoGANcited by 56
  15. 2020Model-Based Inverse Reinforcement Learning from Visual Demonstrationscited by 52
  16. 2020Learning Cross-Domain Correspondence for Control with Dynamics Cycle-Consistencycited by 43
  17. 2019Learning Robotic Manipulation through Visual Planning and Actingcited by 39
  18. 2020Hierarchically Decoupled Imitation for Morphological Transfercited by 30
  19. 2017Mutual Alignment Transfer Learningcited by 16
  20. 2021Invariance Through Latent Alignmentcited by 8
  21. 2021Cross Domain Robot Imitation with Invariant Representationcited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 3; 2026: 11.

17 papers.

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  1. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learningcited by 24
  2. 2026LAP: Language-Action Pre-Training Enables Zero-shot Cross-Embodiment Transfercited by 17
  3. 2024Built Different: Tactile Perception to Overcome Cross-Embodiment Capability Differences in Collaborative Manipulationcited by 6
  4. 2026Cross-Hand Latent Representation for Vision-Language-Action Modelscited by 5
  5. 2025Invariance Co-training for Robot Visual Generalizationcited by 4
  6. 2025Pick-and-place Manipulation Across Grippers Without Retraining: A Learning-optimization Diffusion Policy Approachcited by 3
  7. 2026MOTIF: Learning Action Motifs for Few-shot Cross-Embodiment Transfercited by 3
  8. 2026Morphology-Conditioned World Model for Cross-Embodiment Quadrupedal Locomotioncited by 3
  9. 2025Inference-stage Adaptation-projection Strategy Adapts Diffusion Policy to Cross-manipulators Scenarioscited by 2
  10. 2024Human-Humanoid Robots Cross-Embodiment Behavior-Skill Transfer Using Decomposed Adversarial Learning from Demonstrationcited by 1
  11. 2026SCAR: Self-Supervised Continuous Action Representation Learningcited by 1
  12. 2026From Passive Video to Editable Experience: Physically Grounded Experience Synthesis for Embodied Intelligencecited by 1
5 more
  1. 2026asRoBallet: Closing the Sim2Real Gap via Friction-Aware Reinforcement Learning for Underactuated Spherical Dynamicscited by 0
  2. 2026Efficient Skill Grounding via Code Refactoring with Small Language Modelscited by 0
  3. 2026One Policy, Many Embodiments: Unified Camera-Centric Action Geometry Pre-training for Heterogeneous Embodied Manipulationcited by 0
  4. 2026ZETA: A Controlled Study of Zero-Shot Cross-Embodiment VLA Transfer for Tabletop Manipulationcited by 0
  5. 2026Toward Unified Robot Learning: Bridging Representation, Vision-Language-Action, and World Modelscited by 0