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MANGO-Grasp: Mahalanobis Fields over Geometry-Oriented 3D Gaussians for Cross-Embodiment Dexterous Grasping

arXiv 2608.02014 ↗First posted 3 Aug 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

Cross-embodiment dexterous grasping aims to synthesize stable grasps across heterogeneous multi-fingered hands with little or no embodiment-specific tuning. Existing interaction-centric methods achieve promising results, but their object representations often underrepresent local surface geometry, while their robot descriptors do not explicitly encode both robot morphology and kinematics. We propose MANGO-Grasp, an anisotropic interaction framework that represents objects as geometry-oriented 3D Gaussian primitives and robot hands as surface keypoints encoded into morpho-kinematic descriptors. The object primitives are adaptively allocated by geometric complexity and shaped as surface-aligned plates with outward normals, encoding local geometry. Mahalanobis fields over keypoint--primitive pairs serve as interaction prediction targets during training and as optimization guidance for grasp realization at inference. These fields rise sharply for displacement along the surface normal but only gently within the tangent plane, matching the directional structure of contact. Grasps are realized with one shared optimization formulation and hyperparameter setting across all embodiments. On the CMAP and MultiGripperGrasp benchmarks, MANGO-Grasp outperforms the strongest seen-hand baseline by up to 8.24 percentage points in simulation. It also transfers zero-shot to the unseen SharpaWave hand, improving over the strongest zero-shot baseline by up to 16.57 percentage points, and achieves 86% success in real-world experiments. The code and additional materials will be made available upon publication at https://connor-zh.github.io/MANGO-Grasp/.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 29 references that are in the map. First posted on arXiv 3 Aug 2026.

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References · 25

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,220
  3. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  5. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  6. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
  7. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
  8. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
  9. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  10. 2018GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learningcited by 77
  11. 2021Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimatorcited by 70
  12. 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
13 more
  1. 2024DexDiffuser: Generating Dexterous Grasps with Diffusion Modelscited by 46
  2. 2024D(R,O) Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Graspingcited by 38
  3. 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
  4. 2025DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awarenesscited by 25
  5. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learningcited by 24
  6. 2024MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Handscited by 16
  7. 2023Geometry Matching for Multi-Embodiment Graspingcited by 12
  8. 2024UniGraspTransformer: Simplified Policy Distillation for Scalable Dexterous Robotic Graspingcited by 9
  9. 2025CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representationscited by 9
  10. 2025T(R,O) Grasp: Efficient Graph Diffusion of Robot-Object Spatial Transformation for Cross-Embodiment Dexterous Graspingcited by 6
  11. 2024GeoMatch++: Morphology Conditioned Geometry Matching for Multi-Embodiment Graspingcited by 5
  12. 2025MachaGrasp: Morphology-Aware Cross-Embodiment Dexterous Hand Articulation Generation for Graspingcited by 3
  13. 2026UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generationcited by 1

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