mlsanityData to 7 Oct 2026

EAGG: Embodiment-Aligned Grasp Generation via Geometry-Aware Graph Conditioning

arXiv 2606.18092 ↗First posted 16 Jun 2026cs.RO cs.AIcited by 1

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Abstract (arXiv)

Cross-end-effector grasp generation seeks a unified model that generalizes across objects and across embodiments ranging from parallel grippers to dexterous end effectors. Existing grasp generators are typically designed for a fixed embodiment or encode embodiment identity with a static descriptor, which weakens transfer when topology, actuation coupling, and contact geometry differ substantially. We present EAGG, an embodiment-aligned grasp generator that represents each embodiment with a topology-aware end-effector graph and an embodiment-specific low-dimensional end-effector control space. A frozen end-effector-cognition backbone converts the current articulated state into geometry-aware tokens that act as a reusable morphology prior, and iterative geometry injection refreshes these tokens throughout sampling so that conditioning remains synchronized with the evolving end-effector geometry. On the MultiGripperGrasp benchmark, EAGG reaches 56.17% average success across six training end effectors, remaining within 1.10 percentage points of specialized training while preserving transfer to finetuning and zero-shot end effectors. Iterative geometry injection further reduces the pooled median contact distance from 0.239 cm to 0.189 cm. These results show that cross-end-effector grasp generation is strengthened by aligning embodiment structure inside a shared generator rather than suppressing embodiment differences. Code is available at https://github.com/wanhaoniu/EAGG.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 40 of its 58 references that are in the map. First posted on arXiv 16 Jun 2026.

Builds on

40 of 58 references.

References · 40

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28 more
  1. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
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  11. 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
  12. 2025AffordDexGrasp: Open-set Language-guided Dexterous Grasp with Generalizable-Instructive Affordancecited by 25
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  14. 2022Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimizationcited by 20
  15. 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scalecited by 19
  16. 2024MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Handscited by 16
  17. 2024GrainGrasp: Dexterous Grasp Generation with Fine-grained Contact Guidancecited by 8
  18. 2024Efficient Residual Learning with Mixture-of-Experts for Universal Dexterous Graspingcited by 8
  19. 2023FRoGGeR: Fast Robust Grasp Generation via the Min-Weight Metriccited by 7
  20. 2024SpringGrasp: Synthesizing Compliant, Dexterous Grasps under Shape Uncertaintycited by 7
  21. 2025DemoGrasp: Universal Dexterous Grasping from a Single Demonstrationcited by 7
  22. 2025T(R,O) Grasp: Efficient Graph Diffusion of Robot-Object Spatial Transformation for Cross-Embodiment Dexterous Graspingcited by 6
  23. 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generationcited by 5
  24. 2025DexTOG: Learning Task-Oriented Dexterous Grasp with Languagecited by 5
  25. 2024FFHFlow: Diverse and Uncertainty-Aware Dexterous Grasp Generation via Flow Variational Inferencecited by 3
  26. 2025HGDiffuser: Efficient Task-Oriented Grasp Generation via Human-Guided Grasp Diffusion Modelscited by 3
  27. 2025Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridgescited by 2
  28. 2025UniFucGrasp: Human-Hand-Inspired Unified Functional Grasp Annotation Strategy and Dataset for Diverse Dexterous Handscited by 1

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