mlsanityData to 7 Oct 2026

Hierarchically Decoupled Imitation for Morphological Transfer

arXiv 2003.01709 ↗First posted 3 Mar 2020cs.LG cs.AI cs.ROcited by 30

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Abstract (arXiv)

Learning long-range behaviors on complex high-dimensional agents is a fundamental problem in robot learning. For such tasks, we argue that transferring learned information from a morphologically simpler agent can massively improve the sample efficiency of a more complex one. To this end, we propose a hierarchical decoupling of policies into two parts: an independently learned low-level policy and a transferable high-level policy. To remedy poor transfer performance due to mismatch in morphologies, we contribute two key ideas. First, we show that incentivizing a complex agent's low-level to imitate a simpler agent's low-level significantly improves zero-shot high-level transfer. Second, we show that KL-regularized training of the high level stabilizes learning and prevents mode-collapse. Finally, on a suite of publicly released navigation and manipulation environments, we demonstrate the applicability of hierarchical transfer on long-range tasks across morphologies. Our code and videos can be found at https://sites.google.com/berkeley.edu/morphology-transfer.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Mar 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 6; 2023: 3; 2024: 13; 2025: 2; 2026: 2.

30 papers.

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  1. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
  2. 2021Cross-Domain Imitation Learning via Optimal Transportcited by 49
  3. 2023Cross-Domain Policy Adaptation via Value-Guided Data Filteringcited by 30
  4. 2022AnyMorph: Learning Transferable Polices By Inferring Agent Morphologycited by 25
  5. 2024ODRL: A Benchmark for Off-Dynamics Reinforcement Learningcited by 25
  6. 2024Cross-Domain Policy Adaptation by Capturing Representation Mismatchcited by 24
  7. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learningcited by 24
  8. 2024Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space Alignmentcited by 17
  9. 2024A Comprehensive Survey of Cross-Domain Policy Transfer for Embodied Agentscited by 16
  10. 2023AdaptNet: Policy Adaptation for Physics-Based Character Controlcited by 15
  11. 2022REvolveR: Continuous Evolutionary Models for Robot-to-robot Policy Transfercited by 12
  12. 2022A System for Morphology-Task Generalization via Unified Representation and Behavior Distillationcited by 12
18 more
  1. 2024xTED: Cross-Domain Adaptation via Diffusion-Based Trajectory Editingcited by 9
  2. 2025Composite Flow Matching for Reinforcement Learning with Shifted-Dynamics Datacited by 8
  3. 2021Cross Domain Robot Imitation with Invariant Representationcited by 7
  4. 2024Cross Domain Policy Transfer with Effect Cycle-Consistencycited by 5
  5. 2021Hierarchically Integrated Models: Learning to Navigate from Heterogeneous Robotscited by 3
  6. 2024Offline Reinforcement Learning with Domain-Unlabeled Datacited by 3
  7. 2024Meta-Evolve: Continuous Robot Evolution for One-to-many Policy Transfercited by 3
  8. 2022Teachable Reinforcement Learning via Advice Distillationcited by 2
  9. 2023Correspondence learning between morphologically different robots via task demonstrationscited by 2
  10. 2024A Minimalist Prompt for Zero-Shot Policy Learningcited by 2
  11. 2025Similarity as Reward Alignment: Robust and Versatile Preference-based Reinforcement Learningcited by 2
  12. 2022A Survey on Deep Reinforcement Learning-based Approaches for Adaptation and Generalizationcited by 1
  13. 2024Knowledge Transfer for Cross-Domain Reinforcement Learning: A Systematic Reviewcited by 1
  14. 2024MeMo: Meaningful, Modular Controllers via Noise Injectioncited by 1
  15. 2024Cross-Domain Policy Transfer by Representation Alignment via Multi-Domain Behavioral Cloningcited by 1
  16. 2026Cross-Domain Offline Policy Adaptation via Selective Transition Correctioncited by 1
  17. 2022SHIRO: Soft Hierarchical Reinforcement Learningcited by 0
  18. 2026Knowledge Reutilization in Meta-Reinforcement Learningcited by 0