mlsanityData to 7 Oct 2026

Self-Supervised Object Goal Navigation with In-Situ Finetuning

arXiv 2212.05923 ↗First posted 9 Dec 2022cs.RO cs.LGcited by 4

Not on the map. Why?

Abstract (arXiv)

A household robot should be able to navigate to target objects without requiring users to first annotate everything in their home. Most current approaches to object navigation do not test on real robots and rely solely on reconstructed scans of houses and their expensively labeled semantic 3D meshes. In this work, our goal is to build an agent that builds self-supervised models of the world via exploration, the same as a child might - thus we (1) eschew the expense of labeled 3D mesh and (2) enable self-supervised in-situ finetuning in the real world. We identify a strong source of self-supervision (Location Consistency - LocCon) that can train all components of an ObjectNav agent, using unannotated simulated houses. Our key insight is that embodied agents can leverage location consistency as a self-supervision signal - collecting images from different views/angles and applying contrastive learning. We show that our agent can perform competitively in the real world and simulation. Our results also indicate that supervised training with 3D mesh annotations causes models to learn simulation artifacts, which are not transferrable to the real world. In contrast, our LocCon shows the most robust transfer in the real world among the set of models we compare to, and that the real-world performance of all models can be further improved with self-supervised LocCon in-situ training.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 33 of its 39 references that are in the map. First posted on arXiv 9 Dec 2022.

Builds on

33 of 39 references.

References · 33

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  3. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 11,979
  4. 2018Representation Learning with Contrastive Predictive Codingcited by 7,662
  5. 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,482
  6. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
  7. 2016DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFscited by 3,239
  8. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
  9. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  10. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  11. 2016COCO-Stuff: Thing and Stuff Classes in Contextcited by 858
  12. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
21 more
  1. 2018On Evaluation of Embodied Navigation Agentscited by 526
  2. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
  3. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  4. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  5. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
  6. 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
  7. 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 191
  8. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  9. 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
  10. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
  11. 2018Visual Semantic Navigation using Scene Priorscited by 127
  12. 2021FILM: Following Instructions in Language with Modular Methodscited by 119
  13. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
  14. 2022Navigating to Objects in the Real Worldcited by 104
  15. 2018Visual Representations for Semantic Target Driven Navigationcited by 89
  16. 2022Offline Visual Representation Learning for Embodied Navigationcited by 74
  17. 2017MINOS: Multimodal Indoor Simulator for Navigation in Complex Environmentscited by 66
  18. 2022Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigationcited by 66
  19. 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 47
  20. 2021Curious Representation Learning for Embodied Intelligencecited by 43
  21. 2019Embodied Visual Recognitioncited by 9

Built on by

Cited by year

Citing papers per year: 2023: 1; 2024: 3.

4 papers.