LensDFF: Language-enhanced Sparse Feature Distillation for Efficient Few-Shot Dexterous Manipulation
On the map: Knowledge distillation → Multimodal distillation
Abstract (arXiv)
Learning dexterous manipulation from few-shot demonstrations is a significant yet challenging problem for advanced, human-like robotic systems. Dense distilled feature fields have addressed this challenge by distilling rich semantic features from 2D visual foundation models into the 3D domain. However, their reliance on neural rendering models such as Neural Radiance Fields (NeRF) or Gaussian Splatting results in high computational costs. In contrast, previous approaches based on sparse feature fields either suffer from inefficiencies due to multi-view dependencies and extensive training or lack sufficient grasp dexterity. To overcome these limitations, we propose Language-ENhanced Sparse Distilled Feature Field (LensDFF), which efficiently distills view-consistent 2D features onto 3D points using our novel language-enhanced feature fusion strategy, thereby enabling single-view few-shot generalization. Based on LensDFF, we further introduce a few-shot dexterous manipulation framework that integrates grasp primitives into the demonstrations to generate stable and highly dexterous grasps. Moreover, we present a real2sim grasp evaluation pipeline for efficient grasp assessment and hyperparameter tuning. Through extensive simulation experiments based on the real2sim pipeline and real-world experiments, our approach achieves competitive grasping performance, outperforming state-of-the-art approaches.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal distillation, one of 12 directions in Knowledge distillation. Builds on 26 of its 39 references that are in the map. First posted on arXiv 5 Mar 2025.
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26 of 39 references.
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Other references · 25
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2021RegionCLIP: Region-based Language-Image Pretrainingcited by 616
- 2023LERF: Language Embedded Radiance Fieldscited by 543
- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2021Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulationcited by 209
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
- 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
13 more
- 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
- 2022GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRFcited by 67
- 2024DexDiffuser: Generating Dexterous Grasps with Diffusion Modelscited by 48
- 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenescited by 44
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2020Deep Differentiable Grasp Planner for High-DOF Gripperscited by 39
- 2019Learning Continuous 3D Reconstructions for Geometrically Aware Graspingcited by 29
- 2022Learning Robust Real-World Dexterous Grasping Policies via Implicit Shape Augmentationcited by 22
- 2018Planning Multi-Fingered Grasps as Probabilistic Inference in a Learned Deep Networkcited by 19
- 2024MultiGripperGrasp: A Dataset for Robotic Grasping from Parallel Jaw Grippers to Dexterous Handscited by 16
- 2024Neural Attention Field: Emerging Point Relevance in 3D Scenes for One-Shot Dexterous Graspingcited by 5
- 2024DexGANGrasp: Dexterous Generative Adversarial Grasping Synthesis for Task-Oriented Manipulationcited by 2
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- 2026ZeroDex: Zero-Shot Long-Horizon Dexterous Manipulation via Multi-View 3D-Grounded VLM Reasoning
- 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping
- 2026BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields
- 2025Exploiting Radiance Fields for Grasp Generation on Novel Synthetic Views
- 2026CADGrasp: Learning Contact and Collision Aware General Dexterous Grasping in Cluttered Scenes
- 2025ClutterDexGrasp: A Sim-to-Real System for General Dexterous Grasping in Cluttered Scenes
- 2025MapleGrasp: Mask-guided Feature Pooling for Language-driven Efficient Robotic Grasping
- 2026FSAG: Enhancing Human-to-Dexterous-Hand Finger-Specific Affordance Grounding via Diffusion Models