R2-Mesh: Reinforcement Learning Powered Mesh Reconstruction via Geometry and Appearance Refinement
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Abstract (arXiv)
Mesh reconstruction from Neural Radiance Fields (NeRF) is widely used in 3D reconstruction and has been applied across numerous domains. However, existing methods typically rely solely on the given training set images, which restricts supervision to limited observations and makes it difficult to fully constrain geometry and appearance. Moreover, the contribution of each viewpoint for training is not uniform and changes dynamically during the optimization process, which can result in suboptimal guidance for both geometric refinement and rendering quality. To address these limitations, we propose R2-Mesh, a reinforcement learning framework that combines NeRF-rendered pseudo-supervision with online viewpoint selection. Our key insight is to exploit NeRF's rendering ability to synthesize additional high-quality images, enriching training with diverse viewpoint information. To ensure that supervision focuses on the most beneficial perspectives, we introduce a UCB-based strategy with a geometry-aware reward, which dynamically balances exploration and exploitation to identify informative viewpoints throughout training. Within this framework, we jointly optimize SDF geometry and view-dependent appearance under differentiable rendering, while periodically refining meshes to capture fine geometric details. Experiments demonstrate that our method achieves competitive results in both geometric accuracy and rendering quality.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 38 references that are in the map. First posted on arXiv 19 Aug 2024.
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References · 25
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
13 more
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
- 2022ActiveNeRF: Learning where to See with Uncertainty Estimationcited by 124
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 2023NeU-NBV: Next Best View Planning Using Uncertainty Estimation in Image-Based Neural Renderingcited by 53
- 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
- 2021A Deep-Learning Approach For Direct Whole-Heart Mesh Reconstructioncited by 47
- 2022Online Next-Best-View Planner for 3D-Exploration and Inspection With a Mobile Manipulator Robotcited by 14
- 2023Image-based Pose Estimation and Shape Reconstruction for Robot Manipulators and Soft, Continuum Robots via Differentiable Renderingcited by 9
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