mlsanityData to 7 Oct 2026

Scene-Aware Audio for 360textdegree Videos

arXiv 1805.04792 ↗First posted 12 May 2018cs.GR cs.CV cs.ETcited by 25

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Abstract (arXiv)

Although 360textdegree cameras ease the capture of panoramic footage, it remains challenging to add realistic 360textdegree audio that blends into the captured scene and is synchronized with the camera motion. We present a method for adding scene-aware spatial audio to 360textdegree videos in typical indoor scenes, using only a conventional mono-channel microphone and a speaker. We observe that the late reverberation of a room's impulse response is usually diffuse spatially and directionally. Exploiting this fact, we propose a method that synthesizes the directional impulse response between any source and listening locations by combining a synthesized early reverberation part and a measured late reverberation tail. The early reverberation is simulated using a geometric acoustic simulation and then enhanced using a frequency modulation method to capture room resonances. The late reverberation is extracted from a recorded impulse response, with a carefully chosen time duration that separates out the late reverberation from the early reverberation. In our validations, we show that our synthesized spatial audio matches closely with recordings using ambisonic microphones. Lastly, we demonstrate the strength of our method in several applications.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 May 2018.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 1; 2023: 7; 2024: 3; 2025: 5; 2026: 3.

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  1. 2023AV-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesiscited by 49
  2. 2021Visually Informed Binaural Audio Generation without Binaural Audioscited by 46
  3. 2022Learning in Audio-visual Context: A Review, Analysis, and New Perspectivecited by 44
  4. 2021Image2Reverb: Cross-Modal Reverb Impulse Response Synthesiscited by 34
  5. 2021Learning Audio-Visual Dereverberationcited by 26
  6. 2023Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fieldscited by 23
  7. 2021FoleyGAN: Visually Guided Generative Adversarial Network-Based Synchronous Sound Generation in Silent Videoscited by 20
  8. 2021Exploiting Audio-Visual Consistency with Partial Supervision for Spatial Audio Generationcited by 14
  9. 2024Modeling and Driving Human Body Soundfields through Acoustic Primitivescited by 12
  10. 2023Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenescited by 10
  11. 2024SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Soundcited by 10
  12. 2023LAVSS: Location-Guided Audio-Visual Spatial Audio Separationcited by 8
13 more
  1. 2025Hearing Anywhere in Any Environmentcited by 8
  2. 2023Sounding Bodies: Modeling 3D Spatial Sound of Humans Using Body Pose and Audiocited by 6
  3. 2025Differentiable Room Acoustic Rendering with Multi-View Vision Priorscited by 5
  4. 2021Binaural SoundNet: Predicting Semantics, Depth and Motion with Binaural Soundscited by 4
  5. 2025How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenescited by 4
  6. 2024SOAF: Scene Occlusion-aware Neural Acoustic Fieldcited by 3
  7. 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
  8. 2023Provable Robustness for Streaming Models with a Sliding Windowcited by 1
  9. 2023Cross-modal Generative Model for Visual-Guided Binaural Stereo Generationcited by 1
  10. 2025In-the-wild Audio Spatialization with Flexible Text-guided Localizationcited by 1
  11. 2025Dynamic Multi-Species Bird Soundscape Generation with Acoustic Patterning and 3D Spatializationcited by 1
  12. 2026Materialistic RIR: Material Conditioned Realistic RIR Generationcited by 0
  13. 2026Audible World Models: Spatially Aware Sound Generation for 3D Worldscited by 0